Enum bevy::input::gamepad::GamepadButtonType [−]
Variants
Trait Implementations
impl Clone for GamepadButtonType
pub fn clone(&self) -> GamepadButtonType
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for GamepadButtonType
impl Debug for GamepadButtonType
impl Eq for GamepadButtonType
impl Hash for GamepadButtonType
pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl PartialEq<GamepadButtonType> for GamepadButtonType
pub fn eq(&self, other: &GamepadButtonType) -> bool
#[must_use]pub fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for GamepadButtonType
impl StructuralPartialEq for GamepadButtonType
Auto Trait Implementations
impl RefUnwindSafe for GamepadButtonType
impl Send for GamepadButtonType
impl Sync for GamepadButtonType
impl Unpin for GamepadButtonType
impl UnwindSafe for GamepadButtonType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> CallHasher for T where
T: Hash + ?Sized,
T: Hash + ?Sized,
pub default fn get_hash<H, B>(value: &H, build_hasher: &B) -> u64 where
B: BuildHasher,
H: Hash + ?Sized,
B: BuildHasher,
H: Hash + ?Sized,
impl<T> CallHasher for T where
T: Hash,
T: Hash,
impl<T> CloneAny for T where
T: Any + Clone,
T: Any + Clone,
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> Downcast<T> for T
impl<T> DowncastSync for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<T> DynEq for T where
T: Any + Eq,
T: Any + Eq,
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool
impl<T> DynHash for T where
T: DynEq + Hash,
T: DynEq + Hash,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
pub fn equivalent(&self, key: &K) -> bool
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,