use bevy::app::{App, Plugin};
use bevy_animation_graph::{
core::{event_track::TrackItemValue, state_machine::high_level::StateMachine},
prelude::{AnimatedScene, AnimationGraph, GraphClip},
};
use super::{
EguiInspectorExtensionRegistration, asset_picker::AssetPickerInspector,
checkbox::CheckboxInspector, entity_path::EntityPathInspector,
pattern_mapper::PatternMapperInspector, submittable::SubmittableInspector,
target_tracks::TargetTracksInspector, vec2_plane::Vec2PlaneInspector,
};
pub struct BetterInspectorPlugin;
impl Plugin for BetterInspectorPlugin {
fn build(&self, app: &mut App) {
EntityPathInspector.register(app);
PatternMapperInspector.register(app);
CheckboxInspector.register(app);
AssetPickerInspector::<AnimationGraph>::default().register(app);
AssetPickerInspector::<StateMachine>::default().register(app);
AssetPickerInspector::<GraphClip>::default().register(app);
AssetPickerInspector::<AnimatedScene>::default().register(app);
TargetTracksInspector.register(app);
SubmittableInspector::<String>::default().register(app);
SubmittableInspector::<TrackItemValue>::default().register(app);
Vec2PlaneInspector.register(app);
}
}