basE91 implementation for Rust
basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% (versus 33% for base64) and can range down to 14%, which typically occurs on 0-byte blocks.
For more information see http://base91.sourceforge.net/
Joachim Henke's basE91 encoding implementation for Rust.
Also supports xml-friendly base91 implementation by r-lyeh, which supports quoting and is JSON, XML and TSV friendly.
Library features
- no_std
- Encode/Decode iterators
- Canonical (Joachim Hanke) implementation
- Alternative XML, JSON and TSV friendly (r-lyeh) implementation
Examples
Using helpers
let source = "This is a random binary string";
let encode_as_vec: = slice_encode;
let decode_as_vec: = slice_decode;
assert_eq!;
assert_eq!;
Using Iterators
let source = "This is a random binary string";
let as_vec: = new.collect;
let as_str: String = new.as_char_iter.collect;
assert_eq!;
assert_eq!;
Using Xml Friendly or another specific variation
Warning!
If you disable the feature canonical
and enable the feature xml-friendly
, then
base91::EncodeIterator
and base91::DecodeIterator
will silently use XmlFriendly variant.
In turn, all the helper functions use the iterators internally (slice_encode
and slice_decode
).
use ;
use XmlFriendly;
let source = "This is a random binary string";
let encode_as_vec: = new.collect;
let decode_as_vec: = new.collect;
assert_eq!;
assert_eq!;
License
The current Rust implementation is provided under the dual MIT/Apache2
license.
Acknowledgement
The original basE91 has been developed by Joachim Henke, and is released as free software under the terms of the BSD license