pub struct EntityKind {
pub type_id: u32,
}Expand description
Minecraft entity type ID.
Maps to the registry entity type (e.g., 147 = player in 1.21.4).
Fields§
§type_id: u32Registry type ID.
Trait Implementations§
Source§impl Clone for EntityKind
impl Clone for EntityKind
Source§fn clone(&self) -> EntityKind
fn clone(&self) -> EntityKind
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityKind
impl Debug for EntityKind
Source§impl PartialEq for EntityKind
impl PartialEq for EntityKind
impl Component for EntityKind
impl Copy for EntityKind
impl Eq for EntityKind
impl StructuralPartialEq for EntityKind
Auto Trait Implementations§
impl Freeze for EntityKind
impl RefUnwindSafe for EntityKind
impl Send for EntityKind
impl Sync for EntityKind
impl Unpin for EntityKind
impl UnsafeUnpin for EntityKind
impl UnwindSafe for EntityKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.