# Changelog
## [0.8.0]
### Added
- `GameButton` component requires `Interaction` component. Even before that release it was the case, but now it is embedded in code.
### Changed
- Updated to Bevy 0.15.
- Put `ButtonReleasedEvent` behind the `global_event` feature that is not enabled by default.
## [0.7.0]
### Added
- `OnButtonReleased` event that works with observer pattern.
### Changed
- Updated sample code.
- Deprecate `ButtonReleasedEvent`.
## [0.6.0]
### Changed
- Updated to Bevy 0.14
## [0.5.1]
### Added
- Support for touch input.
## [0.5]
### Changed
- Updated to Bevy 0.13
## [0.4]
### Added
- `auto_add` default feature- `GameButton` struct gets added automatically to entities with `Button`
## [0.3]
### Changed
- Updated to Bevy 0.12
## [0.2]
### Changed
- Updated to Bevy 0.11
## [0.1]
- Initial version