#define_import_path bevy_atmosphere::types
struct Atmosphere {
ray_origin: vec3<f32>,
sun_position: vec3<f32>,
sun_intensity: f32,
planet_radius: f32,
atmosphere_radius: f32,
rayleigh_coefficient: vec3<f32>,
rayleigh_scale_height: f32,
mie_coefficient: f32,
mie_scale_height: f32,
mie_direction: f32,
}