bevy_blockout 0.1.0

A utility package that provides blockout utilities.
Documentation

Bevy Blockout

demo

A utility package that provides blockout utilities. Currently this includes a triplanar blockout mesh that uses worldspace coordinates to texture meshes using a grid where 1 box equals 1 world unit.

[!NOTE]
This crate is in development. Expect changes.

Quick Start

commands.spawn((
    Mesh3d(meshes.add(Cuboid::from_size(Vec3::new(
        10., 4., 20.,
    )))),
    Transform::from_xyz(10.0, 2., 0.0),
    MeshMaterial3d(materials.add(ExtendedMaterial {
        base: StandardMaterial {
            base_color: SKY_400.into(),
            ..default()
        },
        extension: BlockoutMaterialExt::default(),
    })),
));