usebevy::{diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},prelude::*,};fnmain(){App::new().add_plugins(DefaultPlugins)// Adds frame time diagnostics
.add_plugin(FrameTimeDiagnosticsPlugin::default())// Adds a system that prints diagnostics to the console
.add_plugin(LogDiagnosticsPlugin::default())// Any plugin can register diagnostics
// Uncomment this to add some render resource diagnostics:
// .add_plugin(bevy::wgpu::diagnostic::WgpuResourceDiagnosticsPlugin::default())
// Uncomment this to add an entity count diagnostics:
// .add_plugin(bevy::diagnostic::EntityCountDiagnosticsPlugin::default())
// Uncomment this to add an asset count diagnostics:
// .add_plugin(bevy::asset::diagnostic::AssetCountDiagnosticsPlugin::<Texture>::default())
.run();}