use backroll_transport_steam::SteamP2PManager;
use bevy_app::{App, Plugin};
use bevy_ecs::prelude::*;
use bevy_steamworks::{Client, ClientManager, SteamworksPlugin};
use bevy_tasks::IoTaskPool;
use std::ops::Deref;
fn initialize_steam_socket(
client: Option<Res<Client<ClientManager>>>,
task_pool: Res<IoTaskPool>,
mut commands: Commands,
) {
if let Some(client) = client {
commands.insert_resource(SteamP2PManager::bind(
task_pool.deref().deref().clone(),
client.clone(),
));
}
}
pub struct BackrollSteamPlugin;
impl Plugin for BackrollSteamPlugin {
fn build(&self, builder: &mut App) {
builder
.add_plugin(SteamworksPlugin)
.add_startup_system(initialize_steam_socket.system());
}
}