use super::Encoding;
#[derive(Copy, Clone, Debug, Default, Eq, PartialEq)]
pub enum Padding {
None,
#[default]
Optional,
Strict,
}
#[derive(Clone, Debug)]
pub struct WithPad<'a, T> {
pub(crate) encoding: &'a T,
pub(crate) pad: Padding,
}
impl<'a, T> WithPad<'a, T> {
#[inline]
pub const fn new(encoding: &'a T, pad: Padding) -> Self {
WithPad { encoding, pad }
}
}
impl<T> WithPad<'_, T> where Self: Encoding {
#[cfg(feature = "std")]
#[inline]
pub fn encode(&self, bytes: &[u8]) -> std::string::String {
crate::Encoding::encode_into(self, bytes, std::string::String::new())
}
#[cfg(feature = "std")]
#[inline]
pub fn decode(&self, string: &str) -> Result<std::vec::Vec<u8>, crate::Error> {
crate::Encoding::decode_into(self, string.as_bytes(), std::vec::Vec::new())
}
#[inline]
pub fn encode_into<B: crate::EncodeBuf>(&self, bytes: &[u8], buffer: B) -> B::Output {
crate::Encoding::encode_into(self, bytes, buffer)
}
#[inline]
pub fn decode_into<B: crate::DecodeBuf>(&self, string: &str, buffer: B) -> Result<B::Output, crate::Error> {
crate::Encoding::decode_into(self, string.as_bytes(), buffer)
}
#[inline]
pub fn display<'a>(&'a self, bytes: &'a [u8]) -> crate::Display<'a, Self> {
crate::Display::new(self, bytes)
}
}