use alloc::vec::Vec;
use core::slice::from_raw_parts_mut;
use base64::Engine;
#[inline]
pub fn decode<T: ?Sized + AsRef<[u8]>>(input: &T) -> Result<Vec<u8>, base64::DecodeError> {
base64::engine::general_purpose::URL_SAFE_NO_PAD.decode(input)
}
#[inline]
pub fn decode_to_vec<'a, T: ?Sized + AsRef<[u8]>>(
input: &T,
output: &'a mut Vec<u8>,
) -> Result<&'a [u8], base64::DecodeSliceError> {
let bytes = input.as_ref();
let current_length = output.len();
let original_max_length = ((bytes.len() + 3) >> 2) * 3;
output.reserve(original_max_length);
let original_length = {
let spare = output.spare_capacity_mut();
let buf: &mut [u8] =
unsafe { from_raw_parts_mut(spare.as_mut_ptr().cast::<u8>(), original_max_length) };
decode_to_slice(bytes, buf)?.len()
};
#[allow(clippy::uninit_vec)]
unsafe {
output.set_len(current_length + original_length);
}
Ok(&output[current_length..])
}
#[inline]
pub fn decode_to_slice<'a, T: ?Sized + AsRef<[u8]>>(
input: &T,
output: &'a mut [u8],
) -> Result<&'a [u8], base64::DecodeSliceError> {
let length = base64::engine::general_purpose::URL_SAFE_NO_PAD.decode_slice(input, output)?;
Ok(&output[..length])
}