bevy 0.8.0

A refreshingly simple data-driven game engine and app framework
Documentation
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# Changelog

While we try to keep the `Unreleased` changes updated, it is often behind and does not include
all merged pull requests. To see a list of all changes since the latest release, you may compare
current changes on git with [previous release tags][git_tag_comparison].

[git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.6.0...main

## Version 0.7.0 (2022-04-15)

### Added

- [Mesh Skinning][4238]
- [Animation Player][4375]
- [Gltf animations][3751]
- [Mesh vertex buffer layouts][3959]
- [Render to a texture][3412]
- [KTX2/DDS/.basis compressed texture support][3884]
- [Audio control - play, pause, volume, speed, loop][3948]
- [Auto-label function systems with SystemTypeIdLabel][4224]
- [Query::get_many][4298]
- [Dynamic light clusters][3968]
- [Always update clusters and remove per-frame allocations][4169]
- [`ParamSet` for conflicting `SystemParam`:s][2765]
- [default() shorthand][4071]
- [use marker components for cameras instead of name strings][3635]
- [Implement `WorldQuery` derive macro][2713]
- [Implement AnyOf queries][2889]
- [Compute Pipeline Specialization][3979]
- [Make get_resource (and friends) infallible][4047]
- [bevy_pbr: Support flipping tangent space normal map y for DirectX normal maps][4433]
- [Faster view frustum culling][4181]
- [Use storage buffers for clustered forward point lights][3989]
- [Add &World as SystemParam][2923]
- [Add text wrapping support to Text2d][4347]
- [Scene Viewer to display glTF files][4183]
- [Internal Asset Hot Reloading][3966]
- [Add FocusPolicy to NodeBundle and ImageBundle][3952]
- [Allow iter combinations on queries with filters][3656]
- [bevy_render: Support overriding wgpu features and limits][3912]
- [bevy_render: Use RenderDevice to get limits/features and expose AdapterInfo][3931]
- [Reduce power usage with configurable event loop][3974]
- [can specify an anchor for a sprite][3463]
- [Implement len and is_empty for EventReaders][2969]
- [Add more FromWorld implementations][3945]
- [Add cart's fork of ecs_bench_suite][4225]
- [bevy_derive: Add derives for `Deref` and `DerefMut`][4328]
- [Add clear_schedule][3941]
- [Add Query::contains][3090]
- [bevy_render: Support removal of nodes, edges, subgraphs][3048]
- [Implement init_resource for `Commands` and `World`][3079]
- [Added method to restart the current state][3328]
- [Simplify sending empty events][2935]
- [impl Command for `impl FnOnce(&mut World)`][2996]
- [Useful error message when two assets have the save UUID][3739]
- [bevy_asset: Add AssetServerSettings watch_for_changes member][3643]
- [Add conversio from Color to u32][4088]
- [Introduce `SystemLabel`'s for `RenderAssetPlugin`, and change `Image` preparation system to run before others][3917]
- [Add a helper for storage buffers similar to `UniformVec`][4079]
- [StandardMaterial: expose a cull_mode option][3982]
- [Expose draw indirect][4056]
- [Add view transform to view uniform][3885]
- [Add a size method on Image.][3696]
- [add Visibility for lights][3958]
- [bevy_render: Provide a way to opt-out of the built-in frustum culling][3711]
- [use error scope to handle errors on shader module creation][3675]
- [include sources in shader validation error][3724]
- [insert the gltf mesh name on the entity if there is one][4119]
- [expose extras from gltf nodes][2154]
- [gltf: add a name to nodes without names][4396]
- [Enable drag-and-drop events on windows][3772]
- [Add transform hierarchy stress test][4170]
- [Add TransformBundle][3054]
- [Add Transform::rotate_around method][3107]
- [example on how to create an animation in code][4399]
- [Add examples for Transforms][2441]
- [Add mouse grab example][4114]
- [examples: add screenspace texture shader example][4063]
- [Add generic systems example][2636]
- [add examples on how to have a data source running in another thread / in a task pool thread][2915]
- [Simple 2d rotation example][3065]
- [Add move sprite example.][2414]
- [add an example using UI & states to create a game menu][2960]
- [CI runs `cargo miri test -p bevy_ecs`][4310]
- [Tracy spans around main 3D passes][4182]
- [Add automatic docs deployment to GitHub Pages][3535]

### Changed

- [Proper prehashing][3963]
- [Move import_path definitions into shader source][3976]
- [Make `System` responsible for updating its own archetypes][4115]
- [Some small changes related to run criteria piping][3923]
- [Remove unnecessary system labels][4340]
- [Increment last event count on next instead of iter][2382]
- [Obviate the need for `RunSystem`, and remove it][3817]
- [Cleanup some things which shouldn't be components][2982]
- [Remove the config api][3633]
- [Deprecate `.system`][3302]
- [Hide docs for concrete impls of Fetch, FetchState, and SystemParamState][4250]
- [Move the CoreStage::Startup to a seperate StartupSchedule label][2434]
- [`iter_mut` on Assets: send modified event only when asset is iterated over][3565]
- [check if resource for asset already exists before adding it][3560]
- [bevy_render: Batch insertion for prepare_uniform_components][4179]
- [Change default `ColorMaterial` color to white][3981]
- [bevy_render: Only auto-disable mappable primary buffers for discrete GPUs][3803]
- [bevy_render: Do not automatically enable MAPPABLE_PRIMARY_BUFFERS][3698]
- [increase the maximum number of point lights with shadows to the max supported by the device][4435]
- [perf: only recalculate frusta of changed lights][4086]
- [bevy_pbr: Optimize assign_lights_to_clusters][3984]
- [improve error messages for render graph runner][3930]
- [Skinned extraction speedup][4428]
- [Sprites - keep color as 4 f32][4361]
- [Change scaling mode to FixedHorizontal][4055]
- [Replace VSync with PresentMode][3812]
- [do not set cursor grab on window creation if not asked for][3617]
- [bevy_transform: Use Changed in the query for much faster transform_propagate_system][4180]
- [Split bevy_hierarchy out from bevy_transform][4168]
- [Make transform builder methods const][3045]
- [many_cubes: Add a cube pattern suitable for benchmarking culling changes][4126]
- [Make many_cubes example more interesting][4015]
- [Run tests (including doc tests) in `cargo run -p ci` command][3849]
- [Use more ergonomic span syntax][4246]

### Fixed

- [Remove unsound lifetime annotations on `EntityMut`][4096]
- [Remove unsound lifetime annotations on `Query` methods][4243]
- [Remove `World::components_mut`][4092]
- [unsafeify `World::entities_mut`][4093]
- [Use ManuallyDrop instead of forget in insert_resource_with_id][2947]
- [Backport soundness fix][3685]
- [Fix clicked UI nodes getting reset when hovering child nodes][4194]
- [Fix ui interactions when cursor disappears suddenly][3926]
- [Fix node update][3785]
- [Fix derive(SystemParam) macro][4400]
- [SystemParam Derive fixes][2838]
- [Do not crash if RenderDevice doesn't exist][4427]
- [Fixed case of R == G, following original conversion formula][4383]
- [Fixed the frustum-sphere collision and added tests][4035]
- [bevy_render: Fix Quad flip][3741]
- [Fix HDR asset support][3795]
- [fix cluster tiling calculations][4148]
- [bevy_pbr: Do not panic when more than 256 point lights are added the scene][3697]
- [fix issues with too many point lights][3916]
- [shader preprocessor - do not import if scope is not valid][4012]
- [support all line endings in shader preprocessor][3603]
- [Fix animation: shadow and wireframe support][4367]
- [add AnimationPlayer component only on scene roots that are also animation roots][4417]
- [Fix loading non-TriangleList meshes without normals in gltf loader][4376]
- [gltf-loader: disable backface culling if material is double-sided][4270]
- [Fix glTF perspective camera projection][4006]
- [fix mul_vec3 transformation order: should be scale -> rotate -> translate][3811]

[2154]: https://github.com/bevyengine/bevy/pull/2154
[2382]: https://github.com/bevyengine/bevy/pull/2382
[2414]: https://github.com/bevyengine/bevy/pull/2414
[2434]: https://github.com/bevyengine/bevy/pull/2434
[2441]: https://github.com/bevyengine/bevy/pull/2441
[2636]: https://github.com/bevyengine/bevy/pull/2636
[2713]: https://github.com/bevyengine/bevy/pull/2713
[2765]: https://github.com/bevyengine/bevy/pull/2765
[2838]: https://github.com/bevyengine/bevy/pull/2838
[2889]: https://github.com/bevyengine/bevy/pull/2889
[2915]: https://github.com/bevyengine/bevy/pull/2915
[2923]: https://github.com/bevyengine/bevy/pull/2923
[2935]: https://github.com/bevyengine/bevy/pull/2935
[2947]: https://github.com/bevyengine/bevy/pull/2947
[2960]: https://github.com/bevyengine/bevy/pull/2960
[2969]: https://github.com/bevyengine/bevy/pull/2969
[2982]: https://github.com/bevyengine/bevy/pull/2982
[2996]: https://github.com/bevyengine/bevy/pull/2996
[3045]: https://github.com/bevyengine/bevy/pull/3045
[3048]: https://github.com/bevyengine/bevy/pull/3048
[3054]: https://github.com/bevyengine/bevy/pull/3054
[3065]: https://github.com/bevyengine/bevy/pull/3065
[3079]: https://github.com/bevyengine/bevy/pull/3079
[3090]: https://github.com/bevyengine/bevy/pull/3090
[3107]: https://github.com/bevyengine/bevy/pull/3107
[3302]: https://github.com/bevyengine/bevy/pull/3302
[3328]: https://github.com/bevyengine/bevy/pull/3328
[3412]: https://github.com/bevyengine/bevy/pull/3412
[3463]: https://github.com/bevyengine/bevy/pull/3463
[3535]: https://github.com/bevyengine/bevy/pull/3535
[3560]: https://github.com/bevyengine/bevy/pull/3560
[3565]: https://github.com/bevyengine/bevy/pull/3565
[3603]: https://github.com/bevyengine/bevy/pull/3603
[3617]: https://github.com/bevyengine/bevy/pull/3617
[3633]: https://github.com/bevyengine/bevy/pull/3633
[3635]: https://github.com/bevyengine/bevy/pull/3635
[3643]: https://github.com/bevyengine/bevy/pull/3643
[3656]: https://github.com/bevyengine/bevy/pull/3656
[3675]: https://github.com/bevyengine/bevy/pull/3675
[3685]: https://github.com/bevyengine/bevy/pull/3685
[3696]: https://github.com/bevyengine/bevy/pull/3696
[3697]: https://github.com/bevyengine/bevy/pull/3697
[3698]: https://github.com/bevyengine/bevy/pull/3698
[3711]: https://github.com/bevyengine/bevy/pull/3711
[3724]: https://github.com/bevyengine/bevy/pull/3724
[3739]: https://github.com/bevyengine/bevy/pull/3739
[3741]: https://github.com/bevyengine/bevy/pull/3741
[3751]: https://github.com/bevyengine/bevy/pull/3751
[3772]: https://github.com/bevyengine/bevy/pull/3772
[3785]: https://github.com/bevyengine/bevy/pull/3785
[3795]: https://github.com/bevyengine/bevy/pull/3795
[3803]: https://github.com/bevyengine/bevy/pull/3803
[3811]: https://github.com/bevyengine/bevy/pull/3811
[3812]: https://github.com/bevyengine/bevy/pull/3812
[3817]: https://github.com/bevyengine/bevy/pull/3817
[3849]: https://github.com/bevyengine/bevy/pull/3849
[3884]: https://github.com/bevyengine/bevy/pull/3884
[3885]: https://github.com/bevyengine/bevy/pull/3885
[3912]: https://github.com/bevyengine/bevy/pull/3912
[3916]: https://github.com/bevyengine/bevy/pull/3916
[3917]: https://github.com/bevyengine/bevy/pull/3917
[3923]: https://github.com/bevyengine/bevy/pull/3923
[3926]: https://github.com/bevyengine/bevy/pull/3926
[3930]: https://github.com/bevyengine/bevy/pull/3930
[3931]: https://github.com/bevyengine/bevy/pull/3931
[3941]: https://github.com/bevyengine/bevy/pull/3941
[3945]: https://github.com/bevyengine/bevy/pull/3945
[3948]: https://github.com/bevyengine/bevy/pull/3948
[3952]: https://github.com/bevyengine/bevy/pull/3952
[3958]: https://github.com/bevyengine/bevy/pull/3958
[3959]: https://github.com/bevyengine/bevy/pull/3959
[3963]: https://github.com/bevyengine/bevy/pull/3963
[3966]: https://github.com/bevyengine/bevy/pull/3966
[3968]: https://github.com/bevyengine/bevy/pull/3968
[3974]: https://github.com/bevyengine/bevy/pull/3974
[3976]: https://github.com/bevyengine/bevy/pull/3976
[3979]: https://github.com/bevyengine/bevy/pull/3979
[3981]: https://github.com/bevyengine/bevy/pull/3981
[3982]: https://github.com/bevyengine/bevy/pull/3982
[3984]: https://github.com/bevyengine/bevy/pull/3984
[3989]: https://github.com/bevyengine/bevy/pull/3989
[4006]: https://github.com/bevyengine/bevy/pull/4006
[4012]: https://github.com/bevyengine/bevy/pull/4012
[4015]: https://github.com/bevyengine/bevy/pull/4015
[4035]: https://github.com/bevyengine/bevy/pull/4035
[4047]: https://github.com/bevyengine/bevy/pull/4047
[4055]: https://github.com/bevyengine/bevy/pull/4055
[4056]: https://github.com/bevyengine/bevy/pull/4056
[4063]: https://github.com/bevyengine/bevy/pull/4063
[4071]: https://github.com/bevyengine/bevy/pull/4071
[4079]: https://github.com/bevyengine/bevy/pull/4079
[4086]: https://github.com/bevyengine/bevy/pull/4086
[4088]: https://github.com/bevyengine/bevy/pull/4088
[4092]: https://github.com/bevyengine/bevy/pull/4092
[4093]: https://github.com/bevyengine/bevy/pull/4093
[4096]: https://github.com/bevyengine/bevy/pull/4096
[4114]: https://github.com/bevyengine/bevy/pull/4114
[4115]: https://github.com/bevyengine/bevy/pull/4115
[4119]: https://github.com/bevyengine/bevy/pull/4119
[4126]: https://github.com/bevyengine/bevy/pull/4126
[4148]: https://github.com/bevyengine/bevy/pull/4148
[4168]: https://github.com/bevyengine/bevy/pull/4168
[4169]: https://github.com/bevyengine/bevy/pull/4169
[4170]: https://github.com/bevyengine/bevy/pull/4170
[4179]: https://github.com/bevyengine/bevy/pull/4179
[4180]: https://github.com/bevyengine/bevy/pull/4180
[4181]: https://github.com/bevyengine/bevy/pull/4181
[4182]: https://github.com/bevyengine/bevy/pull/4182
[4183]: https://github.com/bevyengine/bevy/pull/4183
[4194]: https://github.com/bevyengine/bevy/pull/4194
[4224]: https://github.com/bevyengine/bevy/pull/4224
[4225]: https://github.com/bevyengine/bevy/pull/4225
[4238]: https://github.com/bevyengine/bevy/pull/4238
[4243]: https://github.com/bevyengine/bevy/pull/4243
[4246]: https://github.com/bevyengine/bevy/pull/4246
[4250]: https://github.com/bevyengine/bevy/pull/4250
[4252]: https://github.com/bevyengine/bevy/pull/4252
[4270]: https://github.com/bevyengine/bevy/pull/4270
[4298]: https://github.com/bevyengine/bevy/pull/4298
[4310]: https://github.com/bevyengine/bevy/pull/4310
[4328]: https://github.com/bevyengine/bevy/pull/4328
[4332]: https://github.com/bevyengine/bevy/pull/4332
[4340]: https://github.com/bevyengine/bevy/pull/4340
[4347]: https://github.com/bevyengine/bevy/pull/4347
[4361]: https://github.com/bevyengine/bevy/pull/4361
[4367]: https://github.com/bevyengine/bevy/pull/4367
[4375]: https://github.com/bevyengine/bevy/pull/4375
[4376]: https://github.com/bevyengine/bevy/pull/4376
[4383]: https://github.com/bevyengine/bevy/pull/4383
[4396]: https://github.com/bevyengine/bevy/pull/4396
[4399]: https://github.com/bevyengine/bevy/pull/4399
[4400]: https://github.com/bevyengine/bevy/pull/4400
[4403]: https://github.com/bevyengine/bevy/pull/4403
[4405]: https://github.com/bevyengine/bevy/pull/4405
[4417]: https://github.com/bevyengine/bevy/pull/4417
[4420]: https://github.com/bevyengine/bevy/pull/4420
[4426]: https://github.com/bevyengine/bevy/pull/4426
[4427]: https://github.com/bevyengine/bevy/pull/4427
[4428]: https://github.com/bevyengine/bevy/pull/4428
[4433]: https://github.com/bevyengine/bevy/pull/4433
[4435]: https://github.com/bevyengine/bevy/pull/4435

## Version 0.6.0 (2022-01-08)

### Added

- [New Renderer][3175]
- [Clustered forward rendering][3153]
- [Frustum culling][2861]
- [Sprite Batching][3060]
- [Materials and MaterialPlugin][3428]
- [2D Meshes and Materials][3460]
- [WebGL2 support][3039]
- [Pipeline Specialization, Shader Assets, and Shader Preprocessing][3031]
- [Modular Rendering][2831]
- [Directional light and shadow][c6]
- [Directional light][2112]
- [Use the infinite reverse right-handed perspective projection][2543]
- [Implement and require `#[derive(Component)]` on all component structs][2254]
- [Shader Imports. Decouple Mesh logic from PBR][3137]
- [Add support for opaque, alpha mask, and alpha blend modes][3072]
- [bevy_gltf: Load light names from gltf][3553]
- [bevy_gltf: Add support for loading lights][3506]
- [Spherical Area Lights][1901]
- [Shader Processor: process imported shader][3290]
- [Add support for not casting/receiving shadows][2726]
- [Add support for configurable shadow map sizes][2700]
- [Implement the `Overflow::Hidden` style property for UI][3296]
- [SystemState][2283]
- [Add a method `iter_combinations` on query to iterate over combinations of query results][1763]
- [Add FromReflect trait to convert dynamic types to concrete types][1395]
- [More pipelined-rendering shader examples][3041]
- [Configurable wgpu features/limits priority][3452]
- [Cargo feature for bevy UI][3546]
- [Spherical area lights example][3498]
- [Implement ReflectValue serialization for Duration][3318]
- [bevy_ui: register Overflow type][3443]
- [Add Visibility component to UI][3426]
- [Implement non-indexed mesh rendering][3415]
- [add tracing spans for parallel executor and system overhead][3416]
- [RemoveChildren command][1925]
- [report shader processing errors in `RenderPipelineCache`][3289]
- [enable Webgl2 optimisation in pbr under feature][3291]
- [Implement Sub-App Labels][2695]
- [Added `set_cursor_icon(...)` to `Window`][3395]
- [Support topologies other than TriangleList][3349]
- [Add an example 'showcasing' using multiple windows][3367]
- [Add an example to draw a rectangle][2957]
- [Added set_scissor_rect to tracked render pass.][3320]
- [Add RenderWorld to Extract step][2555]
- [re-export ClearPassNode][3336]
- [add default standard material in PbrBundle][3325]
- [add methods to get reads and writes of `Access<T>`][3166]
- [Add despawn_children][2903]
- [More Bevy ECS schedule spans][3281]
- [Added transparency to window builder][3105]
- [Add Gamepads resource][3257]
- [Add support for #else for shader defs][3206]
- [Implement iter() for mutable Queries][2305]
- [add shadows in examples][3201]
- [Added missing wgpu image render resources.][3171]
- [Per-light toggleable shadow mapping][3126]
- [Support nested shader defs][3113]
- [use bytemuck crate instead of Byteable trait][2183]
- [`iter_mut()` for Assets type][3118]
- [EntityRenderCommand and PhaseItemRenderCommand][3111]
- [add position to WindowDescriptor][3070]
- [Add System Command apply and RenderGraph node spans][3069]
- [Support for normal maps including from glTF models][2741]
- [MSAA example][3049]
- [Add MSAA to new renderer][3042]
- [Add support for IndexFormat::Uint16][2990]
- [Apply labels to wgpu resources for improved debugging/profiling][2912]
- [Add tracing spans around render subapp and stages][2907]
- [Add set_stencil_reference to TrackedRenderPass][2885]
- [Add despawn_recursive to EntityMut][2855]
- [Add trace_tracy feature for Tracy profiling][2832]
- [Expose wgpu's StencilOperation with bevy][2819]
- [add get_single variant][2793]
- [Add builder methods to Transform][2778]
- [add get_history function to Diagnostic][2772]
- [Add convenience methods for checking a set of inputs][2760]
- [Add error messages for the spooky insertions][2581]
- [Add Deref implementation for ComputePipeline][2759]
- [Derive thiserror::Error for HexColorError][2740]
- [Spawn specific entities: spawn or insert operations, refactor spawn internals, world clearing][2673]
- [Add ClearColor Resource to Pipelined Renderer][2631]
- [remove_component for ReflectComponent][2682]
- [Added ComputePipelineDescriptor][2628]
- [Added StorageTextureAccess to the exposed wgpu API][2614]
- [Add sprite atlases into the new renderer.][2560]
- [Log adapter info on initialization][2542]
- [Add feature flag to enable wasm for bevy_audio][2397]
- [Allow `Option<NonSend<T>>` and `Option<NonSendMut<T>>` as SystemParam][2345]
- [Added helpful adders for systemsets][2366]
- [Derive Clone for Time][2360]
- [Implement Clone for Fetches][2641]
- [Implement IntoSystemDescriptor for SystemDescriptor][2718]
- [implement DetectChanges for NonSendMut][2326]
- [Log errors when loading textures from a gltf file][2260]
- [expose texture/image conversions as From/TryFrom][2175]
- [[ecs] implement is_empty for queries][2271]
- [Add audio to ios example][1007]
- [Example showing how to use AsyncComputeTaskPool and Tasks][2180]
- [Expose set_changed() on ResMut and Mut][2208]
- [Impl AsRef+AsMut for Res, ResMut, and Mut][2189]
- [Add exit_on_esc_system to examples with window][2121]
- [Implement rotation for Text2d][2084]
- [Mesh vertex attributes for skinning and animation][1831]
- [load zeroed UVs as fallback in gltf loader][1803]
- [Implement direct mutable dereferencing][2100]
- [add a span for frames][2053]
- [Add an alias mouse position -> cursor position][2038]
- [Adding `WorldQuery` for `WithBundle`][2024]
- [Automatic System Spans][2033]
- [Add system sets and run criteria example][1909]
- [EnumVariantMeta derive][1972]
- [Added TryFrom for VertexAttributeValues][1963]
- [add render_to_texture example][1927]
- [Added example of entity sorting by components][1817]
- [calculate flat normals for mesh if missing][1808]
- [Add animate shaders example][1765]
- [examples on how to tests systems][1714]
- [Add a UV sphere implementation][1887]
- [Add additional vertex formats][1878]
- [gltf-loader: support data url for images][1828]
- [glTF: added color attribute support][1775]
- [Add synonyms for transform relative vectors][1667]

### Changed

- [Relicense Bevy under the dual MIT or Apache-2.0 license][2509]
- [[ecs] Improve `Commands` performance][2332]
- [Merge AppBuilder into App][2531]
- [Use a special first depth slice for clustered forward rendering][3545]
- [Add a separate ClearPass][3209]
- [bevy_pbr2: Improve lighting units and documentation][2704]
- [gltf loader: do not use the taskpool for only one task][3577]
- [System Param Lifetime Split][2605]
- [Optional `.system`][2398]
- [Optional `.system()`, part 2][2403]
- [Optional `.system()`, part 3][2422]
- [Optional `.system()`, part 4 (run criteria)][2431]
- [Optional `.system()`, part 6 (chaining)][2494]
- [Make the `iter_combinators` examples prettier][3075]
- [Remove dead anchor.rs code][3551]
- [gltf: load textures asynchronously using io task pool][1767]
- [Use fully-qualified type names in Label derive.][3544]
- [Remove Bytes, FromBytes, Labels, EntityLabels][3521]
- [StorageType parameter removed from ComponentDescriptor::new_resource][3495]
- [remove dead code: ShaderDefs derive][3490]
- [Enable Msaa for webgl by default][3489]
- [Renamed Entity::new to Entity::from_raw][3465]
- [bevy::scene::Entity renamed to bevy::scene::DynamicEntity.][3448]
- [make `sub_app` return an `&App` and add `sub_app_mut() -> &mut App`][3309]
- [use ogg by default instead of mp3][3421]
- [enable `wasm-bindgen` feature on gilrs][3420]
- [Use EventWriter for gilrs_system][3413]
- [Add some of the missing methods to `TrackedRenderPass`][3401]
- [Only bevy_render depends directly on wgpu][3393]
- [Update wgpu to 0.12 and naga to 0.8][3375]
- [Improved bevymark: no bouncing offscreen and spawn waves from CLI][3364]
- [Rename render UiSystem to RenderUiSystem][3371]
- [Use updated window size in bevymark example][3335]
- [Enable trace feature for subfeatures using it][3337]
- [Schedule gilrs system before input systems][2989]
- [Rename fixed timestep state and add a test][3260]
- [Port bevy_ui to pipelined-rendering][2653]
- [update wireframe rendering to new renderer][3193]
- [Allow `String` and `&String` as `Id` for `AssetServer.get_handle(id)`][3280]
- [Ported WgpuOptions to new renderer][3282]
- [Down with the system!][2496]
- [Update dependencies `ron` `winit`& fix `cargo-deny` lists][3244]
- [Improve contributors example quality][3258]
- [Expose command encoders][3271]
- [Made Time::time_since_startup return from last tick.][3264]
- [Default image used in PipelinedSpriteBundle to be able to render without loading a texture][3270]
- [make texture from sprite pipeline filterable][3236]
- [iOS: replace cargo-lipo, and update for new macOS][3109]
- [increase light intensity in pbr example][3182]
- [Faster gltf loader][3189]
- [Use crevice std140_size_static everywhere][3168]
- [replace matrix swizzles in pbr shader with index accesses][3122]
- [Disable default features from `bevy_asset` and `bevy_ecs`][3097]
- [Update tracing-subscriber requirement from 0.2.22 to 0.3.1][3076]
- [Update vendored Crevice to 0.8.0 + PR for arrays][3059]
- [change texture atlas sprite indexing to usize][2887]
- [Update derive(DynamicPlugin) to edition 2021][3038]
- [Update to edition 2021 on master][3028]
- [Add entity ID to expect() message][2943]
- [Use RenderQueue in BufferVec][2847]
- [removed unused RenderResourceId and SwapChainFrame][2890]
- [Unique WorldId][2827]
- [add_texture returns index to texture][2864]
- [Update hexasphere requirement from 4.0.0 to 5.0.0][2880]
- [enable change detection for hierarchy maintenance][2411]
- [Make events reuse buffers][2850]
- [Replace `.insert_resource(T::default())` calls with `init_resource::<T>()`][2807]
- [Improve many sprites example][2785]
- [Update glam requirement from 0.17.3 to 0.18.0][2748]
- [update ndk-glue to 0.4][2684]
- [Remove Need for Sprite Size Sync System][2632]
- [Pipelined separate shadow vertex shader][2727]
- [Sub app label changes][2717]
- [Use Explicit Names for Flex Direction][2672]
- [Make default near plane more sensible at 0.1][2703]
- [Reduce visibility of various types and fields][2690]
- [Cleanup FromResources][2601]
- [Better error message for unsupported shader features Fixes #869][2598]
- [Change definition of `ScheduleRunnerPlugin`][2606]
- [Re-implement Automatic Sprite Sizing][2613]
- [Remove with bundle filter][2623]
- [Remove bevy_dynamic_plugin as a default][2578]
- [Port bevy_gltf to pipelined-rendering][2537]
- [Bump notify to 5.0.0-pre.11][2564]
- [Add 's (state) lifetime to `Fetch`][2515]
- [move bevy_core_pipeline to its own plugin][2552]
- [Refactor ECS to reduce the dependency on a 1-to-1 mapping between components and real rust types][2490]
- [Inline world get][2520]
- [Dedupe move logic in remove_bundle and remove_bundle_intersection][2521]
- [remove .system from pipelined code][2538]
- [Scale normal bias by texel size][c26]
- [Make Remove Command's fields public][2449]
- [bevy_utils: Re-introduce `with_capacity()`.][2393]
- [Update rodio requirement from 0.13 to 0.14][2244]
- [Optimize Events::extend and impl std::iter::Extend][2207]
- [Bump winit to 0.25][2186]
- [Improve legibility of RunOnce::run_unsafe param][2181]
- [Update gltf requirement from 0.15.2 to 0.16.0][2196]
- [Move to smallvec v1.6][2074]
- [Update rectangle-pack requirement from 0.3 to 0.4][2086]
- [Make Commands public?][2034]
- [Monomorphize various things][1914]
- [Detect camera projection changes][2015]
- [support assets of any size][1997]
- [Separate Query filter access from fetch access during initial evaluation][1977]
- [Provide better error message when missing a render backend][1965]
- [par_for_each: split batches when iterating on a sparse query][1945]
- [Allow deriving `SystemParam` on private types][1936]
- [Angle bracket annotated types to support generics][1919]
- [More detailed errors when resource not found][1864]
- [Moved events to ECS][1823]
- [Use a sorted Map for vertex buffer attributes][1796]
- [Error message improvements for shader compilation/gltf loading][1786]
- [Rename Light => PointLight and remove unused properties][1778]
- [Override size_hint for all Iterators and add ExactSizeIterator where applicable][1734]
- [Change breakout to use fixed timestamp][1541]

### Fixed

- [Fix shadows for non-TriangleLists][3581]
- [Fix error message for the `Component` macro's `component` `storage` attribute.][3534]
- [do not add plugin ExtractComponentPlugin twice for StandardMaterial][3502]
- [load spirv using correct API][3466]
- [fix shader compilation error reporting for non-wgsl shaders][3441]
- [bevy_ui: Check clip when handling interactions][3461]
- [crevice derive macro: fix path to render_resource when importing from bevy][3438]
- [fix parenting of scenes][2410]
- [Do not panic on failed setting of GameOver state in AlienCakeAddict][3411]
- [Fix minimization crash because of cluster updates.][3369]
- [Fix custom mesh pipelines][3381]
- [Fix hierarchy example panic][3378]
- [Fix double drop in BlobVec::replace_unchecked (#2597)][2848]
- [Remove vestigial derives][3343]
- [Fix crash with disabled winit][3330]
- [Fix clustering for orthographic projections][3316]
- [Run a clear pass on Windows without any Views][3304]
- [Remove some superfluous unsafe code][3297]
- [clearpass: also clear views without depth (2d)][3286]
- [Check for NaN in `Camera::world_to_screen()`][3268]
- [Fix sprite hot reloading in new renderer][3207]
- [Fix path used by macro not considering that we can use a sub-crate][3178]
- [Fix torus normals][3549]
- [enable alpha mode for textures materials that are transparent][3202]
- [fix calls to as_rgba_linear][3200]
- [Fix shadow logic][3186]
- [fix: as_rgba_linear used wrong variant][3192]
- [Fix MIME type support for glTF buffer Data URIs][3101]
- [Remove wasm audio feature flag for 2021][3000]
- [use correct size of pixel instead of 4][2977]
- [Fix custom_shader_pipelined example shader][2992]
- [Fix scale factor for cursor position][2932]
- [fix window resize after wgpu 0.11 upgrade][2953]
- [Fix unsound lifetime annotation on `Query::get_component`][2964]
- [Remove double Events::update in bevy-gilrs][2894]
- [Fix bevy_ecs::schedule::executor_parallel::system span management][2905]
- [Avoid some format! into immediate format!][2913]
- [Fix panic on is_resource_* calls (#2828)][2863]
- [Fix window size change panic][2858]
- [fix `Default` implementation of `Image` so that size and data match][2833]
- [Fix scale_factor_override in the winit backend][2784]
- [Fix breakout example scoreboard][2770]
- [Fix `Option<NonSend<T>>` and `Option<NonSendMut<T>>`][2757]
- [fix missing paths in ECS SystemParam derive macro v2][2550]
- [Add missing bytemuck feature][2625]
- [Update EntityMut's location in push_children() and insert_children()][2604]
- [Fixed issue with how texture arrays were uploaded with write_texture.][c24]
- [Don't update when suspended to avoid GPU use on iOS.][2482]
- [update archetypes for run criterias][2177]
- [Fix AssetServer::get_asset_loader deadlock][2395]
- [Fix unsetting RenderLayers bit in without fn][2409]
- [Fix view vector in pbr frag to work in ortho][2370]
- [Fixes Timer Precision Error Causing Panic][2362]
- [[assets] Fix `AssetServer::get_handle_path`][2310]
- [Fix bad bounds for NonSend SystemParams][2325]
- [Add minimum sizes to textures to prevent crash][2300]
- [[assets] set LoadState properly and more testing!][2226]
- [[assets] properly set `LoadState` with invalid asset extension][2318]
- [Fix Bevy crashing if no audio device is found][2269]
- [Fixes dropping empty BlobVec][2295]
- [[assets] fix Assets being set as 'changed' each frame][2280]
- [drop overwritten component data on double insert][2227]
- [Despawn with children doesn't need to remove entities from parents children when parents are also removed][2278]
- [reduce tricky unsafety and simplify table structure][2221]
- [Use bevy_reflect as path in case of no direct references][1875]
- [Fix Events::<drain/clear> bug][2206]
- [small ecs cleanup and remove_bundle drop bugfix][2172]
- [Fix PBR regression for unlit materials][2197]
- [prevent memory leak when dropping ParallelSystemContainer][2176]
- [fix diagnostic length for asset count][2165]
- [Fixes incorrect `PipelineCompiler::compile_pipeline()` step_mode][2126]
- [Asset re-loading while it's being deleted][2011]
- [Bevy derives handling generics in impl definitions.][2044]
- [Fix unsoundness in `Query::for_each_mut`][2045]
- [Fix mesh with no vertex attributes causing panic][2036]
- [Fix alien_cake_addict: cake should not be at height of player's location][1954]
- [fix memory size for PointLightBundle][1940]
- [Fix unsoundness in query component access][1929]
- [fixing compilation error on macos aarch64][1905]
- [Fix SystemParam handling of Commands][1899]
- [Fix IcoSphere UV coordinates][1871]
- [fix 'attempted to subtract with overflow' for State::inactives][1668]

[1007]: https://github.com/bevyengine/bevy/pull/1007
[1395]: https://github.com/bevyengine/bevy/pull/1395
[1541]: https://github.com/bevyengine/bevy/pull/1541
[1667]: https://github.com/bevyengine/bevy/pull/1667
[1668]: https://github.com/bevyengine/bevy/pull/1668
[1714]: https://github.com/bevyengine/bevy/pull/1714
[1734]: https://github.com/bevyengine/bevy/pull/1734
[1763]: https://github.com/bevyengine/bevy/pull/1763
[1765]: https://github.com/bevyengine/bevy/pull/1765
[1767]: https://github.com/bevyengine/bevy/pull/1767
[1775]: https://github.com/bevyengine/bevy/pull/1775
[1778]: https://github.com/bevyengine/bevy/pull/1778
[1786]: https://github.com/bevyengine/bevy/pull/1786
[1796]: https://github.com/bevyengine/bevy/pull/1796
[1803]: https://github.com/bevyengine/bevy/pull/1803
[1808]: https://github.com/bevyengine/bevy/pull/1808
[1817]: https://github.com/bevyengine/bevy/pull/1817
[1823]: https://github.com/bevyengine/bevy/pull/1823
[1828]: https://github.com/bevyengine/bevy/pull/1828
[1831]: https://github.com/bevyengine/bevy/pull/1831
[1864]: https://github.com/bevyengine/bevy/pull/1864
[1871]: https://github.com/bevyengine/bevy/pull/1871
[1875]: https://github.com/bevyengine/bevy/pull/1875
[1878]: https://github.com/bevyengine/bevy/pull/1878
[1887]: https://github.com/bevyengine/bevy/pull/1887
[1899]: https://github.com/bevyengine/bevy/pull/1899
[1901]: https://github.com/bevyengine/bevy/pull/1901
[1905]: https://github.com/bevyengine/bevy/pull/1905
[1909]: https://github.com/bevyengine/bevy/pull/1909
[1914]: https://github.com/bevyengine/bevy/pull/1914
[1919]: https://github.com/bevyengine/bevy/pull/1919
[1925]: https://github.com/bevyengine/bevy/pull/1925
[1927]: https://github.com/bevyengine/bevy/pull/1927
[1929]: https://github.com/bevyengine/bevy/pull/1929
[1936]: https://github.com/bevyengine/bevy/pull/1936
[1940]: https://github.com/bevyengine/bevy/pull/1940
[1945]: https://github.com/bevyengine/bevy/pull/1945
[1954]: https://github.com/bevyengine/bevy/pull/1954
[1963]: https://github.com/bevyengine/bevy/pull/1963
[1965]: https://github.com/bevyengine/bevy/pull/1965
[1972]: https://github.com/bevyengine/bevy/pull/1972
[1977]: https://github.com/bevyengine/bevy/pull/1977
[1997]: https://github.com/bevyengine/bevy/pull/1997
[2011]: https://github.com/bevyengine/bevy/pull/2011
[2015]: https://github.com/bevyengine/bevy/pull/2015
[2024]: https://github.com/bevyengine/bevy/pull/2024
[2033]: https://github.com/bevyengine/bevy/pull/2033
[2034]: https://github.com/bevyengine/bevy/pull/2034
[2036]: https://github.com/bevyengine/bevy/pull/2036
[2038]: https://github.com/bevyengine/bevy/pull/2038
[2044]: https://github.com/bevyengine/bevy/pull/2044
[2045]: https://github.com/bevyengine/bevy/pull/2045
[2053]: https://github.com/bevyengine/bevy/pull/2053
[2074]: https://github.com/bevyengine/bevy/pull/2074
[2084]: https://github.com/bevyengine/bevy/pull/2084
[2086]: https://github.com/bevyengine/bevy/pull/2086
[2100]: https://github.com/bevyengine/bevy/pull/2100
[2112]: https://github.com/bevyengine/bevy/pull/2112
[2121]: https://github.com/bevyengine/bevy/pull/2121
[2126]: https://github.com/bevyengine/bevy/pull/2126
[2165]: https://github.com/bevyengine/bevy/pull/2165
[2172]: https://github.com/bevyengine/bevy/pull/2172
[2175]: https://github.com/bevyengine/bevy/pull/2175
[2176]: https://github.com/bevyengine/bevy/pull/2176
[2177]: https://github.com/bevyengine/bevy/pull/2177
[2180]: https://github.com/bevyengine/bevy/pull/2180
[2181]: https://github.com/bevyengine/bevy/pull/2181
[2183]: https://github.com/bevyengine/bevy/pull/2183
[2186]: https://github.com/bevyengine/bevy/pull/2186
[2189]: https://github.com/bevyengine/bevy/pull/2189
[2196]: https://github.com/bevyengine/bevy/pull/2196
[2197]: https://github.com/bevyengine/bevy/pull/2197
[2206]: https://github.com/bevyengine/bevy/pull/2206
[2207]: https://github.com/bevyengine/bevy/pull/2207
[2208]: https://github.com/bevyengine/bevy/pull/2208
[2221]: https://github.com/bevyengine/bevy/pull/2221
[2226]: https://github.com/bevyengine/bevy/pull/2226
[2227]: https://github.com/bevyengine/bevy/pull/2227
[2244]: https://github.com/bevyengine/bevy/pull/2244
[2254]: https://github.com/bevyengine/bevy/pull/2254
[2260]: https://github.com/bevyengine/bevy/pull/2260
[2269]: https://github.com/bevyengine/bevy/pull/2269
[2271]: https://github.com/bevyengine/bevy/pull/2271
[2278]: https://github.com/bevyengine/bevy/pull/2278
[2280]: https://github.com/bevyengine/bevy/pull/2280
[2283]: https://github.com/bevyengine/bevy/pull/2283
[2295]: https://github.com/bevyengine/bevy/pull/2295
[2300]: https://github.com/bevyengine/bevy/pull/2300
[2305]: https://github.com/bevyengine/bevy/pull/2305
[2310]: https://github.com/bevyengine/bevy/pull/2310
[2318]: https://github.com/bevyengine/bevy/pull/2318
[2325]: https://github.com/bevyengine/bevy/pull/2325
[2326]: https://github.com/bevyengine/bevy/pull/2326
[2332]: https://github.com/bevyengine/bevy/pull/2332
[2345]: https://github.com/bevyengine/bevy/pull/2345
[2360]: https://github.com/bevyengine/bevy/pull/2360
[2362]: https://github.com/bevyengine/bevy/pull/2362
[2366]: https://github.com/bevyengine/bevy/pull/2366
[2370]: https://github.com/bevyengine/bevy/pull/2370
[2393]: https://github.com/bevyengine/bevy/pull/2393
[2395]: https://github.com/bevyengine/bevy/pull/2395
[2397]: https://github.com/bevyengine/bevy/pull/2397
[2398]: https://github.com/bevyengine/bevy/pull/2398
[2403]: https://github.com/bevyengine/bevy/pull/2403
[2409]: https://github.com/bevyengine/bevy/pull/2409
[2410]: https://github.com/bevyengine/bevy/pull/2410
[2411]: https://github.com/bevyengine/bevy/pull/2411
[2422]: https://github.com/bevyengine/bevy/pull/2422
[2431]: https://github.com/bevyengine/bevy/pull/2431
[2449]: https://github.com/bevyengine/bevy/pull/2449
[2482]: https://github.com/bevyengine/bevy/pull/2482
[2490]: https://github.com/bevyengine/bevy/pull/2490
[2494]: https://github.com/bevyengine/bevy/pull/2494
[2496]: https://github.com/bevyengine/bevy/pull/2496
[2509]: https://github.com/bevyengine/bevy/pull/2509
[2515]: https://github.com/bevyengine/bevy/pull/2515
[2520]: https://github.com/bevyengine/bevy/pull/2520
[2521]: https://github.com/bevyengine/bevy/pull/2521
[2531]: https://github.com/bevyengine/bevy/pull/2531
[2537]: https://github.com/bevyengine/bevy/pull/2537
[2538]: https://github.com/bevyengine/bevy/pull/2538
[2542]: https://github.com/bevyengine/bevy/pull/2542
[2543]: https://github.com/bevyengine/bevy/pull/2543
[2550]: https://github.com/bevyengine/bevy/pull/2550
[2552]: https://github.com/bevyengine/bevy/pull/2552
[2555]: https://github.com/bevyengine/bevy/pull/2555
[2560]: https://github.com/bevyengine/bevy/pull/2560
[2564]: https://github.com/bevyengine/bevy/pull/2564
[2578]: https://github.com/bevyengine/bevy/pull/2578
[2581]: https://github.com/bevyengine/bevy/pull/2581
[2598]: https://github.com/bevyengine/bevy/pull/2598
[2601]: https://github.com/bevyengine/bevy/pull/2601
[2604]: https://github.com/bevyengine/bevy/pull/2604
[2605]: https://github.com/bevyengine/bevy/pull/2605
[2606]: https://github.com/bevyengine/bevy/pull/2606
[2613]: https://github.com/bevyengine/bevy/pull/2613
[2614]: https://github.com/bevyengine/bevy/pull/2614
[2623]: https://github.com/bevyengine/bevy/pull/2623
[2625]: https://github.com/bevyengine/bevy/pull/2625
[2628]: https://github.com/bevyengine/bevy/pull/2628
[2631]: https://github.com/bevyengine/bevy/pull/2631
[2632]: https://github.com/bevyengine/bevy/pull/2632
[2641]: https://github.com/bevyengine/bevy/pull/2641
[2653]: https://github.com/bevyengine/bevy/pull/2653
[2672]: https://github.com/bevyengine/bevy/pull/2672
[2673]: https://github.com/bevyengine/bevy/pull/2673
[2682]: https://github.com/bevyengine/bevy/pull/2682
[2684]: https://github.com/bevyengine/bevy/pull/2684
[2690]: https://github.com/bevyengine/bevy/pull/2690
[2695]: https://github.com/bevyengine/bevy/pull/2695
[2700]: https://github.com/bevyengine/bevy/pull/2700
[2703]: https://github.com/bevyengine/bevy/pull/2703
[2704]: https://github.com/bevyengine/bevy/pull/2704
[2717]: https://github.com/bevyengine/bevy/pull/2717
[2718]: https://github.com/bevyengine/bevy/pull/2718
[2726]: https://github.com/bevyengine/bevy/pull/2726
[2727]: https://github.com/bevyengine/bevy/pull/2727
[2740]: https://github.com/bevyengine/bevy/pull/2740
[2741]: https://github.com/bevyengine/bevy/pull/2741
[2748]: https://github.com/bevyengine/bevy/pull/2748
[2757]: https://github.com/bevyengine/bevy/pull/2757
[2759]: https://github.com/bevyengine/bevy/pull/2759
[2760]: https://github.com/bevyengine/bevy/pull/2760
[2770]: https://github.com/bevyengine/bevy/pull/2770
[2772]: https://github.com/bevyengine/bevy/pull/2772
[2778]: https://github.com/bevyengine/bevy/pull/2778
[2784]: https://github.com/bevyengine/bevy/pull/2784
[2785]: https://github.com/bevyengine/bevy/pull/2785
[2793]: https://github.com/bevyengine/bevy/pull/2793
[2807]: https://github.com/bevyengine/bevy/pull/2807
[2819]: https://github.com/bevyengine/bevy/pull/2819
[2827]: https://github.com/bevyengine/bevy/pull/2827
[2831]: https://github.com/bevyengine/bevy/pull/2831
[2832]: https://github.com/bevyengine/bevy/pull/2832
[2833]: https://github.com/bevyengine/bevy/pull/2833
[2847]: https://github.com/bevyengine/bevy/pull/2847
[2848]: https://github.com/bevyengine/bevy/pull/2848
[2850]: https://github.com/bevyengine/bevy/pull/2850
[2855]: https://github.com/bevyengine/bevy/pull/2855
[2858]: https://github.com/bevyengine/bevy/pull/2858
[2861]: https://github.com/bevyengine/bevy/pull/2861
[2863]: https://github.com/bevyengine/bevy/pull/2863
[2864]: https://github.com/bevyengine/bevy/pull/2864
[2880]: https://github.com/bevyengine/bevy/pull/2880
[2885]: https://github.com/bevyengine/bevy/pull/2885
[2887]: https://github.com/bevyengine/bevy/pull/2887
[2890]: https://github.com/bevyengine/bevy/pull/2890
[2894]: https://github.com/bevyengine/bevy/pull/2894
[2903]: https://github.com/bevyengine/bevy/pull/2903
[2905]: https://github.com/bevyengine/bevy/pull/2905
[2907]: https://github.com/bevyengine/bevy/pull/2907
[2912]: https://github.com/bevyengine/bevy/pull/2912
[2913]: https://github.com/bevyengine/bevy/pull/2913
[2932]: https://github.com/bevyengine/bevy/pull/2932
[2943]: https://github.com/bevyengine/bevy/pull/2943
[2953]: https://github.com/bevyengine/bevy/pull/2953
[2957]: https://github.com/bevyengine/bevy/pull/2957
[2964]: https://github.com/bevyengine/bevy/pull/2964
[2977]: https://github.com/bevyengine/bevy/pull/2977
[2989]: https://github.com/bevyengine/bevy/pull/2989
[2990]: https://github.com/bevyengine/bevy/pull/2990
[2992]: https://github.com/bevyengine/bevy/pull/2992
[3000]: https://github.com/bevyengine/bevy/pull/3000
[3028]: https://github.com/bevyengine/bevy/pull/3028
[3031]: https://github.com/bevyengine/bevy/pull/3031
[3038]: https://github.com/bevyengine/bevy/pull/3038
[3039]: https://github.com/bevyengine/bevy/pull/3039
[3041]: https://github.com/bevyengine/bevy/pull/3041
[3042]: https://github.com/bevyengine/bevy/pull/3042
[3049]: https://github.com/bevyengine/bevy/pull/3049
[3059]: https://github.com/bevyengine/bevy/pull/3059
[3060]: https://github.com/bevyengine/bevy/pull/3060
[3069]: https://github.com/bevyengine/bevy/pull/3069
[3070]: https://github.com/bevyengine/bevy/pull/3070
[3072]: https://github.com/bevyengine/bevy/pull/3072
[3075]: https://github.com/bevyengine/bevy/pull/3075
[3076]: https://github.com/bevyengine/bevy/pull/3076
[3097]: https://github.com/bevyengine/bevy/pull/3097
[3101]: https://github.com/bevyengine/bevy/pull/3101
[3105]: https://github.com/bevyengine/bevy/pull/3105
[3109]: https://github.com/bevyengine/bevy/pull/3109
[3111]: https://github.com/bevyengine/bevy/pull/3111
[3113]: https://github.com/bevyengine/bevy/pull/3113
[3118]: https://github.com/bevyengine/bevy/pull/3118
[3122]: https://github.com/bevyengine/bevy/pull/3122
[3126]: https://github.com/bevyengine/bevy/pull/3126
[3137]: https://github.com/bevyengine/bevy/pull/3137
[3153]: https://github.com/bevyengine/bevy/pull/3153
[3166]: https://github.com/bevyengine/bevy/pull/3166
[3168]: https://github.com/bevyengine/bevy/pull/3168
[3171]: https://github.com/bevyengine/bevy/pull/3171
[3175]: https://github.com/bevyengine/bevy/pull/3175
[3178]: https://github.com/bevyengine/bevy/pull/3178
[3182]: https://github.com/bevyengine/bevy/pull/3182
[3186]: https://github.com/bevyengine/bevy/pull/3186
[3189]: https://github.com/bevyengine/bevy/pull/3189
[3192]: https://github.com/bevyengine/bevy/pull/3192
[3193]: https://github.com/bevyengine/bevy/pull/3193
[3200]: https://github.com/bevyengine/bevy/pull/3200
[3201]: https://github.com/bevyengine/bevy/pull/3201
[3202]: https://github.com/bevyengine/bevy/pull/3202
[3206]: https://github.com/bevyengine/bevy/pull/3206
[3207]: https://github.com/bevyengine/bevy/pull/3207
[3209]: https://github.com/bevyengine/bevy/pull/3209
[3236]: https://github.com/bevyengine/bevy/pull/3236
[3244]: https://github.com/bevyengine/bevy/pull/3244
[3257]: https://github.com/bevyengine/bevy/pull/3257
[3258]: https://github.com/bevyengine/bevy/pull/3258
[3260]: https://github.com/bevyengine/bevy/pull/3260
[3264]: https://github.com/bevyengine/bevy/pull/3264
[3268]: https://github.com/bevyengine/bevy/pull/3268
[3270]: https://github.com/bevyengine/bevy/pull/3270
[3271]: https://github.com/bevyengine/bevy/pull/3271
[3280]: https://github.com/bevyengine/bevy/pull/3280
[3281]: https://github.com/bevyengine/bevy/pull/3281
[3282]: https://github.com/bevyengine/bevy/pull/3282
[3286]: https://github.com/bevyengine/bevy/pull/3286
[3289]: https://github.com/bevyengine/bevy/pull/3289
[3290]: https://github.com/bevyengine/bevy/pull/3290
[3291]: https://github.com/bevyengine/bevy/pull/3291
[3296]: https://github.com/bevyengine/bevy/pull/3296
[3297]: https://github.com/bevyengine/bevy/pull/3297
[3304]: https://github.com/bevyengine/bevy/pull/3304
[3309]: https://github.com/bevyengine/bevy/pull/3309
[3316]: https://github.com/bevyengine/bevy/pull/3316
[3318]: https://github.com/bevyengine/bevy/pull/3318
[3320]: https://github.com/bevyengine/bevy/pull/3320
[3325]: https://github.com/bevyengine/bevy/pull/3325
[3330]: https://github.com/bevyengine/bevy/pull/3330
[3335]: https://github.com/bevyengine/bevy/pull/3335
[3336]: https://github.com/bevyengine/bevy/pull/3336
[3337]: https://github.com/bevyengine/bevy/pull/3337
[3343]: https://github.com/bevyengine/bevy/pull/3343
[3349]: https://github.com/bevyengine/bevy/pull/3349
[3364]: https://github.com/bevyengine/bevy/pull/3364
[3367]: https://github.com/bevyengine/bevy/pull/3367
[3369]: https://github.com/bevyengine/bevy/pull/3369
[3371]: https://github.com/bevyengine/bevy/pull/3371
[3375]: https://github.com/bevyengine/bevy/pull/3375
[3378]: https://github.com/bevyengine/bevy/pull/3378
[3381]: https://github.com/bevyengine/bevy/pull/3381
[3393]: https://github.com/bevyengine/bevy/pull/3393
[3395]: https://github.com/bevyengine/bevy/pull/3395
[3401]: https://github.com/bevyengine/bevy/pull/3401
[3411]: https://github.com/bevyengine/bevy/pull/3411
[3413]: https://github.com/bevyengine/bevy/pull/3413
[3415]: https://github.com/bevyengine/bevy/pull/3415
[3416]: https://github.com/bevyengine/bevy/pull/3416
[3420]: https://github.com/bevyengine/bevy/pull/3420
[3421]: https://github.com/bevyengine/bevy/pull/3421
[3426]: https://github.com/bevyengine/bevy/pull/3426
[3428]: https://github.com/bevyengine/bevy/pull/3428
[3438]: https://github.com/bevyengine/bevy/pull/3438
[3441]: https://github.com/bevyengine/bevy/pull/3441
[3443]: https://github.com/bevyengine/bevy/pull/3443
[3448]: https://github.com/bevyengine/bevy/pull/3448
[3452]: https://github.com/bevyengine/bevy/pull/3452
[3460]: https://github.com/bevyengine/bevy/pull/3460
[3461]: https://github.com/bevyengine/bevy/pull/3461
[3465]: https://github.com/bevyengine/bevy/pull/3465
[3466]: https://github.com/bevyengine/bevy/pull/3466
[3489]: https://github.com/bevyengine/bevy/pull/3489
[3490]: https://github.com/bevyengine/bevy/pull/3490
[3495]: https://github.com/bevyengine/bevy/pull/3495
[3498]: https://github.com/bevyengine/bevy/pull/3498
[3502]: https://github.com/bevyengine/bevy/pull/3502
[3506]: https://github.com/bevyengine/bevy/pull/3506
[3521]: https://github.com/bevyengine/bevy/pull/3521
[3534]: https://github.com/bevyengine/bevy/pull/3534
[3544]: https://github.com/bevyengine/bevy/pull/3544
[3545]: https://github.com/bevyengine/bevy/pull/3545
[3546]: https://github.com/bevyengine/bevy/pull/3546
[3549]: https://github.com/bevyengine/bevy/pull/3549
[3551]: https://github.com/bevyengine/bevy/pull/3551
[3553]: https://github.com/bevyengine/bevy/pull/3553
[3577]: https://github.com/bevyengine/bevy/pull/3577
[3581]: https://github.com/bevyengine/bevy/pull/3581
[c6]: https://github.com/cart/bevy/pull/6
[c24]: https://github.com/cart/bevy/pull/24
[c26]: https://github.com/cart/bevy/pull/26

## Version 0.5.0 (2021-04-06)

### Added

- [PBR Rendering][1554]
- [PBR Textures][1632]
- [HIDPI Text][1132]
- [Rich text][1245]
- [Wireframe Rendering Pipeline][562]
- [Render Layers][1209]
- [Add Sprite Flipping][1407]
- [OrthographicProjection scaling mode + camera bundle refactoring][400]
- [3D OrthographicProjection improvements + new example][1361]
- [Flexible camera bindings][1689]
- [Render text in 2D scenes][1122]
- [`Text2d` render quality][1171]
- [System sets and run criteria v2][1675]
- [System sets and parallel executor v2][1144]
- [Many-to-many system labels][1576]
- [Non-string labels (#1423 continued)][1473]
- [Make `EventReader` a `SystemParam`][1244]
- [Add `EventWriter`][1575]
- [Reliable change detection][1471]
- [Redo State architecture][1424]
- [`Query::get_unique`][1263]
- [gltf: load normal and occlusion as linear textures][1762]
- [Add separate brightness field to AmbientLight][1605]
- [world coords to screen space][1258]
- [Experimental Frustum Culling (for Sprites)][1492]
- [Enable wgpu device limits][1544]
- [bevy_render: add torus and capsule shape][1223]
- [New mesh attribute: color][1194]
- [Minimal change to support instanced rendering][1262]
- [Add support for reading from mapped buffers][1274]
- [Texture atlas format and conversion][1365]
- [enable wgpu device features][547]
- [Subpixel text positioning][1196]
- [make more information available from loaded GLTF model][1020]
- [use `Name` on node when loading a gltf file][1183]
- [GLTF loader: support mipmap filters][1639]
- [Add support for gltf::Material::unlit][1341]
- [Implement `Reflect` for tuples up to length 12][1218]
- [Process Asset File Extensions With Multiple Dots][1277]
- [Update Scene Example to Use scn.ron File][1339]
- [3d game example][1252]
- [Add keyboard modifier example (#1656)][1657]
- [Count number of times a repeating Timer wraps around in a tick][1112]
- [recycle `Timer` refactor to duration.sparkles Add `Stopwatch` struct.][1151]
- [add scene instance entity iteration][1058]
- [Make `Commands` and `World` apis consistent][1703]
- [Add `insert_children` and `push_children` to `EntityMut`][1728]
- [Extend `AppBuilder` api with `add_system_set` and similar methods][1453]
- [add labels and ordering for transform and parent systems in `POST_UPDATE` stage][1456]
- [Explicit execution order ambiguities API][1469]
- [Resolve (most) internal system ambiguities][1606]
- [Change 'components' to 'bundles' where it makes sense semantically][1257]
- [add `Flags<T>` as a query to get flags of component][1172]
- [Rename `add_resource` to `insert_resource`][1356]
- [Update `init_resource` to not overwrite][1349]
- [Enable dynamic mutable access to component data][1284]
- [Get rid of `ChangedRes`][1313]
- [impl `SystemParam` for `Option<Res<T>>` / `Option<ResMut<T>>`][1494]
- [Add Window Resize Constraints][1409]
- [Add basic file drag and drop support][1096]
- [Modify Derive to allow unit structs for `RenderResources`.][1089]
- [bevy_render: load .spv assets][1104]
- [Expose wgpu backend in WgpuOptions and allow it to be configured from the environment][1042]
- [updates on diagnostics (log + new diagnostics)][1085]
- [enable change detection for labels][1155]
- [Name component with fast comparisons][1109]
- [Support for `!Send` tasks][1216]
- [Add missing `spawn_local` method to `Scope` in the single threaded executor case][1266]
- [Add bmp as a supported texture format][1081]
- [Add an alternative winit runner that can be started when not on the main thread][1063]
- [Added `use_dpi` setting to `WindowDescriptor`][1131]
- [Implement `Copy` for `ElementState`][1154]
- [Mutable mesh accessors: `indices_mut` and `attribute_mut`][1164]
- [Add support for OTF fonts][1200]
- [Add `from_xyz` to `Transform`][1212]
- [Adding `copy_texture_to_buffer` and `copy_texture_to_texture`][1236]
- [Added `set_minimized` and `set_position` to `Window`][1292]
- [Example for 2D Frustum Culling][1503]
- [Add remove resource to commands][1478]

### Changed

- [Bevy ECS V2][1525]
- [Fix Reflect serialization of tuple structs][1366]
- [color spaces and representation][1572]
- [Make vertex buffers optional][1485]
- [add to lower case to make asset loading case insensitive][1427]
- [Replace right/up/forward and counter parts with `local_x`/`local_y` and `local_z`][1476]
- [Use valid keys to initialize `AHasher` in `FixedState`][1268]
- [Change `Name` to take `Into<String>` instead of `String`][1283]
- [Update to wgpu-rs 0.7][542]
- [Update glam to 0.13.0.][1550]
- [use std clamp instead of Bevy's][1644]
- [Make `Reflect` impls unsafe (`Reflect::any` must return `self`)][1679]

### Fixed

- [convert grayscale images to rgb][1524]
- [Glb textures should use bevy_render to load images][1454]
- [Don't panic on error when loading assets][1286]
- [Prevent ImageBundles from causing constant layout recalculations][1299]
- [do not check for focus until cursor position has been set][1070]
- [Fix lock order to remove the chance of deadlock][1121]
- [Prevent double panic in the Drop of TaksPoolInner][1064]
- [Ignore events when receiving unknown WindowId][1072]
- [Fix potential bug when using multiple lights.][1055]
- [remove panics when mixing UI and non UI entities in hierarchy][1180]
- [fix label to load gltf scene][1204]
- [fix repeated gamepad events][1221]
- [Fix iOS touch location][1224]
- [Don't panic if there's no index buffer and call draw][1229]
- [Fix Bug in Asset Server Error Message Formatter][