Enum bevy::ui::Interaction

pub enum Interaction {
    Clicked,
    Hovered,
    None,
}
Expand description

Describes what type of input interaction has occurred for a UI node.

This is commonly queried with a Changed<Interaction> filter.

Updated in ui_focus_system.

If a UI node has both Interaction and ComputedVisibility components, Interaction will always be Interaction::None when ComputedVisibility::is_visible() is false. This ensures that hidden UI nodes are not interactable, and do not end up stuck in an active state if hidden at the wrong time.

Note that you can also control the visibility of a node using the Display property, which fully collapses it during layout calculations.

Variants§

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Clicked

The node has been clicked

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Hovered

The node has been hovered over

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None

Nothing has happened

Trait Implementations§

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impl Clone for Interaction

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fn clone(&self) -> Interaction

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Interactionwhere Interaction: Send + Sync + 'static,

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impl Debug for Interaction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Interaction

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fn default() -> Interaction

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Interaction

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fn deserialize<__D>( __deserializer: __D ) -> Result<Interaction, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Enum for Interaction

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fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field (in the current variant) at the given index.
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fn field_mut( &mut self, __name_param: &str ) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at_mut( &mut self, __index_param: usize ) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field (in the current variant) at the given index.
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fn index_of(&self, __name_param: &str) -> Option<usize>

Returns the index of the field (in the current variant) with the given name. Read more
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fn name_at(&self, __index_param: usize) -> Option<&str>

Returns the name of the field (in the current variant) with the given index. Read more
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fn iter_fields(&self) -> VariantFieldIter<'_>

Returns an iterator over the values of the current variant’s fields.
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fn field_len(&self) -> usize

Returns the number of fields in the current variant.
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fn variant_name(&self) -> &str

The name of the current variant.
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fn variant_index(&self) -> usize

The index of the current variant.
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fn variant_type(&self) -> VariantType

The type of the current variant.
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fn clone_dynamic(&self) -> DynamicEnum

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fn is_variant(&self, variant_type: VariantType) -> bool

Returns true if the current variant’s type matches the given one.
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fn variant_path(&self) -> String

Returns the full path to the current variant.
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impl GetTypeRegistration for Interaction

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impl PartialEq<Interaction> for Interaction

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fn eq(&self, other: &Interaction) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for Interaction

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fn type_name(&self) -> &str

Returns the type name of the underlying type.
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fn get_type_info(&self) -> &'static TypeInfo

Returns the TypeInfo of the underlying type. Read more
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fn into_any(self: Box<Interaction, Global>) -> Box<dyn Any + 'static, Global>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect( self: Box<Interaction, Global> ) -> Box<dyn Reflect + 'static, Global>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>

Clones the value as a Reflect trait object. Read more
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fn set( &mut self, __value_param: Box<dyn Reflect + 'static, Global> ) -> Result<(), Box<dyn Reflect + 'static, Global>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, __value_param: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Interaction, Global>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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impl Serialize for Interaction

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Typed for Interaction

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for Interaction

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impl Eq for Interaction

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impl StructuralEq for Interaction

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impl StructuralPartialEq for Interaction

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Gets the TypeId of self. Read more
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Compare self to key and return true if they are equal.
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