Struct bevy::prelude::WorldChildBuilder
pub struct WorldChildBuilder<'w> { /* private fields */ }
Expand description
Struct for adding children to an entity directly through the World
for use in exclusive systems
Implementations§
§impl<'w> WorldChildBuilder<'w>
impl<'w> WorldChildBuilder<'w>
pub fn spawn(
&mut self,
bundle: impl Bundle + Send + Sync + 'static
) -> EntityMut<'_>
pub fn spawn( &mut self, bundle: impl Bundle + Send + Sync + 'static ) -> EntityMut<'_>
Spawns an entity with the given bundle and inserts it into the children defined by the WorldChildBuilder
pub fn spawn_empty(&mut self) -> EntityMut<'_>
pub fn spawn_empty(&mut self) -> EntityMut<'_>
Spawns an Entity
with no components and inserts it into the children defined by the WorldChildBuilder
which adds the Parent
component to it.
pub fn parent_entity(&self) -> Entity
pub fn parent_entity(&self) -> Entity
Returns the parent entity of this WorldChildBuilder
Trait Implementations§
Auto Trait Implementations§
impl<'w> !RefUnwindSafe for WorldChildBuilder<'w>
impl<'w> Send for WorldChildBuilder<'w>
impl<'w> Sync for WorldChildBuilder<'w>
impl<'w> Unpin for WorldChildBuilder<'w>
impl<'w> !UnwindSafe for WorldChildBuilder<'w>
Blanket Implementations§
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