mod insert_on_asset_event;
pub use self::insert_on_asset_event::*;
mod reflected_asset_event;
pub use self::reflected_asset_event::*;
use beet_flow::prelude::*;
use beet_core::prelude::*;
pub fn insert_on_asset_event_plugin<T: Component + Clone, A: Asset>(
app: &mut App,
) {
app.add_systems(
Update,
(
insert_on_asset_status::<T, A>,
insert_on_asset_event::<T, A>,
)
.in_set(TickSet),
);
}