pub use bevy_ui::Direction;
use crate::class::ApplyClass;
pub const DIRECTION_INHERIT: Direction = Direction::Inherit;
pub const LEFT_TO_RIGHT: Direction = Direction::LeftToRight;
pub const RIGHT_TO_LEFT: Direction = Direction::RightToLeft;
impl ApplyClass<Direction> for bevy_ui::Style {
#[inline]
fn apply_class(&mut self, class: &Direction) {
self.direction = *class;
}
}