baukit-sync
baukit-sync allocates per-owner revision numbers for incremental sync, documents the column
convention a syncable table follows, and supplies a hybrid logical clock shared with
@baukit/sync-client.
It is deliberately not a sync engine. Wire payloads, conflict resolution, batching, and the pull endpoint stay product-owned, as the offline readiness contract says they should. The clock orders timestamps. It does not choose which record wins.
Hybrid logical clock
hlc::HybridLogicalClock produces timestamps that remain ordered when its injected physical clock
stalls or moves backward. Callers provide the device ID and physical clock. Callers also load and
save HybridLogicalClockState, so the module has no database, device-identity, or random-number
dependency.
use ;
let restored: = None;
let mut clock = open?;
let local_timestamp = clock.now?;
let after_remote = clock.observe?;
let state_to_persist = clock.snapshot;
# assert!;
# let _ = state_to_persist;
# Ok::
The encoding is wall_time_ms * 1000 + counter + 1. It matches Redemut's existing Rust and
TypeScript clocks. The added one reserves zero as invalid. compare returns None if either input
is invalid. A counter that reaches 1,000 moves the wall component forward by one millisecond and
resets the counter to zero.
Encoded values cannot exceed JavaScript's maximum safe integer, 9_007_199_254_740_991. The last
valid value decodes to wall time 9_007_199_254_740 and counter 990. A later now or observe
call returns HlcError::ExceedsSafeInteger without changing state.
open accepts only state whose device ID matches and whose components encode successfully. It
resets missing, corrupt, or foreign state to { wall_time_ms: 0, counter: 0 }. Persistence read and
write failures remain the caller's errors because persistence stays outside this module.
Clock migration
Redemut can replace redemut_services::hlc with baukit_sync::hlc. Its stored integer timestamps
and camel-case serialized state need no data migration. Keep the product's server
compare-and-swap loop, last-writer-wins merge, and device tie-break in Redemut.
Why revisions use a counter
A client pulls by asking for everything above the revision it last saw. That only works if the ordering is total and gap-free from the client's point of view, which wall-clock timestamps are not: two rows written in the same millisecond are indistinguishable, and clock adjustments can move a row backwards past a cursor the client already passed. A per-owner counter gives a strict order with no ties.
The counter is per owner rather than global so that one busy account cannot inflate every other account's cursor, and so two owners' writes never contend on the same row.
Allocating a revision
Call next_revision inside the transaction that writes the row, and stamp the returned value onto
that row:
# async
UPDATE ... RETURNING holds a row lock for the rest of the transaction, so concurrent writers for
one owner serialize and each receives a distinct, increasing value. A rollback discards the
allocation along with the row write, which is the point of taking the caller's transaction rather
than a pool: a revision is never handed out for a write that did not land.
ensure_owner creates the counter row and is safe to call more than once. current_revision
reads the counter without advancing it, for answering "how far could a pull go".
current_revision_for_update takes a row lock for read-dependent writes that must exclude another
revision allocation until the caller's transaction finishes.
Schema
Copy migrations/0001_baukit_sync.sql into the product's own
ordered migrations, and set owner_id's foreign key to the product's owner table. The crate never
runs migrations at startup.
If an existing sync_revisions table uses user_id, copy
postgres_rename_user_id_to_owner_id.sql
instead. It is a one-shot migration for the old shape. It renames the column and conventional
foreign-key constraint, preserves the foreign key and its delete action, and adds the
last_revision >= 0 check.
Every syncable table carries the same five columns:
| Column | Purpose |
|---|---|
id |
Client-generated UUID primary key, so a row can be written offline before the server sees it. |
owner_id |
The partition a pull is scoped to. |
updated_at |
Last-writer-wins input, if the product resolves conflicts that way. |
deleted_at |
Tombstone. A deletion must stay pullable, so rows are marked, never removed. |
revision |
The value next_revision allocated for the write that produced this row state. |
Each such table also needs CREATE INDEX <table>_sync_idx ON <table> (owner_id, revision), which
turns an incremental pull into a range scan instead of a sort over the owner's whole history.
Deleting a row outright instead of setting deleted_at is the bug this convention exists to
prevent: the row simply stops appearing in pulls, and every client that already has it keeps it
forever.
Testing
The integration tests need Docker and are #[ignore]d by default:
They cover monotonic allocation, isolation between owners, rollback returning a revision, concurrent writers never sharing one, and a tombstoned row pulling back in revision order.