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//! # C3D file loader for Bevy
//!
//! This crate provides a plugin for loading C3D files in the Bevy game engine.
//! It uses the [c3dio](https://crates.io/crates/c3dio) crate to parse the C3D files.
//!
//! ## Usage
//! Add the `bevy_c3d` crate to your `Cargo.toml` file:
//! ```toml
//! [dependencies]
//! bevy = "0.12"
//! bevy_c3d = "0.12"
//! ```
//! Then add the `C3dPlugin` to your Bevy app:
//! ```rust
//! use bevy::prelude::*;
//! use bevy_c3d::prelude::*;
//!
//! fn main() {
//! App::build()
//! .add_plugins(DefaultPlugins)
//! .add_plugin(C3dPlugin)
//! .add_startup_system(setup)
//! .run();
//! }
//!
//! ```
//!
//! Refer to the basic example for a complete example of how to use the plugin.
//!
//! You can run the example with the following command:
//! ```sh
//! cargo run --example basic
//! ```
//!
use ;
use AssetApp;
pub use *;
/// Plugin for loading C3D files
;
/// Required components for loading C3D files