Struct bevy::asset::LoadContext [−]
pub struct LoadContext<'a> { /* fields omitted */ }
Implementations
impl<'a> LoadContext<'a>
impl<'a> LoadContext<'a>
pub fn has_labeled_asset(&self, label: &str) -> bool
pub fn set_default_asset<T>(&mut self, asset: LoadedAsset<T>) where
T: Asset,
pub fn set_labeled_asset<T>(
&mut self,
label: &str,
asset: LoadedAsset<T>
) -> Handle<T> where
T: Asset,
pub fn get_handle<I, T>(&self, id: I) -> Handle<T> where
I: Into<HandleId>,
T: Asset,
pub async fn read_asset_bytes<P>(
&'_ self,
path: P
) -> Result<Vec<u8, Global>, AssetIoError> where
P: AsRef<Path>,
pub fn get_asset_metas(&self) -> Vec<AssetMeta, Global>ⓘ
Auto Trait Implementations
impl<'a> !RefUnwindSafe for LoadContext<'a>
impl<'a> Send for LoadContext<'a>
impl<'a> Sync for LoadContext<'a>
impl<'a> Unpin for LoadContext<'a>
impl<'a> !UnwindSafe for LoadContext<'a>
Blanket Implementations
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