pub struct Position {
pub x: f64,
pub y: f64,
pub z: f64,
}Expand description
World position of an entity.
Fields§
§x: f64X coordinate.
y: f64Y coordinate.
z: f64Z coordinate.
Trait Implementations§
impl Component for Position
impl Copy for Position
impl StructuralPartialEq for Position
Auto Trait Implementations§
impl Freeze for Position
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnsafeUnpin for Position
impl UnwindSafe for Position
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more