bevy 0.12.1

A refreshingly simple data-driven game engine and app framework
Documentation

bevy

There is currently very little information to present on this page because Docs.rs has only limited support for extracting structured feature metadata from Cargo crates. This issue is tracked in Rust RFC #3416. Check this library's main docs, readme, and Cargo.toml in case its authors have documentation for features available there instead.

This version has 67 feature flags, 26 of them enabled by default.

default

android_shared_stdcxx (default)

animation (default)

bevy_asset (default)

bevy_audio (default)

bevy_core_pipeline (default)

bevy_gilrs (default)

bevy_gizmos (default)

bevy_gltf (default)

bevy_pbr (default)

bevy_render (default)

bevy_scene (default)

bevy_sprite (default)

bevy_text (default)

bevy_ui (default)

bevy_winit (default)

default_font (default)

hdr (default)

multi-threaded (default)

png (default)

tonemapping_luts (default)

vorbis (default)

webgl2 (default)

x11 (default)

bevy_animation (default)

ktx2 (default)

zstd (default)

accesskit_unix

asset_processor

async-io

basis-universal

bevy_ci_testing

bevy_dynamic_plugin

bmp

dds

debug_glam_assert

detailed_trace

dynamic_linking

embedded_watcher

exr

file_watcher

flac

glam_assert

jpeg

minimp3

mp3

pbr_transmission_textures

pnm

serialize

shader_format_glsl

shader_format_spirv

subpixel_glyph_atlas

symphonia-aac

symphonia-all

symphonia-flac

symphonia-isomp4

symphonia-vorbis

symphonia-wav

tga

trace

trace_chrome

trace_tracy

trace_tracy_memory

wav

wayland

webp

wgpu_trace

zlib