fn main() {
use baryon::window::{Event, Window};
env_logger::init();
let window = Window::new().title("Empty").build();
let mut context = pollster::block_on(baryon::Context::init().build(&window));
let scene = baryon::Scene::new();
let mut camera = baryon::Camera::default();
camera.background = baryon::Color(0xFF203040);
let mut pass = baryon::pass::Clear;
window.run(move |event| match event {
Event::Resize { width, height } => {
context.resize(width, height);
}
Event::Draw => {
context.present(&mut pass, &scene, &camera);
}
_ => {}
})
}