bevy 0.19.0-rc.1

A refreshingly simple data-driven game engine and app framework

bevy

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 171 feature flags, 74 of them enabled by default.

default

2d (default)

3d (default)

audio (default)

ui (default)

2d_bevy_render (default)

default_app (default)

default_platform (default)

picking (default)

scene (default)

3d_bevy_render (default)

bevy_audio (default)

vorbis (default)

bevy_ui_widgets (default)

ui_api (default)

ui_bevy_render (default)

2d_api (default)

bevy_core_pipeline (default)

bevy_gizmos_render (default)

bevy_post_process (default)

bevy_render (default)

bevy_sprite_render (default)

async_executor (default)

bevy_asset (default)

bevy_log (default)

bevy_state (default)

reflect_auto_register (default)

bevy_clipboard (default)

bevy_gilrs (default)

bevy_winit (default)

custom_cursor (default)

default_font (default)

multi_threaded (default)

std (default)

sysinfo_plugin (default)

wayland (default)

webgl2 (default)

x11 (default)

bevy_picking (default)

mesh_picking (default)

sprite_picking (default)

ui_picking (default)

bevy_scene (default)

bevy_world_serialization (default)

3d_api (default)

bevy_anti_alias (default)

bevy_gltf (default)

bevy_pbr (default)

gltf_animation (default)

bevy_input_focus (default)

bevy_ui (default)

common_api (default)

bevy_ui_render (default)

bevy_sprite (default)

gamepad (default)

bevy_light (default)

bevy_mikktspace (default)

ktx2 (default)

morph (default)

morph_animation (default)

smaa_luts (default)

tonemapping_luts (default)

zstd_rust (default)

bevy_animation (default)

bevy_camera (default)

bevy_color (default)

bevy_gizmos (default)

bevy_image (default)

bevy_material (default)

bevy_mesh (default)

bevy_shader (default)

bevy_text (default)

bevy_window (default)

hdr (default)

png (default)

aac

accesskit_unix

android-game-activity

android-native-activity

area_light_luts

asset_processor

async-io

audio-all-formats

basis-universal

bevy_camera_controller

bevy_ci_testing

bevy_debug_stepping

bevy_dev_tools

bevy_feathers

bevy_remote

bevy_settings

bevy_solari

bevy_ui_debug

bluenoise_texture

bmp

clipboard_image

compressed_image_saver

critical-section

dds

debug

debug_glam_assert

default_no_std

detailed_trace

dev

dfg_lut

dlss

dynamic_linking

embedded_watcher

experimental_pbr_pcss

exr

ff

file_watcher

flac

force_disable_dlss

free_camera

gestures

ghost_nodes

gif

glam_assert

hotpatching

http

https

ico

jpeg

keyboard

libm

meshlet

meshlet_processor

mouse

mp3

mp4

pan_camera

pbr_anisotropy_texture

pbr_clustered_decals

pbr_light_textures

pbr_multi_layer_material_textures

pbr_specular_textures

pbr_transmission_textures

pnm

qoi

raw_vulkan_init

reflect_auto_register_static

reflect_documentation

reflect_functions

schedule_data

serialize

shader_format_glsl

shader_format_spirv

shader_format_wesl

spirv_shader_passthrough

statically-linked-dxc

symphonia-flac

symphonia-vorbis

symphonia-wav

system_clipboard

system_font_discovery

tga

tiff

touch

trace

trace_chrome

trace_tracy

trace_tracy_memory

track_location

type_label_buffers

wav

web

web_asset_cache

webgpu

webp

zlib

zstd_c