pub struct AnimationSettled {
pub id: SharedId,
pub token: u64,
pub finished: bool,
}Expand description
A token-tagged driver settled: finished is true when it ran to its natural
end, false when a set/cancel/new animate interrupted it. Written by
the drain/tick systems for every AnimationCommand::Animate that carried a
token; the integrator (bevy-react) forwards these to the JS completion
callbacks. The one thing this crate sends back toward JS.
Fields§
§id: SharedIdThe shared value the driver was animating.
token: u64The JS-side correlation token from the animate command.
finished: boolNatural completion (true) vs interruption (false).
Trait Implementations§
Source§impl Clone for AnimationSettled
impl Clone for AnimationSettled
Source§fn clone(&self) -> AnimationSettled
fn clone(&self) -> AnimationSettled
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AnimationSettled
Source§impl Debug for AnimationSettled
impl Debug for AnimationSettled
impl Eq for AnimationSettled
impl Message for AnimationSettled
Source§impl PartialEq for AnimationSettled
impl PartialEq for AnimationSettled
Source§fn eq(&self, other: &AnimationSettled) -> bool
fn eq(&self, other: &AnimationSettled) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AnimationSettled
Auto Trait Implementations§
impl Freeze for AnimationSettled
impl RefUnwindSafe for AnimationSettled
impl Send for AnimationSettled
impl Sync for AnimationSettled
impl Unpin for AnimationSettled
impl UnsafeUnpin for AnimationSettled
impl UnwindSafe for AnimationSettled
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