import {useEffect, useRef, useCallback} from 'react';
import styles from './HeroAnimation.module.css';
// Layout (relative coords 0-1)
const consumerRel = [
{label: 'zsh', rx: 0.08, ry: 0.14},
{label: 'bash', rx: 0.24, ry: 0.10},
{label: 'tmux', rx: 0.40, ry: 0.16},
{label: 'nvim', rx: 0.56, ry: 0.10},
{label: 'fish', rx: 0.72, ry: 0.14},
{label: 'tmux', rx: 0.88, ry: 0.11},
{label: 'zsh', rx: 0.16, ry: 0.28},
{label: 'tmux', rx: 0.34, ry: 0.30},
{label: 'nvim', rx: 0.50, ry: 0.26},
{label: 'bash', rx: 0.66, ry: 0.29},
{label: 'zsh', rx: 0.82, ry: 0.26},
];
const sourceRel = [
{label: 'git', rx: 0.10, ry: 0.75, type: 'watch'},
{label: 'battery', rx: 0.30, ry: 0.78, type: 'poll'},
{label: 'network', rx: 0.50, ry: 0.75, type: 'poll'},
{label: 'kube', rx: 0.70, ry: 0.78, type: 'watch'},
{label: 'load', rx: 0.90, ry: 0.75, type: 'poll'},
];
const DAEMON_REL = {rx: 0.50, ry: 0.52};
interface Packet {
x1: number; y1: number; x2: number; y2: number;
start: number; dur: number; color: string; size: number;
onArrive?: () => void; arrived?: boolean;
}
interface Ripple {
x: number; y: number; start: number; max: number; spd: number;
}
interface Consumer {
label: string; rx: number; ry: number; x: number; y: number;
chaosState: string; chaosUntil: number;
hubState: string; hubUntil: number;
}
interface Source {
label: string; rx: number; ry: number; x: number; y: number; type: string;
}
interface Colors {
bg: string;
nodeFill: string;
chaosIdle: string;
chaosDim: string;
chaosConn: string;
chaosPacket: string;
chaosPacketReturn: string;
chaosEvent: string;
chaosRipple: [number, number, number];
hubIdle: string;
hubDim: string;
hubConn: string;
hubConnSource: string;
hubPacket: string;
hubPacketReturn: string;
hubEvent: string;
hubRipple: [number, number, number];
daemonStroke: string;
daemonHitStroke: string;
daemonLabel: string;
daemonHitLabel: string;
daemonGlow: string;
sourceWatch: string;
sourcePoll: string;
hubSourceWatch: string;
hubSourcePoll: string;
sourceStroke: string;
hubSourceStroke: string;
zoneChaosBg: string;
zoneHubBg: string;
}
const DARK_COLORS: Colors = {
bg: '#0d1117',
nodeFill: '#141b24',
chaosIdle: 'rgb(220,120,50)',
chaosDim: 'rgb(120,65,30)',
chaosConn: 'rgba(232,68,26,0.07)',
chaosPacket: 'rgba(255,140,40,0.85)',
chaosPacketReturn: 'rgba(232,110,50,0.55)',
chaosEvent: 'rgba(255,200,30,0.9)',
chaosRipple: [255, 180, 30],
hubIdle: 'rgb(6,180,210)',
hubDim: 'rgb(6,90,110)',
hubConn: 'rgba(6,214,240,0.055)',
hubConnSource: 'rgba(6,214,240,0.08)',
hubPacket: 'rgba(6,220,250,0.7)',
hubPacketReturn: 'rgba(6,245,255,0.8)',
hubEvent: 'rgba(6,245,255,0.85)',
hubRipple: [6, 214, 240],
daemonStroke: 'rgb(6,214,240)',
daemonHitStroke: 'rgb(80,245,255)',
daemonLabel: '#06d6f0',
daemonHitLabel: '#80f5ff',
daemonGlow: 'rgba(6,214,240,',
sourceWatch: 'rgba(255,180,30,0.6)',
sourcePoll: 'rgba(200,150,80,0.5)',
hubSourceWatch: 'rgba(6,214,240,0.45)',
hubSourcePoll: 'rgba(6,180,200,0.35)',
sourceStroke: 'rgb(220,120,50)',
hubSourceStroke: 'rgba(6,210,230,0.6)',
zoneChaosBg: 'rgba(232,68,26,0.012)',
zoneHubBg: 'rgba(6,214,240,0.006)',
};
const LIGHT_COLORS: Colors = {
bg: '#F5F0E8',
nodeFill: '#F5F0E8',
chaosIdle: 'rgb(210,60,15)',
chaosDim: 'rgb(200,170,150)',
chaosConn: 'rgba(210,60,15,0.15)',
chaosPacket: 'rgba(210,50,10,0.9)',
chaosPacketReturn: 'rgba(200,80,30,0.6)',
chaosEvent: 'rgba(210,80,10,0.95)',
chaosRipple: [210, 60, 15],
hubIdle: 'rgb(6,120,155)',
hubDim: 'rgb(170,195,200)',
hubConn: 'rgba(8,145,178,0.12)',
hubConnSource: 'rgba(8,145,178,0.18)',
hubPacket: 'rgba(6,120,155,0.9)',
hubPacketReturn: 'rgba(6,140,175,0.9)',
hubEvent: 'rgba(6,120,155,0.95)',
hubRipple: [6, 120, 155],
daemonStroke: 'rgb(6,120,155)',
daemonHitStroke: 'rgb(6,100,140)',
daemonLabel: '#067a9b',
daemonHitLabel: '#06648c',
daemonGlow: 'rgba(8,145,178,',
sourceWatch: 'rgba(210,100,10,0.7)',
sourcePoll: 'rgba(160,120,60,0.6)',
hubSourceWatch: 'rgba(6,120,155,0.6)',
hubSourcePoll: 'rgba(6,110,140,0.45)',
sourceStroke: 'rgb(210,60,15)',
hubSourceStroke: 'rgba(6,120,155,0.7)',
zoneChaosBg: 'rgba(210,60,15,0.04)',
zoneHubBg: 'rgba(8,145,178,0.025)',
};
export default function HeroAnimation(): JSX.Element {
const canvasRef = useRef<HTMLCanvasElement>(null);
const wiperRef = useRef<HTMLDivElement>(null);
const stateRef = useRef({
splitX: 0.8,
targetSplitX: 0.8,
dragging: false,
autoSweepDone: false,
autoSweepStart: 0,
consumers: [] as Consumer[],
sources: [] as Source[],
daemon: {x: 0, y: 0},
chaosConns: [] as {ci: number; si: number}[],
cPkt: [] as Packet[],
hPkt: [] as Packet[],
cRip: [] as Ripple[],
hRip: [] as Ripple[],
T0: 0,
W: 0,
H: 0,
});
const init = useCallback(() => {
const s = stateRef.current;
s.consumers = consumerRel.map(c => ({
...c, x: 0, y: 0,
chaosState: 'idle', chaosUntil: 0,
hubState: 'idle', hubUntil: 0,
}));
s.sources = sourceRel.map(sr => ({...sr, x: 0, y: 0}));
s.daemon = {x: 0, y: 0};
s.chaosConns = [];
consumerRel.forEach((_, ci) => {
const count = 2 + Math.floor(Math.random() * 2);
const picked = new Set<number>();
for (let j = 0; j < count; j++) {
let si: number;
do { si = Math.floor(Math.random() * sourceRel.length); } while (picked.has(si));
picked.add(si);
s.chaosConns.push({ci, si});
}
});
s.cPkt = []; s.hPkt = []; s.cRip = []; s.hRip = [];
s.T0 = performance.now();
s.autoSweepStart = s.T0 + 1000; // start sweep after 1s
s.splitX = 0.8;
s.autoSweepDone = false;
}, []);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
const s = stateRef.current;
function resize() {
const rect = canvas!.parentElement!.getBoundingClientRect();
s.W = rect.width;
s.H = rect.height;
canvas!.width = s.W * 2;
canvas!.height = s.H * 2;
canvas!.style.width = s.W + 'px';
canvas!.style.height = s.H + 'px';
ctx!.setTransform(2, 0, 0, 2, 0, 0);
}
window.addEventListener('resize', resize);
resize();
init();
// Drag handlers
const container = canvas!.parentElement!;
const onMouseDown = (e: MouseEvent) => {
// Only start drag if near the wiper
const wiperX = s.splitX * s.W;
if (Math.abs(e.clientX - container.getBoundingClientRect().left - wiperX) < 30) {
s.dragging = true;
}
};
const onMouseMove = (e: MouseEvent) => {
if (!s.dragging) return;
const rect = container.getBoundingClientRect();
s.splitX = Math.max(0.08, Math.min(0.92, (e.clientX - rect.left) / s.W));
s.autoSweepDone = true;
};
const onMouseUp = () => { s.dragging = false; };
const onTouchStart = (e: TouchEvent) => {
const wiperX = s.splitX * s.W;
const rect = container.getBoundingClientRect();
if (Math.abs(e.touches[0].clientX - rect.left - wiperX) < 40) {
s.dragging = true;
e.preventDefault();
}
};
const onTouchMove = (e: TouchEvent) => {
if (!s.dragging) return;
const rect = container.getBoundingClientRect();
s.splitX = Math.max(0.08, Math.min(0.92, (e.touches[0].clientX - rect.left) / s.W));
s.autoSweepDone = true;
};
const onTouchEnd = () => { s.dragging = false; };
container.addEventListener('mousedown', onMouseDown);
window.addEventListener('mousemove', onMouseMove);
window.addEventListener('mouseup', onMouseUp);
container.addEventListener('touchstart', onTouchStart, {passive: false});
window.addEventListener('touchmove', onTouchMove);
window.addEventListener('touchend', onTouchEnd);
// Drawing helpers
function roundRect(x: number, y: number, w: number, h: number, r: number, fill: string | null, stroke: string | null, lw?: number) {
ctx!.beginPath();
ctx!.moveTo(x-w/2+r,y-h/2); ctx!.lineTo(x+w/2-r,y-h/2);
ctx!.arcTo(x+w/2,y-h/2,x+w/2,y-h/2+r,r);
ctx!.lineTo(x+w/2,y+h/2-r); ctx!.arcTo(x+w/2,y+h/2,x+w/2-r,y+h/2,r);
ctx!.lineTo(x-w/2+r,y+h/2); ctx!.arcTo(x-w/2,y+h/2,x-w/2,y+h/2-r,r);
ctx!.lineTo(x-w/2,y-h/2+r); ctx!.arcTo(x-w/2,y-h/2,x-w/2+r,y-h/2,r);
ctx!.closePath();
if(fill){ctx!.fillStyle=fill;ctx!.fill();}
if(stroke){ctx!.strokeStyle=stroke;ctx!.lineWidth=lw||2;ctx!.stroke();}
}
function diamondShape(x: number, y: number, sz: number, fill: string | null, stroke: string | null, lw?: number) {
ctx!.beginPath();
ctx!.moveTo(x,y-sz); ctx!.lineTo(x+sz*1.1,y); ctx!.lineTo(x,y+sz); ctx!.lineTo(x-sz*1.1,y);
ctx!.closePath();
if(fill){ctx!.fillStyle=fill;ctx!.fill();}
if(stroke){ctx!.strokeStyle=stroke;ctx!.lineWidth=lw||2;ctx!.stroke();}
}
function circle(x: number, y: number, r: number, fill: string | null, stroke: string | null, lw?: number) {
ctx!.beginPath(); ctx!.arc(x,y,r,0,Math.PI*2);
if(fill){ctx!.fillStyle=fill;ctx!.fill();}
if(stroke){ctx!.strokeStyle=stroke;ctx!.lineWidth=lw||2;ctx!.stroke();}
}
function label(x: number, y: number, str: string, color: string, size: number, bold?: boolean) {
ctx!.fillStyle=color;
ctx!.font=`${bold?'bold ':''}${size}px system-ui`;
ctx!.textAlign='center'; ctx!.textBaseline='middle';
ctx!.fillText(str,x,y);
}
function line(x1: number, y1: number, x2: number, y2: number, color: string, w?: number) {
ctx!.beginPath(); ctx!.moveTo(x1,y1); ctx!.lineTo(x2,y2);
ctx!.strokeStyle=color; ctx!.lineWidth=w||1; ctx!.stroke();
}
function consumerColor(state: string, until: number, now: number, isHub: boolean, colors: Colors): string {
const idle = isHub ? colors.hubIdle : colors.chaosIdle;
const dim = isHub ? colors.hubDim : colors.chaosDim;
const flashR = isHub ? [120,255,255] : [255,230,70];
const idleR = isHub
? colors.hubRipple
: colors.chaosRipple;
const flashDur = isHub ? 250 : 300;
if (state === 'waiting' && now < until) return dim;
if (state === 'flash' && now < until) {
const mix = Math.max(0, Math.min(1, (until - now) / flashDur));
return `rgb(${Math.round(idleR[0]+(flashR[0]-idleR[0])*mix)},${Math.round(idleR[1]+(flashR[1]-idleR[1])*mix)},${Math.round(idleR[2]+(flashR[2]-idleR[2])*mix)})`;
}
return idle;
}
function consumerGlow(state: string, until: number, now: number, isHub: boolean): string | null {
const flashDur = isHub ? 250 : 300;
if (state === 'flash' && now < until) {
const mix = Math.max(0, Math.min(1, (until - now) / flashDur));
if (mix > 0.5) {
const c = isHub ? '120,255,255' : '255,230,70';
return `rgba(${c},${((mix-0.5)*0.4).toFixed(3)})`;
}
}
return null;
}
function drawPkts(list: Packet[], t: number) {
for (const p of list) {
const age = t - p.start;
if (age < 0 || age > p.dur) continue;
const prog = age / p.dur;
const px = p.x1 + (p.x2 - p.x1) * prog;
const py = p.y1 + (p.y2 - p.y1) * prog;
const tp = Math.max(0, prog - 0.2);
const tx = p.x1 + (p.x2 - p.x1) * tp;
const ty = p.y1 + (p.y2 - p.y1) * tp;
const grad = ctx!.createLinearGradient(tx, ty, px, py);
grad.addColorStop(0, 'rgba(0,0,0,0)');
grad.addColorStop(1, p.color);
ctx!.beginPath(); ctx!.moveTo(tx, ty); ctx!.lineTo(px, py);
ctx!.strokeStyle = grad; ctx!.lineWidth = p.size || 3.5; ctx!.lineCap = 'round'; ctx!.stroke();
circle(px, py, (p.size || 3.5) * 0.7, p.color, null);
}
}
function drawRips(list: Ripple[], t: number, r: number, g: number, b: number) {
for (const rp of list) {
const age = t - rp.start;
if (age < 0) continue;
const rad = age * rp.spd;
if (rad > rp.max) continue;
const prog = rad / rp.max;
const op = 0.5 * (1 - prog);
circle(rp.x, rp.y, rad, null, `rgba(${r},${g},${b},${op.toFixed(3)})`, 2.5);
}
}
function spawnChaos(t: number, now: number, colors: Colors) {
const {consumers: cs, sources: ss, chaosConns: cc, cPkt, cRip} = s;
cs.forEach((c, ci) => {
const my = cc.filter(cn => cn.ci === ci);
if (!my.length) return;
const iv = 1.0 + (ci % 4) * 0.2;
if (((t + ci * 0.25) % iv) < 0.017) {
const cn = my[Math.floor(Math.random() * my.length)];
const src = ss[cn.si];
const d = Math.hypot(src.x - c.x, src.y - c.y);
const downDur = d / 500;
const upDur = downDur * 1.2;
c.chaosState = 'waiting';
c.chaosUntil = now + (downDur + 0.08 + upDur) * 1000;
cPkt.push({x1: c.x, y1: c.y, x2: src.x, y2: src.y, start: t, dur: downDur, color: colors.chaosPacket, size: 4});
cPkt.push({x1: src.x, y1: src.y, x2: c.x, y2: c.y, start: t + downDur + 0.08, dur: upDur, color: colors.chaosPacketReturn, size: 3, onArrive: () => { c.chaosState = 'flash'; c.chaosUntil = performance.now() + 300; }});
}
});
ss.forEach((src, si) => {
if (src.type !== 'watch') return;
const iv = 2.2 + si * 0.8;
if (((t + si * 0.9) % iv) < 0.017) {
const connected = cc.filter(cn => cn.si === si).map(cn => cs[cn.ci]);
let maxD = 0;
connected.forEach(c => { const d = Math.hypot(c.x - src.x, c.y - src.y); if (d > maxD) maxD = d; });
cRip.push({x: src.x, y: src.y, start: t, max: maxD + 50, spd: 280});
connected.forEach((c, idx) => {
const d = Math.hypot(c.x - src.x, c.y - src.y);
const arr = d / 280;
setTimeout(() => { c.chaosState = 'flash'; c.chaosUntil = performance.now() + 300; }, arr * 1000);
cPkt.push({x1: src.x, y1: src.y, x2: c.x, y2: c.y, start: t + 0.05 + idx * 0.04, dur: arr, color: colors.chaosEvent, size: 5});
});
}
});
ss.forEach((src, si) => {
if (src.type !== 'poll') return;
const iv = 3.5 + si * 0.7;
if (((t + si * 1.3) % iv) < 0.017) {
cRip.push({x: src.x, y: src.y, start: t, max: 50, spd: 160});
}
});
}
function spawnHub(t: number, now: number, colors: Colors) {
const {consumers: cs, sources: ss, daemon: dm, hPkt, hRip} = s;
cs.forEach((c, ci) => {
const iv = 1.4 + (ci % 5) * 0.35;
if (((t + ci * 0.3) % iv) < 0.017) {
const d = Math.hypot(dm.x - c.x, dm.y - c.y);
const downDur = d / 2000;
const upDur = downDur * 0.5;
c.hubState = 'waiting';
c.hubUntil = now + (downDur + 0.02 + upDur) * 1000;
hPkt.push({x1: c.x, y1: c.y, x2: dm.x, y2: dm.y, start: t, dur: downDur, color: colors.hubPacket, size: 4});
hPkt.push({x1: dm.x, y1: dm.y, x2: c.x, y2: c.y, start: t + downDur + 0.02, dur: upDur, color: colors.hubPacketReturn, size: 4.5, onArrive: () => { c.hubState = 'flash'; c.hubUntil = performance.now() + 250; }});
}
});
ss.forEach((src, si) => {
if (src.type !== 'watch') return;
const iv = 2.2 + si * 0.8;
if (((t + si * 0.9 + 0.5) % iv) < 0.017) {
const dD = Math.hypot(dm.x - src.x, dm.y - src.y);
hRip.push({x: src.x, y: src.y, start: t, max: dD + 25, spd: 320});
hPkt.push({x1: src.x, y1: src.y, x2: dm.x, y2: dm.y, start: t + 0.05, dur: dD / 320, color: colors.hubEvent, size: 5});
}
});
ss.forEach((src, si) => {
if (src.type !== 'poll') return;
const iv = 4.5 + si * 1.0;
if (((t + si * 1.4) % iv) < 0.017) {
hRip.push({x: src.x, y: src.y, start: t, max: 45, spd: 160});
const d = Math.hypot(src.x - dm.x, src.y - dm.y);
const dur = d / 500;
hPkt.push({x1: dm.x, y1: dm.y, x2: src.x, y2: src.y, start: t, dur, color: colors.hubConn, size: 3});
hPkt.push({x1: src.x, y1: src.y, x2: dm.x, y2: dm.y, start: t + dur + 0.05, dur: dur * 0.8, color: colors.hubConnSource, size: 3});
}
});
}
let animId: number;
function tick(now: number) {
const isDark = document.documentElement.getAttribute('data-theme') === 'dark';
const colors = isDark ? DARK_COLORS : LIGHT_COLORS;
const t = (now - s.T0) / 1000;
const {W, H} = s;
// Update positions
s.consumers.forEach((c, i) => { c.x = consumerRel[i].rx * W; c.y = consumerRel[i].ry * H; });
s.sources.forEach((src, i) => { src.x = sourceRel[i].rx * W; src.y = sourceRel[i].ry * H; });
s.daemon.x = DAEMON_REL.rx * W;
s.daemon.y = DAEMON_REL.ry * H;
// Auto-sweep: from 0.8 to 0.4 over 3s, starting after 1s
if (!s.autoSweepDone && !s.dragging) {
const sweepElapsed = (now - s.autoSweepStart) / 1000;
if (sweepElapsed > 0 && sweepElapsed < 3) {
const p = sweepElapsed / 3;
const eased = p * p * (3 - 2 * p); // smoothstep
s.splitX = 0.8 - 0.4 * eased;
} else if (sweepElapsed >= 3) {
s.splitX = 0.4;
s.autoSweepDone = true;
}
}
const sx = s.splitX * W;
ctx!.fillStyle = colors.bg;
ctx!.fillRect(0, 0, W, H);
spawnChaos(t, now, colors);
spawnHub(t, now, colors);
// Check arrivals
for (const p of s.cPkt) { if (!p.arrived && t - p.start >= p.dur && p.onArrive) { p.onArrive(); p.arrived = true; } }
for (const p of s.hPkt) { if (!p.arrived && t - p.start >= p.dur && p.onArrive) { p.onArrive(); p.arrived = true; } }
s.cPkt = s.cPkt.filter(p => t - p.start < p.dur + 0.1);
s.hPkt = s.hPkt.filter(p => t - p.start < p.dur + 0.1);
s.cRip = s.cRip.filter(r => (t - r.start) * r.spd < r.max + 5);
s.hRip = s.hRip.filter(r => (t - r.start) * r.spd < r.max + 5);
// Update wiper position
if (wiperRef.current) {
wiperRef.current.style.left = sx + 'px';
}
// ===== LEFT: CHAOS =====
ctx!.save();
ctx!.beginPath(); ctx!.rect(0, 0, sx, H); ctx!.clip();
s.chaosConns.forEach(cn => {
const c = s.consumers[cn.ci], src = s.sources[cn.si];
line(c.x, c.y, src.x, src.y, colors.chaosConn, 0.6);
});
drawRips(s.cRip, t, colors.chaosRipple[0], colors.chaosRipple[1], colors.chaosRipple[2]);
drawPkts(s.cPkt, t);
s.sources.forEach(src => {
const tc = src.type === 'watch' ? colors.sourceWatch : colors.sourcePoll;
diamondShape(src.x, src.y, 30, colors.nodeFill, colors.sourceStroke, 2);
label(src.x, src.y, src.label, colors.sourceStroke, 13, true);
label(src.x, src.y + 44, src.type, tc, 11);
});
s.consumers.forEach((c) => {
const col = consumerColor(c.chaosState, c.chaosUntil, now, false, colors);
const glow = consumerGlow(c.chaosState, c.chaosUntil, now, false);
if (glow) roundRect(c.x, c.y, 82, 46, 11, null, glow, 1);
roundRect(c.x, c.y, 72, 36, 8, colors.nodeFill, col, 2);
label(c.x, c.y, c.label, col, 14, true);
});
ctx!.restore();
// ===== RIGHT: HUB =====
ctx!.save();
ctx!.beginPath(); ctx!.rect(sx, 0, W - sx, H); ctx!.clip();
s.consumers.forEach(c => line(c.x, c.y, s.daemon.x, s.daemon.y, colors.hubConn, 0.6));
s.sources.forEach(src => line(s.daemon.x, s.daemon.y, src.x, src.y, colors.hubConnSource, 0.8));
drawRips(s.hRip, t, colors.hubRipple[0], colors.hubRipple[1], colors.hubRipple[2]);
drawPkts(s.hPkt, t);
s.sources.forEach(src => {
const tc = src.type === 'watch' ? colors.hubSourceWatch : colors.hubSourcePoll;
diamondShape(src.x, src.y, 30, colors.nodeFill, colors.hubSourceStroke, 2);
label(src.x, src.y, src.label, colors.hubSourceStroke, 13, true);
label(src.x, src.y + 44, src.type, tc, 11);
});
s.consumers.forEach(c => {
const col = consumerColor(c.hubState, c.hubUntil, now, true, colors);
const glow = consumerGlow(c.hubState, c.hubUntil, now, true);
if (glow) roundRect(c.x, c.y, 82, 46, 11, null, glow, 1);
roundRect(c.x, c.y, 72, 36, 8, colors.nodeFill, col, 2);
label(c.x, c.y, c.label, col, 14, true);
});
// Daemon
const hit = s.hPkt.some(p => {
const age = t - p.start;
return age >= p.dur * 0.85 && age <= p.dur + 0.1 && Math.abs(p.x2 - s.daemon.x) < 15 && Math.abs(p.y2 - s.daemon.y) < 15;
});
const gr = hit ? 55 : 45;
const go = hit ? 0.1 : 0.04;
circle(s.daemon.x, s.daemon.y, gr, `${colors.daemonGlow}${go})`, null);
circle(s.daemon.x, s.daemon.y, 34, colors.bg, hit ? colors.daemonHitStroke : colors.daemonStroke, 2.5);
label(s.daemon.x, s.daemon.y - 2, 'comb', hit ? colors.daemonHitLabel : colors.daemonLabel, 16, true);
const pp = (t % 3.5);
if (pp < 0.6) {
circle(s.daemon.x, s.daemon.y, 34 + pp * 30, null, `${colors.daemonGlow}${(0.05 * (1 - pp / 0.6)).toFixed(3)})`, 1.5);
}
ctx!.restore();
animId = requestAnimationFrame(tick);
}
animId = requestAnimationFrame(tick);
return () => {
cancelAnimationFrame(animId);
window.removeEventListener('resize', resize);
container.removeEventListener('mousedown', onMouseDown);
window.removeEventListener('mousemove', onMouseMove);
window.removeEventListener('mouseup', onMouseUp);
container.removeEventListener('touchstart', onTouchStart);
window.removeEventListener('touchmove', onTouchMove);
window.removeEventListener('touchend', onTouchEnd);
};
}, [init]);
return (
<div className={styles.animationContainer}>
<canvas ref={canvasRef} />
<div className={styles.topFade} />
<div className={styles.bottomFade} />
<div className={styles.wiper} ref={wiperRef}>
<div className={styles.wiperHandle}>
<div className={`${styles.wiperArrow} ${styles.left}`} />
<div className={`${styles.wiperArrow} ${styles.right}`} />
</div>
</div>
<div className={styles.zoneLabels}>
<span className={styles.chaosLabel}>Without beachcomber</span>
<span className={styles.hubLabel}>With beachcomber</span>
</div>
<div className={styles.statsContainer}>
<div className={`${styles.statsGroup} ${styles.chaos}`}>
<div className={styles.statItem}><div className={styles.statVal}>960</div><div className={styles.statLbl}>threads</div></div>
<div className={styles.statItem}><div className={styles.statVal}>30</div><div className={styles.statLbl}>watchers</div></div>
<div className={styles.statItem}><div className={styles.statVal}>312</div><div className={styles.statLbl}>handles</div></div>
<div className={styles.statItem}><div className={styles.statVal}>30.9ms</div><div className={styles.statLbl}>latency</div></div>
</div>
<div className={`${styles.statsGroup} ${styles.hub}`}>
<div className={styles.statItem}><div className={styles.statVal}>4</div><div className={styles.statLbl}>threads</div></div>
<div className={styles.statItem}><div className={styles.statVal}>1</div><div className={styles.statLbl}>watcher</div></div>
<div className={styles.statItem}><div className={styles.statVal}>12</div><div className={styles.statLbl}>handles</div></div>
<div className={styles.statItem}><div className={styles.statVal}>15µs</div><div className={styles.statLbl}>latency</div></div>
</div>
</div>
</div>
);
}