use crate::prelude::*;
use std::path::PathBuf;
#[derive(Debug, Clone)]
pub struct SceneExportConfig {
pub format: SceneFormat,
pub dir: PathBuf,
pub clear_target_dir: bool,
pub checks: DynamicSceneChecks,
}
impl Default for SceneExportConfig {
fn default() -> Self {
Self {
format: SceneFormat::Json,
dir: PathBuf::from("scenes"),
clear_target_dir: true,
checks: Default::default(),
}
}
}