bevy 0.11.3

A refreshingly simple data-driven game engine and app framework
Documentation

bevy

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 64 feature flags, 27 of them enabled by default.

default

android_shared_stdcxx (default)

animation (default)

bevy_asset (default)

bevy_audio (default)

bevy_core_pipeline (default)

bevy_gilrs (default)

bevy_gizmos (default)

bevy_gltf (default)

bevy_pbr (default)

bevy_render (default)

bevy_scene (default)

bevy_sprite (default)

bevy_text (default)

bevy_ui (default)

bevy_winit (default)

default_font (default)

filesystem_watcher (default)

hdr (default)

ktx2 (default)

multi-threaded (default)

png (default)

tonemapping_luts (default)

vorbis (default)

webgl2 (default)

x11 (default)

zstd (default)

bevy_animation (default)

accesskit_unix

basis-universal

bevy_ci_testing

bevy_dylib

bevy_dynamic_plugin

bmp

dds

debug_asset_server

detailed_trace

dynamic_linking

exr

flac

glam_assert

jpeg

minimp3

mp3

pnm

serialize

shader_format_glsl

shader_format_spirv

subpixel_glyph_atlas

symphonia-aac

symphonia-all

symphonia-flac

symphonia-isomp4

symphonia-vorbis

symphonia-wav

tga

trace

trace_chrome

trace_tracy

trace_tracy_memory

wav

wayland

webp

wgpu_trace

zlib