bbcloud 0.11.1

Bitbucket Cloud CLI — open pull requests, read every comment, write replies, from the shell
Documentation
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use crate::error::{BbError, Result};
use serde::{Deserialize, Serialize};
use sha2::{Digest, Sha256};
use std::path::{Path, PathBuf};

pub const SKILL_NAME: &str = "bitbucket-cloud";

/// The skill text ships *inside* the binary, so every upgrade path — brew,
/// cargo, `bb update` — carries new content as an inherent consequence rather
/// than needing a separate sync. It also means the installed skill can never
/// describe a flag this binary lacks.
pub const SKILL_MD: &str = include_str!("../.agents/skills/bitbucket-cloud/SKILL.md");

pub fn content_hash(bytes: &[u8]) -> String {
    let mut hasher = Sha256::new();
    hasher.update(bytes);
    format!("{:x}", hasher.finalize())
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Agent {
    /// `.agents/skills/` — read by Codex, Cursor and OpenCode.
    Agents,
    /// `.claude/skills/` — Claude Code reads only this location.
    Claude,
}

impl Agent {
    pub fn as_str(self) -> &'static str {
        match self {
            Self::Agents => "agents",
            Self::Claude => "claude",
        }
    }

    pub fn all() -> [Agent; 2] {
        [Agent::Agents, Agent::Claude]
    }
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Entry {
    pub path: PathBuf,
    pub agent: String,
    /// `"file"` or `"symlink"` — a refresh has to rewrite the real file, and an
    /// uninstall has to remove the right kind of thing.
    pub kind: String,
    /// Hash of what bb itself wrote. Comparing it against the file on disk is
    /// how a local edit is detected and protected.
    pub sha256: String,
    pub version: String,
}

pub fn state_path() -> PathBuf {
    if let Some(xdg) = std::env::var_os("XDG_CONFIG_HOME") {
        if !xdg.is_empty() {
            return PathBuf::from(xdg).join("bb").join("skills.json");
        }
    }
    let home = std::env::var_os("HOME").unwrap_or_default();
    PathBuf::from(home)
        .join(".config")
        .join("bb")
        .join("skills.json")
}

/// Entries plus an optional warning. A missing state file simply means nothing
/// is tracked; a corrupt one is reported but treated as empty, so a hand-edited
/// file cannot brick `bb update`.
pub fn load_state() -> (Vec<Entry>, Option<String>) {
    let path = state_path();
    let raw = match std::fs::read_to_string(&path) {
        Ok(text) => text,
        Err(err) if err.kind() == std::io::ErrorKind::NotFound => return (Vec::new(), None),
        Err(err) => {
            return (
                Vec::new(),
                Some(format!("could not read {}: {err}", path.display())),
            )
        }
    };
    if raw.trim().is_empty() {
        return (Vec::new(), None);
    }
    match serde_json::from_str::<Vec<Entry>>(&raw) {
        Ok(entries) => (entries, None),
        Err(err) => (
            Vec::new(),
            Some(format!("ignoring unreadable {}: {err}", path.display())),
        ),
    }
}

pub fn save_state(entries: &[Entry]) -> Result<()> {
    let path = state_path();
    if let Some(parent) = path.parent() {
        std::fs::create_dir_all(parent).map_err(BbError::Io)?;
    }
    let json = serde_json::to_string_pretty(entries)?;
    std::fs::write(&path, json).map_err(BbError::Io)?;
    Ok(())
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Action {
    Installed,
    Refreshed,
    Unchanged,
    SkippedModified,
}

impl Action {
    pub fn as_str(self) -> &'static str {
        match self {
            Self::Installed => "installed",
            Self::Refreshed => "refreshed",
            Self::Unchanged => "unchanged",
            Self::SkippedModified => "skipped_modified",
        }
    }
}

#[derive(Debug, Clone)]
pub struct Outcome {
    pub path: PathBuf,
    pub agent: String,
    pub action: Action,
}

/// Where the real file lives for each agent.
pub fn skill_file(root: &Path, agent: Agent) -> PathBuf {
    let base = match agent {
        Agent::Agents => root.join(".agents").join("skills"),
        Agent::Claude => root.join(".claude").join("skills"),
    };
    base.join(SKILL_NAME).join("SKILL.md")
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum State {
    Current,
    Stale,
    Modified,
    Missing,
}

impl State {
    pub fn as_str(self) -> &'static str {
        match self {
            Self::Current => "current",
            Self::Stale => "stale",
            Self::Modified => "modified",
            Self::Missing => "missing",
        }
    }
}

#[derive(Debug, Clone)]
pub struct StatusRow {
    pub path: PathBuf,
    pub agent: String,
    pub state: State,
}

/// Refuses any path that does not end in `.agents/skills/<SKILL_NAME>/SKILL.md`
/// or `.claude/skills/<SKILL_NAME>/SKILL.md`. Every removal or write driven by
/// a state entry must go through this first: the state file is user-editable
/// (by hand or by a bad merge), and nothing it names should let `bb` touch an
/// arbitrary path on disk. Deliberately checks shape, not existence or type —
/// `state_of` already treats a directory as `Missing` (it can't be read as a
/// file), and that used to be enough to make the `Missing` repair branches
/// reach a `remove_dir_all`/`write_file` on whatever the state file named.
fn is_shaped_like_a_skill_path(path: &Path) -> bool {
    let mut components: Vec<_> = path.components().collect();
    let Some(file) = components.pop() else {
        return false;
    };
    if file.as_os_str() != "SKILL.md" {
        return false;
    }
    let Some(skill_dir) = components.pop() else {
        return false;
    };
    if skill_dir.as_os_str() != SKILL_NAME {
        return false;
    }
    let Some(skills_dir) = components.pop() else {
        return false;
    };
    if skills_dir.as_os_str() != "skills" {
        return false;
    }
    matches!(
        components.pop().map(|c| c.as_os_str().to_owned()),
        Some(agents_dir) if agents_dir == ".agents" || agents_dir == ".claude"
    )
}

fn state_of(entry: &Entry, wanted: &str) -> State {
    match std::fs::read(&entry.path) {
        Err(_) => State::Missing,
        Ok(bytes) => {
            let actual = content_hash(&bytes);
            if actual == wanted {
                State::Current
            } else if actual == entry.sha256 {
                State::Stale
            } else {
                State::Modified
            }
        }
    }
}

pub fn status() -> (Vec<StatusRow>, Option<String>) {
    let (entries, warning) = load_state();
    let wanted = content_hash(SKILL_MD.as_bytes());
    let rows = entries
        .iter()
        .map(|e| StatusRow {
            path: e.path.clone(),
            agent: e.agent.clone(),
            state: state_of(e, &wanted),
        })
        .collect();
    (rows, warning)
}

/// Distinguishes *why* an entry did not end up removed, so the caller can be
/// honest about it instead of collapsing "refused because modified" and
/// "wasn't there to begin with" into the same boolean.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RemovalOutcome {
    Removed,
    RefusedModified,
    RefusedUnsafePath,
    Absent,
}

impl RemovalOutcome {
    pub fn as_str(self) -> &'static str {
        match self {
            Self::Removed => "removed",
            Self::RefusedModified => "refused_modified",
            Self::RefusedUnsafePath => "refused_unsafe_path",
            Self::Absent => "absent",
        }
    }
}

/// True when the directory *containing* `path` is itself a symlink — the
/// shape a Claude entry takes when `install_claude_dir` linked it. Checked
/// against disk rather than trusted from the recorded `kind`, because `kind`
/// can be wrong: a pre-existing hand-made symlink that `install` finds
/// `Unchanged` or `SkippedModified` (no prior state entry to inherit from)
/// used to default to `kind: "file"`, which then bypassed this exact guard.
fn parent_is_symlink(path: &Path) -> bool {
    path.parent()
        .and_then(|p| std::fs::symlink_metadata(p).ok())
        .map(|m| m.file_type().is_symlink())
        .unwrap_or(false)
}

/// Removes what bb recorded. A customized file is left in place unless `force`,
/// and an untracked file is never touched at all.
pub fn uninstall(root: Option<&Path>, force: bool) -> Result<Vec<(PathBuf, RemovalOutcome)>> {
    let (entries, warning) = load_state();
    if let Some(warning) = warning {
        crate::output::warn(&warning);
    }
    let wanted = content_hash(SKILL_MD.as_bytes());
    let mut results = Vec::new();
    let mut keep = Vec::new();

    for entry in entries {
        let in_scope = root.is_none_or(|r| entry.path.starts_with(r));
        if !in_scope {
            keep.push(entry);
            continue;
        }
        if !is_shaped_like_a_skill_path(&entry.path) {
            crate::output::warn(&format!(
                "refusing to touch {} — does not look like a skill path bb would have written",
                entry.path.display()
            ));
            results.push((entry.path.clone(), RemovalOutcome::RefusedUnsafePath));
            keep.push(entry);
            continue;
        }
        let modified = matches!(state_of(&entry, &wanted), State::Modified);
        if modified && !force {
            results.push((entry.path.clone(), RemovalOutcome::RefusedModified));
            keep.push(entry);
            continue;
        }
        // A symlinked Claude entry's `path` is `SKILL.md` *inside* the linked
        // directory, so removing it directly would follow the link and delete
        // the `.agents` copy it points at. The thing actually on disk at the
        // Claude location is the symlink one level up — remove that instead,
        // and don't recurse into what it points to. Trusts disk over the
        // recorded `kind`: a hand-made symlink that predates any bb-recorded
        // `kind` must still be removed as a link, not followed.
        let is_symlinked_dir = entry.kind == "symlink" || parent_is_symlink(&entry.path);
        let removal_target: &Path = if is_symlinked_dir {
            entry.path.parent().unwrap_or(&entry.path)
        } else {
            &entry.path
        };
        let existed = removal_target.exists() || std::fs::symlink_metadata(removal_target).is_ok();
        remove_existing(removal_target)?;
        // A `kind: "file"` Claude fallback can leave an empty
        // `.claude/skills/<SKILL_NAME>/` directory behind once `SKILL.md`
        // inside it is gone. Clean up that one directory — never a parent,
        // and never one that still has something in it.
        if !is_symlinked_dir {
            if let Some(dir) = entry.path.parent() {
                let is_empty = std::fs::read_dir(dir)
                    .map(|mut i| i.next().is_none())
                    .unwrap_or(false);
                if is_empty {
                    let _ = std::fs::remove_dir(dir);
                }
            }
        }
        let outcome = if existed {
            RemovalOutcome::Removed
        } else {
            RemovalOutcome::Absent
        };
        results.push((entry.path.clone(), outcome));
    }

    save_state(&keep)?;
    Ok(results)
}

/// `.cursor/` and `.opencode/` both read `.agents/skills/`, so their presence
/// asks for the `.agents` write rather than a location of their own.
pub fn detect_agents(root: &Path) -> Vec<Agent> {
    let mut found = Vec::new();
    let shares_agents = [".agents", ".cursor", ".opencode"]
        .iter()
        .any(|d| root.join(d).is_dir());
    if shares_agents {
        found.push(Agent::Agents);
    }
    if root.join(".claude").is_dir() {
        found.push(Agent::Claude);
    }
    found
}

fn write_file(path: &Path, contents: &str) -> Result<()> {
    if let Some(parent) = path.parent() {
        std::fs::create_dir_all(parent).map_err(BbError::Io)?;
    }
    std::fs::write(path, contents).map_err(BbError::Io)?;
    Ok(())
}

/// Removes whatever is at `path` — file, dir, or symlink — without following a
/// symlink into its target. `remove_file` handles symlinks-to-files and plain
/// files; a symlink-to-directory needs `remove_dir_all` refusing to peek inside
/// on most platforms, but to be safe we check `symlink_metadata` first.
fn remove_existing(path: &Path) -> Result<()> {
    match std::fs::symlink_metadata(path) {
        Ok(meta) => {
            if meta.file_type().is_symlink() || !meta.is_dir() {
                std::fs::remove_file(path).map_err(BbError::Io)?;
            } else {
                std::fs::remove_dir_all(path).map_err(BbError::Io)?;
            }
            Ok(())
        }
        Err(err) if err.kind() == std::io::ErrorKind::NotFound => Ok(()),
        Err(err) => Err(BbError::Io(err)),
    }
}

/// Installs the Claude copy as a relative symlink to the `.agents` skill
/// directory when both are present, falling back to a real file otherwise.
/// Returns the `kind` that was actually written ("symlink" or "file").
fn install_claude_dir(root: &Path, agents_installed: bool) -> Result<&'static str> {
    let claude_dir = root.join(".claude").join("skills").join(SKILL_NAME);
    let claude_file = claude_dir.join("SKILL.md");

    if agents_installed {
        #[cfg(unix)]
        {
            if let Some(parent) = claude_dir.parent() {
                std::fs::create_dir_all(parent).map_err(BbError::Io)?;
            }
            remove_existing(&claude_dir)?;
            let target = Path::new("..")
                .join("..")
                .join(".agents")
                .join("skills")
                .join(SKILL_NAME);
            if std::os::unix::fs::symlink(&target, &claude_dir).is_ok() {
                return Ok("symlink");
            }
        }
    }

    remove_existing(&claude_dir)?;
    write_file(&claude_file, SKILL_MD)?;
    Ok("file")
}

pub fn install(root: &Path, agents: &[Agent], force: bool) -> Result<Vec<Outcome>> {
    let (mut state, _warning) = load_state();
    let wanted = content_hash(SKILL_MD.as_bytes());
    let mut outcomes = Vec::new();

    let agents_dir_present = root
        .join(".agents")
        .join("skills")
        .join(SKILL_NAME)
        .join("SKILL.md")
        .exists()
        || agents.contains(&Agent::Agents);

    for agent in agents {
        let path = skill_file(root, *agent);
        let recorded = state.iter().find(|e| e.path == path).cloned();
        let on_disk = std::fs::read(&path).ok();

        let action = match (&on_disk, &recorded) {
            (None, _) => Action::Installed,
            (Some(bytes), _) if content_hash(bytes) == wanted => Action::Unchanged,
            // We wrote it and the binary now carries newer text.
            (Some(bytes), Some(entry)) if content_hash(bytes) == entry.sha256 => Action::Refreshed,
            // Either untracked or edited since we wrote it — someone's own work.
            (Some(_), _) if force => Action::Refreshed,
            (Some(_), _) => Action::SkippedModified,
        };

        let mut kind = "file".to_string();
        if action != Action::SkippedModified && action != Action::Unchanged {
            if *agent == Agent::Claude {
                kind = install_claude_dir(root, agents_dir_present)?.to_string();
            } else {
                write_file(&path, SKILL_MD)?;
            }
        } else if let Some(entry) = &recorded {
            kind = entry.kind.clone();
        } else if parent_is_symlink(&path) {
            // No prior state entry to inherit `kind` from — e.g. a hand-made
            // Claude symlink, exactly what older docs told users to create
            // themselves — so it must be read off disk rather than defaulted
            // to `"file"`, or a later uninstall would bypass the symlink
            // guard and follow the link into whatever it points at.
            kind = "symlink".to_string();
        }

        if action != Action::SkippedModified {
            state.retain(|e| e.path != path);
            state.push(Entry {
                path: path.clone(),
                agent: agent.as_str().to_string(),
                kind,
                sha256: wanted.clone(),
                version: env!("CARGO_PKG_VERSION").to_string(),
            });
        }

        outcomes.push(Outcome {
            path,
            agent: agent.as_str().to_string(),
            action,
        });
    }

    save_state(&state)?;
    Ok(outcomes)
}

/// A tracked Claude entry's recorded `path` is `SKILL.md` *inside* the linked
/// directory (see `uninstall`'s comment on the same shape), so the project
/// root sits four components above it: `SKILL.md`, `SKILL_NAME`, `skills`,
/// `.claude`.
fn claude_root_from_entry_path(path: &Path) -> Result<&Path> {
    path.parent()
        .and_then(Path::parent)
        .and_then(Path::parent)
        .and_then(Path::parent)
        .ok_or_else(|| {
            BbError::Config(format!(
                "cannot determine the project root from {}",
                path.display()
            ))
        })
}

/// Recreates a Claude entry whose recorded `kind` is `"symlink"` but whose
/// link (or fallback file) is missing from disk. Delegates to
/// `install_claude_dir` so the same relative-symlink-with-fallback logic that
/// `install` uses is not duplicated here, and returns the `kind` that was
/// actually written so the caller can keep the recorded state honest even
/// when the platform refuses a symlink and falls back to a real file.
fn restore_claude_link(entry_path: &Path) -> Result<String> {
    if !is_shaped_like_a_skill_path(entry_path) {
        return Err(BbError::Config(format!(
            "refusing to touch {} — does not look like a skill path bb would have written",
            entry_path.display()
        )));
    }
    let root = claude_root_from_entry_path(entry_path)?;
    let agents_installed = root
        .join(".agents")
        .join("skills")
        .join(SKILL_NAME)
        .join("SKILL.md")
        .exists();
    Ok(install_claude_dir(root, agents_installed)?.to_string())
}

/// Refreshes every tracked entry against the currently-running binary's
/// embedded text. Driven by the recorded entries rather than a root and an
/// agent list, so a single call spans every project the user has installed
/// into. Uses the same drift rules as `install`, via `state_of`: `Stale` or
/// `Missing` rewrites the file and updates the recorded hash, `Modified` is
/// left byte-identical and reported as `SkippedModified`, and `Current` is
/// reported as `Unchanged` without touching anything.
pub fn refresh_tracked() -> Result<Vec<Outcome>> {
    let (mut state, warning) = load_state();
    if let Some(warning) = warning {
        crate::output::warn(&warning);
    }
    let wanted = content_hash(SKILL_MD.as_bytes());
    let mut outcomes = Vec::new();

    for entry in &mut state {
        if !is_shaped_like_a_skill_path(&entry.path) {
            crate::output::warn(&format!(
                "refusing to touch {} — does not look like a skill path bb would have written",
                entry.path.display()
            ));
            continue;
        }
        let action = match state_of(entry, &wanted) {
            // The link is intact — writing to `entry.path` follows it straight
            // into the `.agents` file it points at, refreshing the shared
            // content without disturbing the link itself.
            State::Stale => {
                write_file(&entry.path, SKILL_MD)?;
                entry.sha256 = wanted.clone();
                entry.version = env!("CARGO_PKG_VERSION").to_string();
                Action::Refreshed
            }
            // The link (or file) itself is gone. A plain `write_file` here
            // would create a *real* file where a symlink used to be, leaving
            // state still claiming `"symlink"` while disk disagrees. Restore
            // the same kind of thing that used to be there instead.
            State::Missing => {
                entry.kind = if entry.kind == "symlink" {
                    restore_claude_link(&entry.path)?
                } else {
                    write_file(&entry.path, SKILL_MD)?;
                    "file".to_string()
                };
                entry.sha256 = wanted.clone();
                entry.version = env!("CARGO_PKG_VERSION").to_string();
                Action::Refreshed
            }
            State::Modified => Action::SkippedModified,
            State::Current => Action::Unchanged,
        };

        outcomes.push(Outcome {
            path: entry.path.clone(),
            agent: entry.agent.clone(),
            action,
        });
    }

    save_state(&state)?;
    Ok(outcomes)
}

#[cfg(test)]
#[allow(clippy::unwrap_used, clippy::expect_used)]
mod tests {
    use super::*;

    /// A packaging regression — an added `exclude` entry in Cargo.toml, or a moved
    /// file — must fail the build rather than ship an empty skill.
    #[test]
    fn embedded_skill_is_present_and_has_frontmatter() {
        assert!(!SKILL_MD.trim().is_empty());
        assert!(
            SKILL_MD.starts_with("---"),
            "skill must open with yaml frontmatter"
        );
        assert!(
            SKILL_MD.contains("name: bitbucket-cloud"),
            "frontmatter should name the skill"
        );
    }

    #[test]
    fn content_hash_is_stable_and_distinguishes_content() {
        assert_eq!(content_hash(b"abc"), content_hash(b"abc"));
        assert_ne!(content_hash(b"abc"), content_hash(b"abd"));
        // sha256 hex is 64 chars
        assert_eq!(content_hash(b"abc").len(), 64);
    }

    #[test]
    #[serial_test::serial]
    fn state_path_prefers_xdg_config_home() {
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some("/tmp/xdg")),
                ("HOME", Some("/tmp/home")),
            ],
            || {
                assert_eq!(
                    state_path(),
                    std::path::Path::new("/tmp/xdg/bb/skills.json")
                );
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn state_path_falls_back_to_home_config() {
        temp_env(
            &[("XDG_CONFIG_HOME", None), ("HOME", Some("/tmp/home"))],
            || {
                assert_eq!(
                    state_path(),
                    std::path::Path::new("/tmp/home/.config/bb/skills.json")
                );
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn saved_state_round_trips() {
        let dir = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(dir.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let entries = vec![Entry {
                    path: std::path::PathBuf::from("/p/.agents/skills/bitbucket-cloud/SKILL.md"),
                    agent: "agents".into(),
                    kind: "file".into(),
                    sha256: content_hash(SKILL_MD.as_bytes()),
                    version: env!("CARGO_PKG_VERSION").into(),
                }];
                save_state(&entries).unwrap();
                let (loaded, warning) = load_state();
                assert!(warning.is_none());
                assert_eq!(loaded.len(), 1);
                assert_eq!(loaded[0].agent, "agents");
                assert_eq!(loaded[0].sha256, entries[0].sha256);
            },
        );
    }

    /// A hand-edited or truncated state file must not brick the command.
    #[test]
    #[serial_test::serial]
    fn corrupt_state_is_tolerated_with_a_warning() {
        let dir = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(dir.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let p = state_path();
                std::fs::create_dir_all(p.parent().unwrap()).unwrap();
                std::fs::write(&p, "{not json").unwrap();
                let (loaded, warning) = load_state();
                assert!(loaded.is_empty());
                assert!(warning.is_some(), "corrupt state should warn");
            },
        );
    }

    /// Drives `Stale` (and `Current`) through `status()` end to end, not just
    /// through `install()`'s refresh path. A tracked entry whose sha256 matches
    /// what's on disk, but not what the binary ships now, is stale; a tracked
    /// entry whose sha256 matches the binary's current text is current.
    #[test]
    #[serial_test::serial]
    fn status_reports_stale_when_the_binary_shipped_newer_text() {
        let dir = tempfile::tempdir().unwrap();
        let root = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(dir.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let path = skill_file(root.path(), Agent::Agents);
                std::fs::create_dir_all(path.parent().unwrap()).unwrap();
                let old = "---\nname: bitbucket-cloud\n---\nold text\n";
                std::fs::write(&path, old).unwrap();
                save_state(&[Entry {
                    path: path.clone(),
                    agent: "agents".into(),
                    kind: "file".into(),
                    sha256: content_hash(old.as_bytes()),
                    version: "0.0.1".into(),
                }])
                .unwrap();

                let (rows, warning) = status();
                assert!(warning.is_none());
                assert_eq!(rows.len(), 1);
                assert_eq!(
                    rows[0].state,
                    State::Stale,
                    "on-disk text matches the recorded sha256, just not the binary's current text"
                );

                // Same entry, but now the file holds exactly what the binary ships:
                // that must read as Current, not Stale.
                std::fs::write(&path, SKILL_MD).unwrap();
                save_state(&[Entry {
                    path: path.clone(),
                    agent: "agents".into(),
                    kind: "file".into(),
                    sha256: content_hash(SKILL_MD.as_bytes()),
                    version: env!("CARGO_PKG_VERSION").into(),
                }])
                .unwrap();
                let (rows, _) = status();
                assert_eq!(rows[0].state, State::Current);
            },
        );
    }

    /// Uninstalling a symlinked Claude entry must remove the link itself, not
    /// follow it into the `.agents` copy it points at. Scopes the uninstall to
    /// just the Claude subtree so the `.agents` entry is never itself in scope
    /// for removal — the only way to prove the target survives *because* the
    /// link wasn't followed, rather than because it was also being deleted on
    /// its own account.
    #[test]
    #[serial_test::serial]
    fn uninstall_removes_the_claude_link_without_deleting_its_target() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents, Agent::Claude], false).unwrap();
                let agents_path = skill_file(dir.path(), Agent::Agents);
                let claude_root = dir.path().join(".claude");
                assert!(agents_path.is_file(), "sanity: agents copy installed");

                let results = uninstall(Some(&claude_root), false).unwrap();
                assert_eq!(results.len(), 1, "only the claude entry was in scope");
                assert_eq!(
                    results[0].1,
                    RemovalOutcome::Removed,
                    "the claude entry should report removed"
                );

                let claude_dir = dir.path().join(".claude/skills/bitbucket-cloud");
                assert!(
                    !claude_dir.exists(),
                    "the claude link (or fallback file) should be gone"
                );
                assert!(
                    agents_path.is_file(),
                    "removing the claude link must not delete the agents copy it points at"
                );

                let (remaining, _) = load_state();
                assert_eq!(remaining.len(), 1, "the agents entry stays tracked");
                assert_eq!(remaining[0].agent, "agents");
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn missing_state_is_empty_and_silent() {
        let dir = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(dir.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let (loaded, warning) = load_state();
                assert!(loaded.is_empty());
                assert!(warning.is_none());
            },
        );
    }

    /// Restores saved env vars on drop, so a panic inside `temp_env`'s closure
    /// still puts `HOME`/`XDG_CONFIG_HOME` back rather than leaking a
    /// soon-to-be-dropped tempdir path into whichever `#[serial]` test runs next.
    struct EnvGuard {
        saved: Vec<(String, Option<String>)>,
    }

    impl Drop for EnvGuard {
        fn drop(&mut self) {
            for (k, v) in &self.saved {
                match v {
                    Some(val) => std::env::set_var(k, val),
                    None => std::env::remove_var(k),
                }
            }
        }
    }

    /// Sets env vars for the closure and restores them afterwards, even if the
    /// closure panics. `None` removes. Tests that call this must be `#[serial]`,
    /// because process env is global.
    fn temp_env(vars: &[(&str, Option<&str>)], f: impl FnOnce()) {
        let saved: Vec<(String, Option<String>)> = vars
            .iter()
            .map(|(k, _)| ((*k).to_string(), std::env::var(k).ok()))
            .collect();
        let _guard = EnvGuard { saved };
        for (k, v) in vars {
            match v {
                Some(val) => std::env::set_var(k, val),
                None => std::env::remove_var(k),
            }
        }
        f();
    }

    #[test]
    #[serial_test::serial]
    fn temp_env_restores_vars_even_if_the_closure_panics() {
        std::env::set_var("XDG_CONFIG_HOME", "/before/panic");
        std::env::remove_var("HOME");

        let result = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
            temp_env(
                &[
                    ("XDG_CONFIG_HOME", Some("/tmp/during-panic")),
                    ("HOME", Some("/tmp/home")),
                ],
                || panic!("simulated test failure inside temp_env"),
            );
        }));
        assert!(result.is_err(), "closure should have panicked");

        assert_eq!(
            std::env::var("XDG_CONFIG_HOME").ok(),
            Some("/before/panic".to_string()),
            "XDG_CONFIG_HOME must be restored even after a panic"
        );
        assert_eq!(
            std::env::var("HOME").ok(),
            None,
            "HOME must be restored to unset even after a panic"
        );

        std::env::remove_var("XDG_CONFIG_HOME");
    }

    #[test]
    #[serial_test::serial]
    fn install_writes_the_embedded_content() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let outcomes = install(dir.path(), &[Agent::Agents], false).unwrap();
                assert_eq!(outcomes.len(), 1);
                assert!(matches!(outcomes[0].action, Action::Installed));

                let written =
                    std::fs::read_to_string(skill_file(dir.path(), Agent::Agents)).unwrap();
                assert_eq!(
                    written, SKILL_MD,
                    "installed content must equal the embedded skill"
                );

                let (state, _) = load_state();
                assert_eq!(state.len(), 1);
                assert_eq!(state[0].sha256, content_hash(SKILL_MD.as_bytes()));
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn a_second_install_reports_unchanged_and_rewrites_nothing() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents], false).unwrap();
                let outcomes = install(dir.path(), &[Agent::Agents], false).unwrap();
                assert!(
                    matches!(outcomes[0].action, Action::Unchanged),
                    "{:?}",
                    outcomes[0].action
                );
            },
        );
    }

    /// A local edit is somebody's deliberate customization. It must survive.
    #[test]
    #[serial_test::serial]
    fn a_modified_file_is_refused_and_left_byte_identical() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents], false).unwrap();
                let path = skill_file(dir.path(), Agent::Agents);
                std::fs::write(&path, "# my own notes\n").unwrap();

                let outcomes = install(dir.path(), &[Agent::Agents], false).unwrap();
                assert!(matches!(outcomes[0].action, Action::SkippedModified));
                assert_eq!(std::fs::read_to_string(&path).unwrap(), "# my own notes\n");
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn force_overwrites_a_modified_file_and_updates_the_hash() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents], false).unwrap();
                let path = skill_file(dir.path(), Agent::Agents);
                std::fs::write(&path, "# my own notes\n").unwrap();

                let outcomes = install(dir.path(), &[Agent::Agents], true).unwrap();
                assert!(matches!(
                    outcomes[0].action,
                    Action::Refreshed | Action::Installed
                ));
                assert_eq!(std::fs::read_to_string(&path).unwrap(), SKILL_MD);
                let (state, _) = load_state();
                assert_eq!(state[0].sha256, content_hash(SKILL_MD.as_bytes()));
            },
        );
    }

    /// Stale means "we wrote it, and the binary has newer text now". It refreshes
    /// without asking, because nobody customized it.
    #[test]
    #[serial_test::serial]
    fn a_stale_file_is_refreshed_silently() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let path = skill_file(dir.path(), Agent::Agents);
                std::fs::create_dir_all(path.parent().unwrap()).unwrap();
                let old = "---\nname: bitbucket-cloud\n---\nold text\n";
                std::fs::write(&path, old).unwrap();
                save_state(&[Entry {
                    path: path.clone(),
                    agent: "agents".into(),
                    kind: "file".into(),
                    sha256: content_hash(old.as_bytes()),
                    version: "0.0.1".into(),
                }])
                .unwrap();

                let outcomes = install(dir.path(), &[Agent::Agents], false).unwrap();
                assert!(
                    matches!(outcomes[0].action, Action::Refreshed),
                    "{:?}",
                    outcomes[0].action
                );
                assert_eq!(std::fs::read_to_string(&path).unwrap(), SKILL_MD);
            },
        );
    }

    #[test]
    #[serial_test::serial]
    fn claude_install_links_to_the_agents_copy() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents, Agent::Claude], false).unwrap();
                let claude = dir.path().join(".claude/skills").join(SKILL_NAME);
                // Either a symlink resolving to the .agents copy, or a real file with
                // the same content when the platform refused a symlink.
                let content = std::fs::read_to_string(claude.join("SKILL.md"))
                    .or_else(|_| std::fs::read_to_string(&claude))
                    .unwrap();
                assert_eq!(content, SKILL_MD);
            },
        );
    }

    #[test]
    fn detect_finds_each_agent_directory() {
        let dir = tempfile::tempdir().unwrap();
        assert!(
            detect_agents(dir.path()).is_empty(),
            "nothing present means nothing detected"
        );

        std::fs::create_dir_all(dir.path().join(".cursor")).unwrap();
        assert_eq!(
            detect_agents(dir.path()),
            vec![Agent::Agents],
            "cursor reads .agents"
        );

        std::fs::create_dir_all(dir.path().join(".claude")).unwrap();
        let found = detect_agents(dir.path());
        assert!(found.contains(&Agent::Agents) && found.contains(&Agent::Claude));
    }

    /// A deleted Claude symlink with no `.agents` copy to point at falls back
    /// to a real file — same as `install_claude_dir` would on a fresh
    /// install — and the recorded `kind` must follow disk down to `"file"`,
    /// not keep claiming `"symlink"`.
    #[test]
    #[serial_test::serial]
    fn refresh_recreates_a_deleted_symlink_as_a_file_when_no_agents_copy_exists() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents, Agent::Claude], false).unwrap();
                let claude_path = skill_file(dir.path(), Agent::Claude);
                let claude_dir = claude_path.parent().unwrap();

                // Only the claude entry is tracked, and its target is gone —
                // the state this test wants to force is "link recorded, but
                // nothing left to link to".
                let (state, _) = load_state();
                let claude_entry = state.iter().find(|e| e.agent == "claude").cloned().unwrap();
                assert_eq!(claude_entry.kind, "symlink", "sanity: install made a link");
                save_state(&[claude_entry]).unwrap();

                remove_existing(claude_dir).unwrap();
                std::fs::remove_dir_all(dir.path().join(".agents")).unwrap();

                let outcomes = refresh_tracked().unwrap();
                assert_eq!(outcomes.len(), 1);
                assert!(matches!(outcomes[0].action, Action::Refreshed));

                assert_eq!(std::fs::read_to_string(&claude_path).unwrap(), SKILL_MD);
                let (state, _) = load_state();
                assert_eq!(
                    state[0].kind, "file",
                    "disk fell back to a real file, so state must say so too"
                );
            },
        );
    }

    /// A deleted Claude symlink is recreated as a symlink, not a file, when
    /// the `.agents` copy it used to point at is still there.
    #[test]
    #[serial_test::serial]
    fn refresh_recreates_a_deleted_symlink_as_a_symlink_when_the_agents_copy_survives() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents, Agent::Claude], false).unwrap();
                let claude_dir = skill_file(dir.path(), Agent::Claude)
                    .parent()
                    .unwrap()
                    .to_path_buf();

                remove_existing(&claude_dir).unwrap();
                assert!(!claude_dir.exists(), "sanity: the link is gone");

                let outcomes = refresh_tracked().unwrap();
                let claude_outcome = outcomes.iter().find(|o| o.agent == "claude").unwrap();
                assert!(matches!(claude_outcome.action, Action::Refreshed));

                assert!(
                    std::fs::symlink_metadata(&claude_dir)
                        .unwrap()
                        .file_type()
                        .is_symlink(),
                    "the agents copy was still there, so a link should come back, not a file"
                );
                assert_eq!(
                    std::fs::read_to_string(claude_dir.join("SKILL.md")).unwrap(),
                    SKILL_MD
                );
                let (state, _) = load_state();
                let claude_entry = state.iter().find(|e| e.agent == "claude").unwrap();
                assert_eq!(claude_entry.kind, "symlink");
            },
        );
    }

    /// A stale Claude symlink whose link is still intact refreshes the
    /// shared `.agents` content in place — `write_file` follows the link
    /// rather than replacing it — so the link itself must survive untouched.
    #[test]
    #[serial_test::serial]
    fn refresh_updates_content_through_an_intact_symlink_without_replacing_it() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents, Agent::Claude], false).unwrap();
                let claude_path = skill_file(dir.path(), Agent::Claude);
                let claude_dir = claude_path.parent().unwrap().to_path_buf();

                let old = "---\nname: bitbucket-cloud\n---\nold text\n";
                std::fs::write(&claude_path, old).unwrap();

                // Only the claude entry is tracked, so the refresh's only
                // write comes from the `Stale` branch on this entry, not from
                // an `.agents` entry rewriting the same underlying file.
                let (state, _) = load_state();
                let mut claude_entry = state.iter().find(|e| e.agent == "claude").cloned().unwrap();
                claude_entry.sha256 = content_hash(old.as_bytes());
                save_state(&[claude_entry]).unwrap();

                let outcomes = refresh_tracked().unwrap();
                assert_eq!(outcomes.len(), 1);
                assert!(matches!(outcomes[0].action, Action::Refreshed));

                assert!(
                    std::fs::symlink_metadata(&claude_dir)
                        .unwrap()
                        .file_type()
                        .is_symlink(),
                    "an intact link must not be replaced by a file just to refresh content"
                );
                assert_eq!(std::fs::read_to_string(&claude_path).unwrap(), SKILL_MD);
                let (state, _) = load_state();
                assert_eq!(state[0].kind, "symlink");
            },
        );
    }

    #[test]
    fn shape_guard_accepts_only_the_two_real_skill_locations() {
        assert!(is_shaped_like_a_skill_path(Path::new(
            "/proj/.agents/skills/bitbucket-cloud/SKILL.md"
        )));
        assert!(is_shaped_like_a_skill_path(Path::new(
            "/proj/.claude/skills/bitbucket-cloud/SKILL.md"
        )));
        for bad in [
            "/proj/src",
            "/proj/src/main.rs",
            "/proj/.agents/skills/bitbucket-cloud",
            "/proj/.agents/skills/some-other-skill/SKILL.md",
            "/proj/.opencode/skills/bitbucket-cloud/SKILL.md",
            "/etc/passwd",
        ] {
            assert!(
                !is_shaped_like_a_skill_path(Path::new(bad)),
                "{bad} should have been refused"
            );
        }
    }

    /// Critical 2, reproduced and fixed: a hand-made Claude symlink — exactly
    /// what the old README's `ln -s` instructions told users to create —
    /// must not be deleted-through by `uninstall` just because no prior state
    /// entry existed to tell `install` its `kind` was `"symlink"`.
    #[test]
    #[serial_test::serial]
    fn uninstall_does_not_follow_a_hand_made_symlink_into_its_target() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                // Set up the .agents copy the way a real project would have
                // it, then hand-make the Claude symlink exactly as the old
                // README instructed, *before* bb has ever recorded anything.
                let agents_path = skill_file(dir.path(), Agent::Agents);
                std::fs::create_dir_all(agents_path.parent().unwrap()).unwrap();
                std::fs::write(&agents_path, SKILL_MD).unwrap();

                let claude_dir = dir.path().join(".claude").join("skills").join(SKILL_NAME);
                std::fs::create_dir_all(claude_dir.parent().unwrap()).unwrap();
                #[cfg(unix)]
                std::os::unix::fs::symlink(
                    Path::new("..")
                        .join("..")
                        .join(".agents")
                        .join("skills")
                        .join(SKILL_NAME),
                    &claude_dir,
                )
                .unwrap();

                let outcomes = install(dir.path(), &[Agent::Claude], false).unwrap();
                assert!(
                    matches!(outcomes[0].action, Action::Unchanged),
                    "sanity: content already matches, so install should not rewrite it"
                );

                let results = uninstall(None, false).unwrap();
                assert_eq!(results.len(), 1);
                assert_eq!(results[0].1, RemovalOutcome::Removed);

                assert!(
                    std::fs::read_to_string(&agents_path).unwrap() == SKILL_MD,
                    "the .agents copy must survive uninstall of the claude link"
                );
                assert!(
                    std::fs::symlink_metadata(&claude_dir).is_err(),
                    "no dangling claude symlink should remain (Path::exists() would \
                     wrongly report false for a dangling link, so this checks \
                     symlink_metadata instead)"
                );
            },
        );
    }

    /// Important 3, reproduced and fixed: a state entry pointing at an
    /// unrelated directory must be refused, and that directory must survive.
    #[test]
    #[serial_test::serial]
    fn uninstall_refuses_a_state_entry_pointing_outside_the_skill_shape() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let victim_dir = dir.path().join("src");
                std::fs::create_dir_all(&victim_dir).unwrap();
                std::fs::write(victim_dir.join("main.rs"), "fn main() {}").unwrap();

                let victim_file = dir.path().join("Cargo.toml");
                std::fs::write(&victim_file, "[package]").unwrap();

                save_state(&[
                    Entry {
                        path: victim_dir.clone(),
                        agent: "agents".into(),
                        kind: "file".into(),
                        sha256: "deadbeef".into(),
                        version: "0.0.1".into(),
                    },
                    Entry {
                        path: victim_file.clone(),
                        agent: "agents".into(),
                        kind: "file".into(),
                        sha256: "deadbeef".into(),
                        version: "0.0.1".into(),
                    },
                ])
                .unwrap();

                let results = uninstall(None, true).unwrap();
                assert_eq!(results.len(), 2);
                assert!(results
                    .iter()
                    .all(|(_, o)| *o == RemovalOutcome::RefusedUnsafePath));

                assert!(victim_dir.is_dir(), "unrelated directory must survive");
                assert!(
                    victim_dir.join("main.rs").exists(),
                    "unrelated directory's contents must survive"
                );
                assert!(victim_file.is_file(), "unrelated file must survive");

                // Refused entries stay tracked rather than being dropped.
                let (remaining, _) = load_state();
                assert_eq!(remaining.len(), 2);
            },
        );
    }

    /// A legitimate entry still works after the shape guard was added.
    #[test]
    #[serial_test::serial]
    fn uninstall_still_removes_a_legitimate_entry() {
        let dir = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                install(dir.path(), &[Agent::Agents], false).unwrap();
                let results = uninstall(None, false).unwrap();
                assert_eq!(
                    results,
                    vec![(
                        skill_file(dir.path(), Agent::Agents),
                        RemovalOutcome::Removed
                    )]
                );
            },
        );
    }

    /// The design's core claim: one customized skill must not block another
    /// tracked skill's refresh, and the skipped one must be named in the
    /// output rather than silently dropped.
    #[test]
    #[serial_test::serial]
    fn refresh_rewrites_a_stale_entry_while_leaving_a_modified_one_alone() {
        let stale_root = tempfile::tempdir().unwrap();
        let modified_root = tempfile::tempdir().unwrap();
        let cfg = tempfile::tempdir().unwrap();
        temp_env(
            &[
                ("XDG_CONFIG_HOME", Some(cfg.path().to_str().unwrap())),
                ("HOME", None),
            ],
            || {
                let old = "---\nname: bitbucket-cloud\n---\nold text\n";
                let stale_path = skill_file(stale_root.path(), Agent::Agents);
                std::fs::create_dir_all(stale_path.parent().unwrap()).unwrap();
                std::fs::write(&stale_path, old).unwrap();

                let modified_path = skill_file(modified_root.path(), Agent::Agents);
                std::fs::create_dir_all(modified_path.parent().unwrap()).unwrap();
                let ours = "# our own version\n";
                std::fs::write(&modified_path, ours).unwrap();

                save_state(&[
                    Entry {
                        path: stale_path.clone(),
                        agent: "agents".into(),
                        kind: "file".into(),
                        sha256: content_hash(old.as_bytes()),
                        version: "0.0.1".into(),
                    },
                    Entry {
                        path: modified_path.clone(),
                        agent: "agents".into(),
                        kind: "file".into(),
                        // Recorded hash disagrees with what's on disk now —
                        // someone edited it after bb wrote it.
                        sha256: content_hash(old.as_bytes()),
                        version: "0.0.1".into(),
                    },
                ])
                .unwrap();

                let outcomes = refresh_tracked().unwrap();
                assert_eq!(outcomes.len(), 2);

                let stale_outcome = outcomes.iter().find(|o| o.path == stale_path).unwrap();
                assert!(matches!(stale_outcome.action, Action::Refreshed));
                assert_eq!(std::fs::read_to_string(&stale_path).unwrap(), SKILL_MD);

                let modified_outcome = outcomes.iter().find(|o| o.path == modified_path).unwrap();
                assert!(matches!(modified_outcome.action, Action::SkippedModified));
                assert_eq!(std::fs::read_to_string(&modified_path).unwrap(), ours);
            },
        );
    }
}