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//! # Bevy Auto Plugin
//! [GitHub repository](https://github.com/strikeforcezero/bevy_auto_plugin)
//!
//! ## Getting Started:
//!
//! ### Plugin
//!
//! There are three distinct ways to make a bindable plugin:
//!
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//! ```
//!
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! struct MyPlugin;
//!
//! impl Plugin for MyPlugin {
//! #[auto_plugin]
//! fn build(&self, app: &mut App) {
//! //
//! }
//! }
//! ```
//!
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! struct MyPlugin;
//!
//! #[auto_plugin(plugin = MyPlugin)]
//! fn plugin(app: &mut App) {
//! //
//! }
//! ```
//!
//! Optional: enable feature `default_plugin` and mark a plugin as the default. With that in scope,
//! `auto_*` macros can omit `plugin = ...`.
//!
//! ```rust
//! #[cfg(feature = "default_plugin")]
//! use bevy::prelude::*;
//! #[cfg(feature = "default_plugin")]
//! use bevy_auto_plugin::prelude::*;
//!
//! #[cfg(feature = "default_plugin")]
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait, default_plugin)]
//! struct MyPlugin;
//!
//! #[cfg(feature = "default_plugin")]
//! #[auto_component(derive, reflect, register)]
//! struct MyComponent;
//! ```
//!
//! ### Using Attributes
//! When `Plugin::build` is called on `MyPlugin` (i.e., `app.add_plugins(MyPlugin)`), the code for each attribute will be executed.
//!
//! You can use the `auto_*` attributes in several different ways:
//!
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//!
//! #[auto_component(
//! plugin = MyPlugin,
//! derive(Debug, Default),
//! reflect(Debug, Default),
//! register,
//! auto_name,
//! )]
//! struct FooComponent;
//! ```
//!
//! which gets rewritten into:
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//!
//! #[derive(Component, Reflect, Debug, Default)]
//! #[reflect(Component, Debug, Default)]
//! #[auto_name(plugin = MyPlugin)]
//! #[auto_register_type(plugin = MyPlugin)]
//! struct FooComponent;
//! ```
//!
//! or maybe you want a template:
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//! use meta_merge::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//!
//! #[export(copy(prepend))]
//! #[derive(Component, Reflect, Debug, Default)]
//! #[reflect(Component, Debug, Default)]
//! #[auto_name(plugin = MyPlugin)]
//! #[auto_register_type(plugin = MyPlugin)]
//! struct DefaultComponentTemplate;
//!
//! #[apply(CopyDefaultComponentTemplate!)]
//! struct FooComponent;
//!
//! #[apply(CopyDefaultComponentTemplate!)]
//! struct BarComponent;
//! ```
//!
//! You can also attach action macros to `use` items to target imported names.
//! ```rust
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//!
//! mod components {
//! use bevy::prelude::*;
//!
//! #[derive(Reflect)]
//! pub struct FooComponent;
//!
//! #[derive(Reflect)]
//! pub struct BarComponent;
//! }
//!
//! #[auto_register_type(plugin = MyPlugin)]
//! use components::{FooComponent, BarComponent as BazComponent};
//! ```
//! Each imported name becomes its own entry. `use ...::*`, `use ...::self`, and `_` imports are not supported.
//!
//! ### Custom Build Hooks (Third-Party Integration)
//! You can use `#[auto_plugin_build_hook]` as a building block for third-party
//! APIs that require `App` calls (for example, `bevy_replicon`'s `app.replicate::<T>()`).
//! This makes it easy to build your own macros for external crates without
//! writing boilerplate in every plugin build.
//!
//! ```rust,ignore
//! use bevy::prelude::*;
//! use bevy_auto_plugin::prelude::*;
//! use bevy_replicon::prelude::*;
//!
//! #[derive(AutoPlugin)]
//! #[auto_plugin(impl_plugin_trait)]
//! struct MyPlugin;
//!
//! struct ReplicateHook;
//!
//! impl<T: Component + 'static> AutoPluginBuildHook<T> for ReplicateHook {
//! fn on_build(&self, app: &mut App) {
//! app.replicate::<T>();
//! }
//! }
//!
//! #[derive(Component)]
//! #[auto_plugin_build_hook(plugin = MyPlugin, hook = ReplicateHook)]
//! struct NetTransform;
//! ```
/// Private Re-exports