Trait bevy::render::render_phase::AddRenderCommand
pub trait AddRenderCommand {
fn add_render_command<P, C>(&mut self) -> &mut Self
where
P: PhaseItem,
C: 'static + RenderCommand<P> + Send + Sync,
<<C as RenderCommand<P>>::Param as SystemParam>::Fetch: ReadOnlySystemParamFetch;
}Expand description
Registers a RenderCommand as a Draw function.
They are stored inside the DrawFunctions resource of the app.
Required Methods
fn add_render_command<P, C>(&mut self) -> &mut Selfwhere
P: PhaseItem,
C: 'static + RenderCommand<P> + Send + Sync,
<<C as RenderCommand<P>>::Param as SystemParam>::Fetch: ReadOnlySystemParamFetch,
fn add_render_command<P, C>(&mut self) -> &mut Selfwhere
P: PhaseItem,
C: 'static + RenderCommand<P> + Send + Sync,
<<C as RenderCommand<P>>::Param as SystemParam>::Fetch: ReadOnlySystemParamFetch,
Adds the RenderCommand for the specified RenderPhase to the app.