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AnimatableProperty

Enum AnimatableProperty 

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pub enum AnimatableProperty {
Show 25 variants TranslateX, TranslateY, Scale, ScaleX, ScaleY, Rotate, Opacity, BackgroundColor, BorderColor, Color, Width, Height, MinWidth, MinHeight, MaxWidth, MaxHeight, Left, Right, Top, Bottom, FlexBasis, Gap, RowGap, ColumnGap, AspectRatio,
}
Expand description

Identity of one continuous, animation-driveable style property. This is the open set the generic apply layer dispatches on — adding a new animatable property is a new variant here plus a row in the apply table (crate::animations), not a new named field on a fixed struct. The wire key is camelCase (see AnimatableProperty::from_wire); the JS side mirrors this set in js/src/animated.ts’s AnimatableProperty union.

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TranslateX

Post-layout x translation, in px (drives UiTransform).

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TranslateY

Post-layout y translation, in px (drives UiTransform).

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Scale

Uniform scale (both axes unless ScaleX/ScaleY override).

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ScaleX

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ScaleY

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Rotate

Clockwise rotation in radians.

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Opacity

Multiplies color alpha across background/text/image.

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BackgroundColor

Drives BackgroundColor.

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BorderColor

Drives BorderColor (all four sides uniformly).

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Color

Drives TextColor (a <text> node’s color).

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Width

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Height

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MinWidth

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MinHeight

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MaxWidth

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MaxHeight

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Left

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Right

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Top

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Bottom

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FlexBasis

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Gap

Sets both row and column gap.

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RowGap

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ColumnGap

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AspectRatio

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impl AnimatableProperty

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pub fn from_wire(key: &str) -> Option<Self>

Wire (camelCase) key → property, or None for an unrecognised key. The deserializer skips unknown keys rather than failing, so a JS bundle newer than this binary degrades gracefully instead of dropping the whole node’s animatedStyle.

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pub fn value_kind(self) -> ValueKind

The kind of value this property animates — picks scalar-vs-color resolution in the apply layer. Rotate is an Angle but, imperatively, JS already sends radians, so the applier resolves it as a scalar.

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pub fn is_transform(self) -> bool

Whether this property feeds the UiTransform (built from all transform channels together), so the apply layer can rebuild the transform once.

Trait Implementations§

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impl Clone for AnimatableProperty

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fn clone(&self) -> AnimatableProperty

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for AnimatableProperty

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impl Debug for AnimatableProperty

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for AnimatableProperty

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impl Hash for AnimatableProperty

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for AnimatableProperty

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fn cmp(&self, other: &AnimatableProperty) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for AnimatableProperty

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fn eq(&self, other: &AnimatableProperty) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for AnimatableProperty

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fn partial_cmp(&self, other: &AnimatableProperty) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StructuralPartialEq for AnimatableProperty

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