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use super::*;
pub trait Float: Num {
const PI: Self;
fn signum(self) -> Self;
fn floor(self) -> Self;
fn ceil(self) -> Self;
fn sqrt(self) -> Self;
fn tan(self) -> Self;
fn sin(self) -> Self;
fn cos(self) -> Self;
fn sin_cos(self) -> (Self, Self);
fn atan2(y: Self, x: Self) -> Self;
fn is_finite(self) -> bool;
fn from_f32(x: f32) -> Self;
fn as_f32(self) -> f32;
}
macro_rules! impl_float {
($($t:ident),*) => {
$(
impl UNum for $t {
const ZERO: Self = 0.0;
const ONE: Self = 1.0;
}
impl Float for $t {
const PI: Self = std::$t::consts::PI;
fn signum(self) -> Self {
self.signum()
}
fn floor(self) -> Self {
self.floor()
}
fn ceil(self) -> Self {
self.ceil()
}
fn sqrt(self) -> Self {
self.sqrt()
}
fn tan(self) -> Self {
self.tan()
}
fn sin(self) -> Self {
self.sin()
}
fn cos(self) -> Self {
self.cos()
}
fn sin_cos(self) -> (Self, Self) {
self.sin_cos()
}
fn atan2(y: Self, x: Self) -> Self {
y.atan2(x)
}
fn is_finite(self) -> bool {
self.is_finite()
}
fn from_f32(x: f32) -> Self {
x as Self
}
fn as_f32(self) -> f32 {
self as f32
}
}
)*
};
}
impl_float!(f32, f64);