battler 0.9.0

Pokémon battle engine for Rust.
Documentation
mod applied_effect_handle;
mod effect;
mod effect_manager;
mod effect_state_connectors;
pub mod fxlang;
mod linked_effects_manager;

pub use applied_effect_handle::{
    AppliedEffectHandle,
    AppliedEffectLocation,
};
pub use effect::{
    Effect,
    EffectHandle,
    EffectType,
    NonExistentEffect,
};
pub use effect_manager::EffectManager;
pub use effect_state_connectors::{
    ActiveMoveEffectStateConnector,
    MonAbilityEffectStateConnector,
    MonEffectStateConnector,
    MonItemEffectStateConnector,
    MonStatusEffectStateConnector,
    MonTerastallizationEffectStateConnector,
    MonVolatileEffectStateConnector,
    MonVolatileStatusEffectStateConnector,
    PseudoWeatherEffectStateConnector,
    SideConditionEffectStateConnector,
    SlotConditionEffectStateConnector,
    TerrainEffectStateConnector,
    WeatherEffectStateConnector,
};
pub use linked_effects_manager::LinkedEffectsManager;