Overview
Please note that this library is still in Alpha. Expect inconsistent API changes and delayed releases as the library continues to work towards a more stable state.
Bones³, pronounced Bones Cubed, is a voxel-based world manipulation and data storage plugin for Bevy. It is designed to store data in an infinite and expandable storage grid in a manner that is useful for both writing ECS-compatible game logic and world management.
Goals
While this project is easily capable of being used as a foundation for a voxel game engine, that is not its sole purpose. This project aims for a more general-purpose data storage and world generation system to allow for a wider variety of projects with many art styles and gameplay mechanics.
Installation
This crate can be installed using:
cargo add bevy_bones3
Version Support
Bevy Version | Bones³ Version |
---|---|
0.11.0 | 0.4.0 |
0.10.1 | 0.3.0 |
0.9.1 | 0.1.0 - 0.2.0 |