[package]
edition = "2024"
name = "bevy_animation_graph_editor"
version = "0.10.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Animation graph editor for the Bevy game engine"
readme = "README.md"
keywords = [
"bevy",
"animation",
"gamedev",
"editor",
"graph",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/mbrea-c/bevy_animation_graph"
resolver = "2"
[features]
default = ["physics_avian"]
physics_avian = [
"dep:avian3d",
"bevy_animation_graph/physics_avian",
]
[lib]
name = "bevy_animation_graph_editor"
path = "src/lib.rs"
[[bin]]
name = "bevy_animation_graph_editor"
path = "src/main.rs"
[dependencies.avian3d]
version = "0.5"
optional = true
[dependencies.bevy]
version = "0.18"
features = [
"file_watcher",
"wayland",
"reflect_documentation",
]
[dependencies.bevy-inspector-egui]
version = "0.36"
[dependencies.bevy_animation_graph]
version = "0.10.0"
[dependencies.bevy_egui]
version = "0.39"
[dependencies.bitflags]
version = "2.10.0"
[dependencies.clap]
version = "4.4.18"
features = ["derive"]
[dependencies.derivative]
version = "2.2.0"
[dependencies.egui]
version = "0.33"
[dependencies.egui-notify]
version = "0.21"
[dependencies.egui_dock]
version = "0.18"
[dependencies.egui_extras]
version = "0.33"
features = ["all_loaders"]
[dependencies.rand]
version = "0.9.0"
[dependencies.ron]
version = "0.10.1"
[dependencies.serde]
version = "1.0"
[dependencies.uuid]
version = "1.16.0"
features = ["v4"]