baseview 0.1.1

Low-level windowing system geared towards making audio plugin UIs.
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
rust-version = "1.80"
name = "baseview"
version = "0.1.1"
authors = [
    "William Light <git@wrl.lhiaudio.com>",
    "Charles Saracco <crsaracco@gmail.com>",
    "Mirko Covizzi <mrkcvzz@gmail.com>",
    "Micah Johnston <micah@glowcoil.com>",
    "Billy Messenger <billydm@protonmail.com>",
    "Anton Lazarev <https://antonok.com>",
    "Joakim FrostegÄrd <joakim.frostegard@gmail.com>",
    "Robbert van der Helm <mail@robbertvanderhelm.nl>",
    "Adrien Prokopowicz <prokopylmc@gmail.com>",
]
build = false
exclude = [".github"]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Low-level windowing system geared towards making audio plugin UIs."
readme = "README.md"
keywords = [
    "windowing",
    "audio",
    "plugin",
]
categories = ["gui"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/RustAudio/baseview"

[package.metadata.docs.rs]
all-features = true

[features]
default = []
opengl = [
    "uuid",
    "objc2-core-foundation/CFBundle",
    "objc2-app-kit/NSOpenGL",
    "objc2-app-kit/NSOpenGLView",
    "objc2-app-kit/objc2-open-gl",
]

[lib]
name = "baseview"
path = "src/lib.rs"

[dependencies.keyboard-types]
version = "0.6.1"
default-features = false

[dependencies.raw-window-handle]
version = "0.5"

[target.'cfg(target_os="linux")'.dependencies.nix]
version = "0.22.0"

[target.'cfg(target_os="linux")'.dependencies.x11-dl]
version = "2.21"

[target.'cfg(target_os="linux")'.dependencies.x11rb]
version = "0.13.2"
features = [
    "cursor",
    "resource_manager",
    "allow-unsafe-code",
    "dl-libxcb",
]
default-features = false

[target.'cfg(target_os="macos")'.dependencies.objc2]
version = "0.6.4"

[target.'cfg(target_os="macos")'.dependencies.objc2-app-kit]
version = "0.3.2"
features = [
    "NSApplication",
    "NSDragging",
    "NSEvent",
    "NSGraphics",
    "NSPasteboard",
    "NSResponder",
    "NSRunningApplication",
    "NSTrackingArea",
    "NSView",
    "NSWindow",
    "objc2-core-foundation",
]
default-features = false

[target.'cfg(target_os="macos")'.dependencies.objc2-core-foundation]
version = "0.3.2"
features = [
    "std",
    "CFString",
    "CFUUID",
]
default-features = false

[target.'cfg(target_os="macos")'.dependencies.objc2-foundation]
version = "0.3.2"
features = [
    "std",
    "NSEnumerator",
]
default-features = false

[target.'cfg(target_os="windows")'.dependencies.uuid]
version = "0.8"
features = ["v4"]
optional = true

[target.'cfg(target_os="windows")'.dependencies.windows]
version = "=0.61.3"
features = [
    "Win32_Graphics_Gdi",
    "Win32_Graphics_OpenGL",
    "Win32_System_Com_StructuredStorage",
    "Win32_System_Ole",
    "Win32_System_SystemServices",
    "Win32_UI_WindowsAndMessaging",
]

[target.'cfg(target_os="windows")'.dependencies.windows-core]
version = "=0.61.2"

[target.'cfg(target_os="windows")'.dependencies.windows-sys]
version = "0.61.2"
features = [
    "Win32_Graphics_Gdi",
    "Win32_Graphics_OpenGL",
    "Win32_System_Com",
    "Win32_System_LibraryLoader",
    "Win32_System_Ole",
    "Win32_System_SystemServices",
    "Win32_System_Threading",
    "Win32_UI_Controls",
    "Win32_UI_HiDpi",
    "Win32_UI_Input_KeyboardAndMouse",
    "Win32_UI_Shell",
    "Win32_UI_WindowsAndMessaging",
]

[lints.clippy]
missing-safety-doc = "allow"