[[bench]]
harness = false
name = "play_component"
[[example]]
name = "using_animation_file"
required-features = ["unstable-load-from-file"]
[build-dependencies.rustc_version]
version = "0.4.0"
[dependencies.anyhow]
default-features = false
optional = true
version = "1.0"
[dependencies.bevy_app]
default-features = false
version = "0.7.0"
[dependencies.bevy_asset]
default-features = false
version = "0.7.0"
[dependencies.bevy_core]
default-features = false
version = "0.7.0"
[dependencies.bevy_ecs]
default-features = false
version = "0.7.0"
[dependencies.bevy_reflect]
default-features = false
version = "0.7.0"
[dependencies.bevy_sprite]
default-features = false
version = "0.7.0"
[dependencies.bevy_utils]
default-features = false
optional = true
version = "0.7.0"
[dependencies.ron]
default-features = false
optional = true
version = "0.7.1"
[dependencies.serde]
default-features = false
features = ["derive"]
optional = true
version = "1.0"
[dependencies.serde_yaml]
default-features = false
optional = true
version = "0.8.24"
[dev-dependencies.bevy]
default-features = false
features = ["render", "x11", "png"]
version = "0.7.0"
[dev-dependencies.criterion]
default-features = false
version = "0.3.5"
[dev-dependencies.rstest]
default-features = false
version = "0.13.0"
[features]
default = []
unstable-load-from-file = ["serde", "serde_yaml", "ron", "anyhow", "bevy_utils"]
[package]
authors = ["Jonathan Cornaz"]
categories = ["game-development"]
description = "A sprite sheet animation plugin for Bevy"
edition = "2021"
keywords = ["game", "gamedev", "anmiation", "bevy"]
license = "Unlicense OR MIT"
name = "benimator"
repository = "https://github.com/jcornaz/benimator"
resolver = "2"
rust-version = "1.59"
version = "3.5.0"
[package.metadata.docs.rs]
all-features = true