backtrace 0.3.76

A library to acquire a stack trace (backtrace) at runtime in a Rust program.
Documentation
//! A library for acquiring a backtrace at runtime
//!
//! This library is meant to supplement the `RUST_BACKTRACE=1` support of the
//! standard library by allowing an acquisition of a backtrace at runtime
//! programmatically. The backtraces generated by this library do not need to be
//! parsed, for example, and expose the functionality of multiple backend
//! implementations.
//!
//! # Usage
//!
//! First, add this to your Cargo.toml
//!
//! ```toml
//! [dependencies]
//! backtrace = "0.3"
//! ```
//!
//! Next:
//!
//! ```
//! # // Unsafe here so test passes on no_std.
//! # #[cfg(feature = "std")] {
//! backtrace::trace(|frame| {
//!     let ip = frame.ip();
//!     let symbol_address = frame.symbol_address();
//!
//!     // Resolve this instruction pointer to a symbol name
//!     backtrace::resolve_frame(frame, |symbol| {
//!         if let Some(name) = symbol.name() {
//!             // ...
//!         }
//!         if let Some(filename) = symbol.filename() {
//!             // ...
//!         }
//!     });
//!
//!     true // keep going to the next frame
//! });
//! # }
//! ```
//!
//! # Backtrace accuracy
//!
//! This crate implements best-effort attempts to get the native backtrace. This
//! is not always guaranteed to work, and some platforms don't return any
//! backtrace at all. If your application requires accurate backtraces then it's
//! recommended to closely evaluate this crate to see whether it's suitable
//! for your use case on your target platforms.
//!
//! Even on supported platforms, there's a number of reasons that backtraces may
//! be less-than-accurate, including but not limited to:
//!
//! * Unwind information may not be available. This crate primarily implements
//!   backtraces by unwinding the stack, but not all functions may have
//!   unwinding information (e.g. DWARF unwinding information).
//!
//! * Rust code may be compiled without unwinding information for some
//!   functions. This can also happen for Rust code compiled with
//!   `-Cpanic=abort`. You can remedy this, however, with
//!   `-Cforce-unwind-tables` as a compiler option.
//!
//! * Unwind information may be inaccurate or corrupt. In the worst case
//!   inaccurate unwind information can lead this library to segfault. In the
//!   best case inaccurate information will result in a truncated stack trace.
//!
//! * Backtraces may not report filenames/line numbers correctly due to missing
//!   or corrupt debug information. This won't lead to segfaults unlike corrupt
//!   unwinding information, but missing or malformed debug information will
//!   mean that filenames and line numbers will not be available. This may be
//!   because debug information wasn't generated by the compiler, or it's just
//!   missing on the filesystem.
//!
//! * Not all platforms are supported. For example there's no way to get a
//!   backtrace on WebAssembly at the moment.
//!
//! * Crate features may be disabled. Currently this crate supports using Gimli
//!   libbacktrace on non-Windows platforms for reading debuginfo for
//!   backtraces. If both crate features are disabled, however, then these
//!   platforms will generate a backtrace but be unable to generate symbols for
//!   it.
//!
//! In most standard workflows for most standard platforms you generally don't
//! need to worry about these caveats. We'll try to fix ones where we can over
//! time, but otherwise it's important to be aware of the limitations of
//! unwinding-based backtraces!

#![deny(missing_docs)]
#![no_std]
#![cfg_attr(
    all(feature = "std", target_env = "sgx", target_vendor = "fortanix"),
    feature(sgx_platform)
)]
#![warn(rust_2018_idioms)]
// When we're building as part of libstd, silence all warnings since they're
// irrelevant as this crate is developed out-of-tree.
#![cfg_attr(backtrace_in_libstd, allow(warnings))]
#![cfg_attr(not(feature = "std"), allow(dead_code))]

#[cfg(feature = "std")]
#[macro_use]
extern crate std;

// This is only used for gimli right now, which is only used on some platforms, and miri
// so don't worry if it's unused in other configurations.
#[allow(unused_extern_crates)]
extern crate alloc;

pub use self::backtrace::{trace_unsynchronized, Frame};
mod backtrace;

pub use self::symbolize::resolve_frame_unsynchronized;
pub use self::symbolize::{resolve_unsynchronized, Symbol, SymbolName};
mod symbolize;

pub use self::types::BytesOrWideString;
mod types;

#[cfg(feature = "std")]
pub use self::symbolize::clear_symbol_cache;

mod print;
pub use print::{BacktraceFmt, BacktraceFrameFmt, PrintFmt};

cfg_if::cfg_if! {
    if #[cfg(feature = "std")] {
        pub use self::backtrace::trace;
        pub use self::symbolize::{resolve, resolve_frame};
        pub use self::capture::{Backtrace, BacktraceFrame, BacktraceSymbol};
        mod capture;
    }
}

cfg_if::cfg_if! {
    if #[cfg(all(target_env = "sgx", target_vendor = "fortanix", not(feature = "std")))] {
        pub use self::backtrace::set_image_base;
    }
}

#[cfg(feature = "std")]
mod lock {
    use std::cell::Cell;
    use std::sync::{Mutex, MutexGuard};

    /// A "Maybe" LockGuard
    pub struct LockGuard(Option<MutexGuard<'static, ()>>);

    /// The global lock
    static LOCK: Mutex<()> = Mutex::new(());
    // Whether this thread is the one that holds the lock
    thread_local!(static LOCK_HELD: Cell<bool> = const { Cell::new(false) });

    impl Drop for LockGuard {
        fn drop(&mut self) {
            // Don't do anything if we're a LockGuard(None)
            if self.0.is_some() {
                LOCK_HELD.with(|slot| {
                    // Immediately crash if we somehow aren't the thread holding this lock
                    assert!(slot.get());
                    // We are no longer the thread holding this lock
                    slot.set(false);
                });
            }
            // lock implicitly released here, if we're a LockGuard(Some(..))
        }
    }

    /// Acquire a partially unsound(!!!) global re-entrant lock over
    /// backtrace's internals.
    ///
    /// That is, this lock can be acquired as many times as you want
    /// on a single thread without deadlocking, allowing one thread
    /// to acquire exclusive access to the ability to make backtraces.
    /// Calls to this locking function are freely sprinkled in every place
    /// where that needs to be enforced.
    ///
    ///
    /// # Why
    ///
    /// This was first introduced to guard uses of Windows' dbghelp API,
    /// which isn't threadsafe. It's unclear if other things now rely on
    /// this locking.
    ///
    ///
    /// # How
    ///
    /// The basic idea is to have a single global mutex, and a thread_local
    /// boolean saying "yep this is the thread that acquired the mutex".
    ///
    /// The first time a thread acquires the lock, it is handed a
    /// `LockGuard(Some(..))` that will actually release the lock on Drop.
    /// All subsequence attempts to lock on the same thread will see
    /// that their thread acquired the lock, and get `LockGuard(None)`
    /// which will do nothing when dropped.
    ///
    ///
    /// # Safety
    ///
    /// As long as you only ever assign the returned LockGuard to a freshly
    /// declared local variable, it will do its job correctly, as the "first"
    /// LockGuard will strictly outlive all subsequent LockGuards and
    /// properly release the lock when the thread is done with backtracing.
    ///
    /// However if you ever attempt to store a LockGuard beyond the scope
    /// it was acquired in, it might actually be a `LockGuard(None)` that
    /// doesn't actually hold the lock! In this case another thread might
    /// acquire the lock and you'll get races this system was intended to
    /// avoid!
    ///
    /// This is why this is "partially unsound". As a public API this would
    /// be unacceptable, but this is crate-private, and if you use this in
    /// the most obvious and simplistic way it Just Works™.
    ///
    /// Note however that std specifically bypasses this lock, and uses
    /// the `*_unsynchronized` backtrace APIs. This is "fine" because
    /// it wraps its own calls to backtrace in a non-reentrant Mutex
    /// that prevents two backtraces from getting interleaved during printing.
    pub fn lock() -> LockGuard {
        // If we're the thread holding this lock, pretend to acquire the lock
        // again by returning a LockGuard(None)
        if LOCK_HELD.with(|l| l.get()) {
            return LockGuard(None);
        }
        // Insist that we totally are the thread holding the lock
        // (our thread will block until we are)
        LOCK_HELD.with(|s| s.set(true));
        // ok *actually* try to acquire the lock, blocking as necessary
        LockGuard(Some(LOCK.lock().unwrap()))
    }
}

#[cfg(all(
    windows,
    any(
        target_env = "msvc",
        all(target_env = "gnu", any(target_arch = "x86", target_arch = "arm"))
    ),
    not(target_vendor = "uwp")
))]
mod dbghelp;
// Auto-generated by windows-bindgen/riddle
#[cfg(any(windows, target_os = "cygwin"))]
mod windows_sys;