pub struct StateTransitionEvent<S>where
S: States,{
pub exited: Option<S>,
pub entered: Option<S>,
}Expand description
A Message sent when any state transition of S happens.
This includes identity transitions, where exited and entered have the same value.
If you know exactly what state you want to respond to ahead of time, consider OnEnter, OnTransition, or OnExit
Fields§
§exited: Option<S>The state being exited.
entered: Option<S>The state being entered.
Trait Implementations§
Source§impl<S> Clone for StateTransitionEvent<S>
impl<S> Clone for StateTransitionEvent<S>
Source§fn clone(&self) -> StateTransitionEvent<S>
fn clone(&self) -> StateTransitionEvent<S>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<S> Debug for StateTransitionEvent<S>
impl<S> Debug for StateTransitionEvent<S>
Source§impl<S> PartialEq for StateTransitionEvent<S>
impl<S> PartialEq for StateTransitionEvent<S>
impl<S> Copy for StateTransitionEvent<S>
impl<S> Eq for StateTransitionEvent<S>
impl<S> Message for StateTransitionEvent<S>
impl<S> StructuralPartialEq for StateTransitionEvent<S>where
S: States,
Auto Trait Implementations§
impl<S> Freeze for StateTransitionEvent<S>where
S: Freeze,
impl<S> RefUnwindSafe for StateTransitionEvent<S>where
S: RefUnwindSafe,
impl<S> Send for StateTransitionEvent<S>
impl<S> Sync for StateTransitionEvent<S>
impl<S> Unpin for StateTransitionEvent<S>where
S: Unpin,
impl<S> UnwindSafe for StateTransitionEvent<S>where
S: UnwindSafe,
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