bdgm-play 0.1.0

A simple CLI BDGM player
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use std::path::PathBuf;

use clap::Parser;

/// BDGM disc image builder
#[derive(Parser, Debug)]
#[command(version, about, long_about = None)]
pub(crate) struct Args {
    /// The mounted root of the game disc. This is the parent of the BDGM directory.
    pub location: PathBuf,
}