use crate::network::*;
use crate::packet::*;
use basin2_lib::result::*;
use bytes::BytesMut;
use uuid::Uuid;
#[derive(PartialEq, Clone, Debug)]
pub struct AddPlayerPacket {
pub entityId: i32,
pub playerId: Uuid,
pub x: f64,
pub y: f64,
pub z: f64,
pub yRot: u8,
pub xRot: u8,
}
impl CodablePacket for AddPlayerPacket {
fn encode(self, buf: &mut BytesMut) {
buf.set_mc_var_int(self.entityId);
buf.set_mc_uuid(self.playerId);
buf.set_mc_f64(self.x);
buf.set_mc_f64(self.y);
buf.set_mc_f64(self.z);
buf.set_mc_u8(self.yRot);
buf.set_mc_u8(self.xRot);
}
fn decode(buf: &mut BytesMut) -> Result<Self>
where
Self: Sized,
{
let entityId = buf.get_mc_var_int()?;
let playerId = buf.get_mc_uuid()?;
let x = buf.get_mc_f64()?;
let y = buf.get_mc_f64()?;
let z = buf.get_mc_f64()?;
let yRot = buf.get_mc_u8()?;
let xRot = buf.get_mc_u8()?;
return Ok(AddPlayerPacket {
entityId,
playerId,
x,
y,
z,
yRot,
xRot,
});
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::packet::test::*;
#[test]
fn test_cycle() -> Result<()> {
cycle(AddPlayerPacket {
entityId: 54321,
playerId: Uuid::new_v4(),
x: 123.0,
y: 64.0,
z: -157.0,
xRot: 20,
yRot: 30,
})
}
}