[package]
edition = "2024"
name = "bevy_bitmap_text"
version = "0.2.0"
authors = ["Bli-AIk <haikun2333@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Glyph-as-Entity dynamic atlas text rendering for Bevy"
homepage = "https://github.com/Bli-AIk/souprune"
documentation = "https://docs.rs/bevy_bitmap_text"
readme = "readme.md"
keywords = [
"bevy",
"text-rendering",
"bitmap-font",
"glyph",
"game-development",
]
categories = [
"game-development",
"rendering::graphics-api",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/Bli-AIk/souprune"
[lib]
name = "bevy_bitmap_text"
path = "src/lib.rs"
[[example]]
name = "colors"
path = "examples/colors.rs"
[[example]]
name = "demo"
path = "examples/demo.rs"
[[example]]
name = "rainbow_shader"
path = "examples/rainbow_shader.rs"
[[example]]
name = "typewriter"
path = "examples/typewriter.rs"
[dependencies.bevy]
version = "0.18"
features = [
"bevy_asset",
"bevy_color",
"bevy_render",
"bevy_sprite",
"bevy_state",
]
default-features = false
[dependencies.etagere]
version = "0.3"
[dependencies.fontdue]
version = "0.9"
[dependencies.log]
version = "0.4"
[dev-dependencies.bevy]
version = "0.18"
features = [
"bevy_log",
"bevy_sprite_render",
"bevy_ui",
"bevy_winit",
"default_font",
"x11",
]
default-features = false