use bevy::prelude::*;
use bevy_steamworks::*;
fn steam_system(steam_client: Res<Client>) {
for friend in steam_client.friends().get_friends(FriendFlags::IMMEDIATE) {
println!(
"Friend: {:?} - {}({:?})",
friend.id(),
friend.name(),
friend.state()
);
}
}
fn main() {
App::new()
.add_plugins(SteamworksPlugin::init_app(480).unwrap())
.add_plugins(DefaultPlugins)
.add_systems(Startup, steam_system)
.run();
}