use std::borrow::Cow;
use dom_struct::dom_struct;
use js::context::{JSContext, NoGC};
use jstraceable_derive::JSTraceable;
use log::warn;
use malloc_size_of_derive::MallocSizeOf;
use script_bindings::DomTypes;
use script_bindings::cell::DomRefCell;
use script_bindings::codegen::GenericBindings::WebGPUBinding::{
GPUBindGroupDescriptor, GPUBindGroupMethods, GPUBindGroupWrap,
};
use script_bindings::interfaces::PromiseHelpers;
use script_bindings::reflector::{DomGlobalGeneric, Reflector, reflect_dom_object_with_wrap};
use webgpu_traits::{WebGPU, WebGPUBindGroup, WebGPUDevice, WebGPURequest};
use wgpu_core::binding_model::BindGroupDescriptor;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::gpubindgrouplayout::GPUBindGroupLayout;
use crate::gpubuffer::GPUBuffer;
use crate::gpuconvert::{WebGPUConvert, convert_bind_group_entry};
use crate::traits::{
GPUDeviceTrait, GPUExternalTextureTrait, GPUSamplerTrait, GPUTextureTrait, GPUTextureViewTrait,
WebGPUGlobalTrait,
};
#[derive(JSTraceable, MallocSizeOf)]
struct DroppableGPUBindGroup {
#[no_trace]
channel: WebGPU,
#[no_trace]
bind_group: WebGPUBindGroup,
}
impl Drop for DroppableGPUBindGroup {
fn drop(&mut self) {
if let Err(e) = self
.channel
.0
.send(WebGPURequest::DropBindGroup(self.bind_group.0))
{
warn!(
"Failed to send WebGPURequest::DropBindGroup({:?}) ({})",
self.bind_group.0, e
);
};
}
}
#[dom_struct]
pub struct GPUBindGroup<D: DomTypes> {
reflector_: Reflector,
label: DomRefCell<USVString>,
#[no_trace]
device: WebGPUDevice,
layout: Dom<GPUBindGroupLayout<D>>,
droppable: DroppableGPUBindGroup,
}
impl<D> GPUBindGroup<D>
where
D: DomTypes<GPUBindGroup = GPUBindGroup<D>>,
{
fn new_inherited(
channel: WebGPU,
bind_group: WebGPUBindGroup,
device: WebGPUDevice,
layout: &GPUBindGroupLayout<D>,
label: USVString,
) -> Self {
Self {
reflector_: Reflector::new(),
label: DomRefCell::new(label),
device,
layout: Dom::from_ref(layout),
droppable: DroppableGPUBindGroup {
channel,
bind_group,
},
}
}
pub(crate) fn new(
cx: &mut JSContext,
global: &D::GlobalScope,
channel: WebGPU,
bind_group: WebGPUBindGroup,
device: WebGPUDevice,
layout: &GPUBindGroupLayout<D>,
label: USVString,
) -> DomRoot<Self> {
reflect_dom_object_with_wrap::<D, _, _>(
Box::new(GPUBindGroup::new_inherited(
channel, bind_group, device, layout, label,
)),
global,
cx,
GPUBindGroupWrap::<D>,
)
}
}
impl<D> GPUBindGroup<D>
where
D: DomTypes<
GPUBuffer = GPUBuffer<D>,
GPUBindGroup = GPUBindGroup<D>,
GPUBindGroupLayout = GPUBindGroupLayout<D>,
>,
D::GPUDevice: DomGlobalGeneric<D> + GPUDeviceTrait<D>,
D::GlobalScope: WebGPUGlobalTrait,
D::GPUExternalTexture: GPUExternalTextureTrait,
D::GPUSampler: GPUSamplerTrait,
D::GPUTexture: GPUTextureTrait,
D::GPUTextureView: GPUTextureViewTrait,
D::Promise: PromiseHelpers<D>,
{
pub fn id(&self) -> &WebGPUBindGroup {
&self.droppable.bind_group
}
pub fn create(
cx: &mut JSContext,
device: &D::GPUDevice,
descriptor: &GPUBindGroupDescriptor<D>,
) -> DomRoot<GPUBindGroup<D>> {
let entries = descriptor
.entries
.iter()
.map(|bind| convert_bind_group_entry(cx, bind))
.collect::<Vec<_>>();
let desc = BindGroupDescriptor {
label: (&descriptor.parent).convert(),
layout: descriptor.layout.id().0,
entries: Cow::Owned(entries),
};
let bind_group_id = <D::GPUDevice as DomGlobalGeneric<D>>::global_from_reflector(device)
.global_wgpu_id_hub()
.create_bind_group_id();
device
.channel()
.0
.send(WebGPURequest::CreateBindGroup {
device_id: device.id().0,
bind_group_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroup");
let bind_group = WebGPUBindGroup(bind_group_id);
let global = <D::GPUDevice as DomGlobalGeneric<D>>::global_from_reflector(device);
GPUBindGroup::new(
cx,
&*global,
device.channel(),
bind_group,
device.id(),
&descriptor.layout,
descriptor.parent.label.clone(),
)
}
}
impl<D: DomTypes> GPUBindGroupMethods<D> for GPUBindGroup<D> {
fn Label(&self) -> USVString {
self.label.borrow().clone()
}
fn SetLabel(&self, no_gc: &NoGC, value: USVString) {
*self.label.safe_borrow_mut(no_gc) = value;
}
}