bevy_chair 0.13.0

Chair mesh asset loader plugin
Documentation
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use bevy_ecs::prelude::*;

/// Configuration for the chair plugin
#[derive(Resource)]
pub struct ChairConfig {
	/// Assets path to find textures at, recursively loaded from here
	pub textures: &'static str
}

impl Default for ChairConfig {
	fn default() -> ChairConfig {
		Self {
			textures: "textures"
		}
	}
}