bevy 0.4.0

A refreshingly simple data-driven game engine and app framework
Documentation
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use bevy::prelude::*;

/// This example illustrates how to load and play an audio file
fn main() {
    App::build()
        .add_plugins(DefaultPlugins)
        .add_startup_system(setup.system())
        .run();
}

fn setup(asset_server: Res<AssetServer>, audio: Res<Audio>) {
    let music = asset_server.load("sounds/Windless Slopes.mp3");
    audio.play(music);
}