use std::env;
use std::io;
use std::path::PathBuf;
use std::process::exit;
fn main() {
let args: Vec<String> = env::args().skip(1).collect();
let home = env::var_os("HOME").map(PathBuf::from).unwrap_or_default();
let config_home = env::var("XDG_CONFIG_HOME").ok();
let state_home = env::var("XDG_STATE_HOME").ok();
let xdg = balls::layout::Xdg::with(&home, config_home.as_deref(), state_home.as_deref());
let env = balls::tracker::Env { xdg };
let code = balls::tracker::run(&args, &mut io::stdin().lock(), &mut io::stdout().lock(), &env);
exit(code);
}