mod server;
use {
crate::*,
anyhow::{
Context as _,
Result,
},
std::{
io::Write,
os::unix::net::UnixStream,
},
};
pub use server::Server;
pub fn send_action(
context: &Context,
action: &str,
) -> Result<()> {
let path = context.unix_socket_path();
let mut stream = UnixStream::connect(&path)
.with_context(|| format!("Failed to connect to socket: {}", path.display()))?;
stream.write_all(action.as_bytes())?;
stream.flush()?;
Ok(())
}