use core::{
hash::{Hash, Hasher},
ops::Range,
};
use bevy_app::{App, Plugin, PostUpdate};
use bevy_ecs::{
component::Component,
entity::{Entity, EntityHashMap},
query::With,
reflect::ReflectComponent,
resource::Resource,
schedule::IntoScheduleConfigs as _,
system::{Local, Query, ResMut},
};
use bevy_math::FloatOrd;
use bevy_reflect::Reflect;
use bevy_transform::components::GlobalTransform;
use bevy_utils::Parallel;
use super::{check_visibility, VisibilitySystems};
use crate::{camera::Camera, primitives::Aabb};
pub struct VisibilityRangePlugin;
impl Plugin for VisibilityRangePlugin {
fn build(&self, app: &mut App) {
app.init_resource::<VisibleEntityRanges>().add_systems(
PostUpdate,
check_visibility_ranges
.in_set(VisibilitySystems::CheckVisibility)
.before(check_visibility),
);
}
}
#[derive(Component, Clone, PartialEq, Default, Reflect)]
#[reflect(Component, PartialEq, Hash, Clone)]
pub struct VisibilityRange {
pub start_margin: Range<f32>,
pub end_margin: Range<f32>,
pub use_aabb: bool,
}
impl Eq for VisibilityRange {}
impl Hash for VisibilityRange {
fn hash<H>(&self, state: &mut H)
where
H: Hasher,
{
FloatOrd(self.start_margin.start).hash(state);
FloatOrd(self.start_margin.end).hash(state);
FloatOrd(self.end_margin.start).hash(state);
FloatOrd(self.end_margin.end).hash(state);
}
}
impl VisibilityRange {
#[inline]
pub fn abrupt(start: f32, end: f32) -> Self {
Self {
start_margin: start..start,
end_margin: end..end,
use_aabb: false,
}
}
#[inline]
pub fn is_abrupt(&self) -> bool {
self.start_margin.start == self.start_margin.end
&& self.end_margin.start == self.end_margin.end
}
#[inline]
pub fn is_visible_at_all(&self, camera_distance: f32) -> bool {
camera_distance >= self.start_margin.start && camera_distance < self.end_margin.end
}
#[inline]
pub fn is_culled(&self, camera_distance: f32) -> bool {
!self.is_visible_at_all(camera_distance)
}
}
#[derive(Resource, Default)]
pub struct VisibleEntityRanges {
views: EntityHashMap<u8>,
entities: EntityHashMap<u32>,
}
impl VisibleEntityRanges {
fn clear(&mut self) {
self.views.clear();
self.entities.clear();
}
#[inline]
pub fn entity_is_in_range_of_view(&self, entity: Entity, view: Entity) -> bool {
let Some(visibility_bitmask) = self.entities.get(&entity) else {
return false;
};
let Some(view_index) = self.views.get(&view) else {
return false;
};
(visibility_bitmask & (1 << view_index)) != 0
}
#[inline]
pub fn entity_is_in_range_of_any_view(&self, entity: Entity) -> bool {
self.entities.contains_key(&entity)
}
}
pub fn check_visibility_ranges(
mut visible_entity_ranges: ResMut<VisibleEntityRanges>,
view_query: Query<(Entity, &GlobalTransform), With<Camera>>,
mut par_local: Local<Parallel<Vec<(Entity, u32)>>>,
entity_query: Query<(Entity, &GlobalTransform, Option<&Aabb>, &VisibilityRange)>,
) {
visible_entity_ranges.clear();
if entity_query.is_empty() {
return;
}
let mut views = vec![];
for (view, view_transform) in view_query.iter().take(32) {
let view_index = views.len() as u8;
visible_entity_ranges.views.insert(view, view_index);
views.push((view, view_transform.translation_vec3a()));
}
entity_query.par_iter().for_each(
|(entity, entity_transform, maybe_model_aabb, visibility_range)| {
let mut visibility = 0;
for (view_index, &(_, view_position)) in views.iter().enumerate() {
let model_position = match (visibility_range.use_aabb, maybe_model_aabb) {
(true, Some(model_aabb)) => entity_transform
.affine()
.transform_point3a(model_aabb.center),
_ => entity_transform.translation_vec3a(),
};
if visibility_range.is_visible_at_all((view_position - model_position).length()) {
visibility |= 1 << view_index;
}
}
if visibility != 0 {
par_local.borrow_local_mut().push((entity, visibility));
}
},
);
visible_entity_ranges.entities.extend(par_local.drain());
}