pub struct RenderTargetSpec {
pub size: Resolution,
pub mode: RenderMode,
pub format: TextureFormat,
}Expand description
Parameters for RenderTargets::create.
Fields§
§size: ResolutionResolution policy (default Resolution::Auto).
mode: RenderModeRender model (default RenderMode::Live).
format: TextureFormatTexture format. Default TextureFormat::Rgba8UnormSrgb — display-ready
for a UI thumbnail. Use an HDR format (e.g. Rgba16Float) if the camera
needs bloom/HDR before tonemapping.
Trait Implementations§
Source§impl Clone for RenderTargetSpec
impl Clone for RenderTargetSpec
Source§fn clone(&self) -> RenderTargetSpec
fn clone(&self) -> RenderTargetSpec
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RenderTargetSpec
Source§impl Debug for RenderTargetSpec
impl Debug for RenderTargetSpec
Auto Trait Implementations§
impl Freeze for RenderTargetSpec
impl RefUnwindSafe for RenderTargetSpec
impl Send for RenderTargetSpec
impl Sync for RenderTargetSpec
impl Unpin for RenderTargetSpec
impl UnsafeUnpin for RenderTargetSpec
impl UnwindSafe for RenderTargetSpec
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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